
Help the cursed souls of Limbo escape their endless time loop in the afterlife. As Kulebra, a newly-deceased snake, witness their grief and guide them toward closure through point-and-click puzzles, light stealth, and empathy-driven boss encounters.
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About

A soulful mystery awaits in Kulebra and the Souls of Limbo, the enchanting and heart-warming adventure where death is just the beginning of the journey.
From the colors and the characters, to the puzzles and exploration, Kulebra and the Souls of Limbo is a warm and wonderful trip through a vibrant Latin American-flavored world known as Limbo, interwoven with humor, heart and just a little bit of darkness.

As Kulebra - a snake who awakens in the afterlife with no memory of their past - you are tasked with unravelling the mystery of Limbo, a strange phenomenon that keeps the residents who dwell there repeating the same day on end, all whilst piecing together your own mysterious past.

Limbo’s citizens are trapped in a moment of their lives. The sun rises and sets as they go through the same motions every day, never really understanding the monotonous cycle that they are experiencing. But Kulebra is different. They remember everything, and have the ability to advance time at will. These very special skills will be indispensable in helping Kulebra unfurl the mystery of why these souls are trapped, and how they can be freed.

A host of unforgettable spirits, entities, and characters inhabit Limbo. There are brilliant allies to aid and guide you, citizens to engage you in spirited conversations, native entities with their own feelings about the dead, and those who have deeper and darker motivations. It’s up to you to find out which is which and who is who.

Kulebra is a unique type of entity in this world, a Bright Soul. While you are counted among the dead, you are one of the few who have the unique ability to change the cycles many of the dead find themselves in. Through conversation, discovery, empathy, and some snooping around, you can mark the souls of the dead, helping them overcome what keeps them trapped, and eventually move on. You can help the Souls of Limbo create actual and lasting change.

Galla was founded by two Dominican brothers in Illinois, USA, in 2015, although we started long before moving to the USA. We decided to form this studio because we want to bring adventures and stories that spark enjoyment and leave a big impact on those who experience it, the same way past games shaped us.
Our first project was a mobile endless runner with story elements. This game helped us gain a lot of development insight and confidence as developers. We didn’t want to give up on the studio and our game, so we decided to give the characters and setting of that game a second life to transform them into something a lot closer to games we’ve loved, leading to the creation of Kulebra and the Souls of Limbo.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Visual y narrativamente precioso. Todos sus sistemas son sencillitos, pero funcionan a las mil maravillas, la estética de Paper Mario y las vocecitas a lo Animal Crossing le dan muchísimo encanto, además del humor y los increibles diseños de personajes.
Game good. Play game.
An ostensibly simplistic game for people who take pleasure in solving others' problems - in this game, you inhabit a pathologically optimistic spirit in the afterlife that barely knows itself and is yet compelled to help every lost soul it meets to break away from harmful behaviours that prevent them from moving on. It's done vaguely in the style of Paper Mario with regfreshingly mature writing touching on the topics of loss, grief, and achieving closure. It feels good to play, the character design is compelling and varied, puzzles pose only a minor challenge and are nonetheless fun to solve. The game is all-around delightful and, given its accessible price, very hard not to recommend.
good game
This game is a masterpiece. The game is the perfect mix of a cute Paper Mario esq art style and a great narrative. The game tackles many different issues that all have deeper messages and are relatable. The writing can be deep and sad as well as wholesome and genuinely funny. The music is really good too. The world is excellent and feels lived in and makes you care about the characters that live there. My favorite character is Phani, I would love to see a sequel to this game, easily an indie gem.
What a gorgeous game! Every aspect of it was incredible. I absolutely love the art style, it's so colourful and vibrant. The devs were really not afraid to use colour. The music is decent- sometimes great, sometimes forgettable. Where this game mostly shines is emotional depth and the story. It managed to make me care deeply about almost every character, even the villains, and the storyline was beautiful. Chapter 3 made me cry like a giant baby, it was such a beautiful part of the story. It seems to derive its strength of emotional depth from emphasizing the humanity in all characters' actions whether its self-sacrifice, selfishness, anger, resentment, guilt. It was impeccably done and will stay with me for a long time. It's quite family friendly too, id say; there's no swearing or gore so it would be ok for kids to play too. Some things that i wasn't a fan of was how needlessly dialogue heavy it was and hand-holdy at times (telling you exactly what to do step by step when it would be more rewarding to figure it out yourslef), and a lot of the puzzles seemed a bit too easy, but those are small problems when considering how many positive aspects this game has to offer. I highly highly recommend, even at full price I think this game is worth it. Absolute art
This piece is truly a hidden gem, despite being a very simple and straight forward game, it is incredible to me how the boys managed to make something so heart warming and entertaining, enough to keep me wanting to play more and more. This game is gorgeous, the great Paulo Lara shows off his Art in the greatest of fashion, this entire game was digitally painted by 1 man alone, the amount of effort and dedication shown by Paulo and his brother Pavel into making a game that feels A grade is worthy of a standing ovation. I am super proud and in awe to what these 2 brothers achieved here. My only wish was for them to have infinite resources and time for them to fully express their craft and vision into one single iteration of the game. May this game achieve fandom and popularity in this lifetime!
Ich habe das Spiel als Vollversion in der GSXXL ( 05/2026 ) gehabt. Das Konzept Paper Mario & Adventure ( mit Geschiklichkeits einlagen und "Bosskämpfen" im einfachen Stil eines Donganronpa) geht voll auf. Ich empfehle aber es ohne externe Hilfe zu spielen und sich notfalls "Nur" die Einträge im Journal durchzulesen. Außerdem ist es ratsam manche Items näher zu untersuchen (dabei werden manchmal auch wichtige Hinweise z.b Passwörter enthüllt). Auch sollte man nicht vergessen das man (z.b Gespräche) belauschen kann wenn man nahe genug hingeht (wird angezeigt durch eine Wolke welche sich mit 3 punkten füllt und bei Erfolg einen grünen Haken erscheinen lässt). Ich hatte viel Freude damit. Euch gibt es 4 Tränke die man entweder finden oder in späteren Kapiteln auch (für Perlen) kaufen kann welche das Abenteuer etwas erleichtern. Einziger Wermutstropfen es ist (bisher) nur in Englisch und Spanisch verfügbar.
A game that's worth crying for. Give it a try.
Ojalá más gente le pueda dar una oportunidad porque este es el tipo de juegos que hace falta más en pc. El juego es cortico, solo te costará un par de horas en completarlo y sus mecánicas junto a su gameplay son bastantes sencillos, pero no lo veo como un punto negativo, ya que se ajusta al tipo de experiencia que quieren entregar ya que el juego se centra más en hacerte conectar con cada personaje y del porqué los estás ayudando. Cada historia tiene su encanto y aprovechan al máximo su arte para darle personalidad a cada una. A pesar de que el juego es algo "infantil", no creo que haya una edad para poder disfrutarlo, así que se lo recomiendo a cualquier persona que le guste este tipo de juegos, y por qué no, también sería el juego que le mostraría a un niño para meterlo en el mundo de los videojuegos.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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