Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Run. Create. Compete. Kooply Run is more than a runner — it’s a platform where you play, build, and share your own 3D levels with players around the world. Jump into fast-paced runs, design your own challenges, and climb the ranks as both a runner and a creator. 🏃 RUN High-speed gameplay that rewards skill. Dodge traps, master tight turns, and push your limits across multiple game modes: • Endless Runner • PvP Races • Obstacle Courses • Collect Runs • Story & Exploration Beat player-made challenges, climb leaderboards, and prove your skill. 🛠️ CREATE YOUR OWN LEVELS Build directly from your phone with powerful, easy-to-use tools. • Design 3D levels with themes like Candy, Jungle, City, and more • Place obstacles, control speed, and shape the track • Add animations and custom elements • Set camera, music, and gameplay rules Publish your level with a name, thumbnail, and description — then let the world play it. 🌍 A WORLD BUILT BY PLAYERS New content never stops. • Discover fresh levels created daily • Like, follow, and support top creators • Compete as a runner or rise as a creator • Play with friends and challenge others Every run and every level shapes the game. 🎨 CUSTOMIZE YOUR AVATAR Stand out your way. • Unlock outfits, accessories, and rare skins • Customize colors and details • Build a unique look for every run 🎉 LIVE EVENTS & REWARDS There’s always something happening. • Daily rewards and spins • Limited-time events and competitions • Seasonal content updates • Optional VIP benefits ⭐ JOIN MILLIONS OF PLAYERS Run through endless player-made levels, build your own worlds, and compete in a game that evolves every day. Install now and start creating.
Kooply Run™: Play and Create! has grossed an estimated approximately $66.1M on Google Play.
About approximately $66.1M gross, estimated range approximately $16.5M to approximately $264.4M — roughly approximately $40.1M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Estimated range $16.5M – $264.4M. Not checked against reported figures. How we estimate →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $66M | 46.5K | 79% | Free | |
| approximately $66.2M | 65.3K | 90% | Free | |
| approximately $66.3M | 189.3K | 88% | Free | |
| approximately $65.9M | 147.6K | 93% | Free | |
| approximately $65.9M | 157.7K | 95% | Free | |
| approximately $65.8M | 333.3K | 83% | Free |
Related
Not enough data to name similar games: no other game shares enough of this one's tags.