
KOBOLD is a new kind of horror experience that blurs the line between cinema and VR gaming. Step into the shoes of an urban explorer investigating the mysterious case of a missing boy. Pick up your flashlight and discover the secrets of an abandoned villa in the middle of a dark forest in Germany.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nice Horror Experience but REALLY Short even if it was $5. Had some good jump scares and chilling atmosphere. Movement and grabbing felt a bit clunky. Wait for a sale.
Very short game which feels more like a demo. Shame, it was just getting under my skin when it abruptly ended. Got this on 65% sale so I can't complain. This could be horrific if it was a 2 hour game.
This was my first experience with a VR horror game and I really enjoyed it! I dont play VR games very often so I was surprised to see how far the genre has come. It's a pretty short game, but I didn't really mind it, because it was highly immersive and kinda like a movie. It is a game with a big focus on exploration and some pretty frightening elements, so just know this when going into it. The visuals are stunning and the sound design is great, which adds to the immersion and makes you want to explore the mansion even more. All in all I really enjoyed it and am patiently waiting for Chapter 2.
I picked up and played this game back in 2020, and even though I'm a bit late to review the game, I figured it's better done late than never. This game really nails the creepy, horror vibes. It felt super realistic, and I was hooked the entire time I played it. I have to admit, it gave me more than a few heart attacks, but I plowed through and finished it. Overall, it was a fantastic experience. The only downside is that the game is kind of short. I really wish there was more to it. Hoping for a new chapter or an extended version in the future. Can't wait! =)
Excellent!
Очень даже неплохо. Прошёл не торопясь за 40 минут где-то. Это, конечно, недолго, но для ВР самое то. Довольно крепкий ужастик с приятной графикой.
Fun little Germanic themed pagan horrorhouse. Uniquely designed. Ends abruptly and unfortunately which isn't unusual for these types of games. But if you enjoy these types of games this is worth a playthrough if you nab it on sale.
Played this game ... it is a terrifying glimpse into what Devs and people with know how can have a gamer experience. I did some research and the game uses an old German folklore the Kobold or (CHANGELINGS ) to its advantage . utilizing almost real time lighting and the fear of the unknown this game brings players to the brink of whats real and the line that blurs it and real life . it is much recomended . I urge vr players to pick up this title and see if they can overcome the true fear instilled by it.
(PSVR2) Жутко атмосферный хоррор. Пробирал аж до мурашек несколько раз. P.S. В игре есть две концовки ;)
Decent short VR experience, especially for the sale price I paid. Everything ran smoothly, and this is definitely a really good creepy atmospheric experience. The only issue I ran into is that when I picked up a cassette tape, it got stuck to my hand for most of the game. I was eventually able to put it down by transferring it to my other hand and then dropping it, but that only worked after awhile, and while it was stuck to my hand, it was just more of a visual annoyance than anything. But I enjoyed what little amount of playtime I had. Too bad it looks like there will never be another chapter.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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