
It's all about adventure! A complete collection of cliff climbing, gunfights, zombies, freediving, mystery dungeons, mystery traps, ziplines and roller coasters! ALL IN ONE AD VENTURE
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Norwegian, Danish, Russian, Romanian, Bulgarian, Swedish +14 more
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A game with beautiful and unusual locations with a mandatory recommendation to use a virtual reality helmet to maintain the atmosphere of the game locations
All in one Adventure VR von SJ Games ist ein Abenteuerspiel. Ein Abenteuer ist es auch, dass hier als Spiel zu bezeichnen. Wir können vier verschiedene Szenen besuchen, um dort Artefakte zu finden, um in einer anderen Szene weiter zu kommen. Es gibt keinen Zusammenhang zu erkennen und keine Geschichte, die darauf schließen lässt, dass die Welten irgendwie verbunden sind. Ich habe es durch Zufall entdeckt, weil ich alle vier Welten besuchen wollte, bevor ich das Spiel zurück gebe und lösche. Also es gibt keine erkennbare Story, nur Tafeln, die die Steuerung einblenden (für Oculus oder Pico) die auch auf den Index-Controllern funktioniert, so denn sie funktioniert. Kein weiteres Menü, das Grafik oder Steuerungsoptionen anbietet. So laufen wir elend langsam durch die Welten und können uns per Snapturn drehen. Der Unterschied zwischen gehen und laufen ist so gering, dass ich mich mehrfach vergewissern musste, dass ich mich tatsächlich schneller bewege, wenn ich den Stick drücke. Das erste Spiel, in dem ich freiwillig Teleport benutzt hätte. https://steamcommunity.com/sharedfiles/filedetails/?id=3344198123 Das Waffenhandling ist Grütze, so nebenbei, kann aber auch an meinen Index-Controllern liegen, glaub ich aber nicht. https://steamcommunity.com/sharedfiles/filedetails/?id=3344199532 Interaktionen mit der Umgebung sind alle irgendwie grobschlächtig und wirken nicht ausgereift. Oft greift man daneben. VR-Interaktionen wie Klimmzüge auf Steine, Vorsprünge usw. gestallten sich als so verbugt, dass ich das Level mehrfach gestartet habe, um weiter zu kommen. https://steamcommunity.com/sharedfiles/filedetails/?id=3344196745 Die Physik im Spiel ist auch sehr mysteriös, springen wir ins Wasser, wird unser Fall nicht abgebremst, wir landen ohne Widerstand auf dem Grund des Gewässers. Die Grafik sieht im ersten Moment noch ganz gut aus, ist aber selten hoch aufgelöst und Details ploppen so spät ins Bild, dass man schon an optische Täuschungen glaubt. Und immer wieder kleine nervige Bugs, wie z.b. dass im Inventar die Taschenlampe mal auf taucht und mal ist sie wieder weg. Der Sound funktioniert mal, mal nicht und ist mit Gepolter und Gerumpel gut beschrieben. Ich weiß nicht, ob All in one Adventure VR den Titel Treasure Hunter aus der selben Schmiede mit beinhaltet, die Screenshots lassen es erahnen. Dieses Spiel wirkt unausgereift und lieblos zusammengeschustert. Es macht keinen Spaß, sich mit dem verbugten Spiel auseinander zusetzen. In die Tonne. 👀[url=https://store.steampowered.com/curator/32170554/]Alle echten Abenteuer gibt es[/url]🎊auf meiner Kurator Seite. 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list] [*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url] [*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url] [*][url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list] [u]English:[/u] All in one Adventure VR by SJ Games is an adventure game. It is also an adventure to call it a game. We can visit four different scenes to find artifacts in order to progress in another scene. There is no connection to recognize and no story to suggest that the worlds are somehow connected. I discovered it by accident because I wanted to visit all four worlds before returning and deleting the game. So there's no recognizable story, just panels that show the controls (for Oculus or Pico) which also work on the index controllers, if they work. No other menu offering graphics or control options. So we walk miserably slowly through the worlds and can turn by snapturn. The difference between walking and running is so small that I had to make sure several times that I was actually moving faster when I pressed the stick. The first game in which I would have voluntarily used teleport. The weapon handling is rubbish, by the way, but it could also be due to my index controllers, but I don't think so. Interactions with the environment are all kind of clumsy and don't seem mature. You often miss the mark. VR interactions such as pull-ups on rocks, ledges etc. turned out to be so buggy that I started the level several times to get further. The physics in the game are also very mysterious; if we jump into the water, our fall is not slowed down and we land on the bottom of the water without resistance. The graphics look quite good at first, but are rarely high-resolution and details pop into the picture so late that you start to think you're looking at optical illusions. And there are always annoying little bugs, such as the flashlight appearing in the inventory and then disappearing again. The sound sometimes works, sometimes doesn't and is well described as rumbling and rumbling. I don't know whether All in one Adventure VR includes the title Treasure Hunter from the same developer, but the screenshots suggest that it does. This game seems immature and lovelessly cobbled together. It's no fun to deal with this buggy game. In the garbage can. 👀[url=https://store.steampowered.com/curator/32170554/]All real adventures can be found[/url]🎊on my curator page. 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list] [*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url] [*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url] [*][url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list]
A scam, ignore the fake positive reviews.
This game looks good enough and has an interesting premise. Too bad that in the 25 minutes I played it, I ended up replaying the first level 3 times, never going beyond the first hallway simply because I was trying to figure out the controls from the pop-ups that appear always slightly to the left of your line of sight, disappear after a set amount of time even though they claim you should input a command to make the disappear (it doesn't work anyway) and don't come back unless you restart the game. It's a pity, but I had to ask for a refund.
I've just finished playing, and it feels like this game is stuck in a very early pre-alpha state. The textures seem like they were pulled randomly from a free asset fantasy-library, and some of them even flash between green and blue for no apparent reason. If this was intended as a design choice, it certainly doesn't feel like a good one. The inventory system is clunky and intrusive, with placeholder-like blue spheres, yet somehow, the game is being sold as a finished product. The performance was a big issue too. Despite my solid setup (RTX 3080, i5 gen.13 and Quest 3), the game ran poorly, with constant stuttering and a sluggish feel overall. I don't understand why there is a resolution setting in this game at all, as it literally does nothing. Adjusting it made absolutely no difference to the blurry and low-quality visuals. Movement is painfully slow, as if wading through molasses. Even the sprint function feels more like a crawl compared to other VR games. While swimming, I experienced sudden jerky movements, even though my physical motions were smooth. The overall control scheme feels awkward and unresponsive, making it hard to enjoy or even complete the game. And the reloading mechanic of the infamous pistol is just terrible. You try to reload it, but instead, you end up grabbing it with the other hand. It's not on me either, because even when doing the same movements, sometimes it reloads, and sometimes it just switches hands. I can't recommend this in its current state — it feels like it needs a lot more polish before it's worth anyone's time.
It took 5 minutes to reach the first door across the bridge. - Character constantly sunk into the ground and stuck, serious collision detection problems. - Noticeable ghosting/discrepancy between the two eyes. At least i liked the artistic vision, but still a lot of work to do. Refunded.
Trash game. Buggy and broken. Beyond playable.
3/10 - just don't touch. Has four clunky short games, more like, unfinished experiments for a vr game, bundled up for scam, cash grab. wish i had checked it prior, for refund. should've not bought and shelved for later, at holiday sales. Just do not buy.
Quite a good immersion atmosphere. The game itself is pretty average in terms of gameplay, but the immersion is good. And although the graphics are rather old-school, compression artifacts are visible in some places. Although, perhaps it's time for me to change my old glasses for a newer device. In principle, the game is quite cheap for its quality. So you are unlikely to regret buying it.
None of the controls worked with HP Reverb G2. And No information on this game at all in the support section on controls not working past the Quest and Pico systems
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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