
A Knight with a gun. Something's happened to time. Deadly robots invading. A twin-stick, action, top down shooter, with in depth gun customization, special abilities, and classic swords. Shoot your way through linear levels and secrets, and develop the ultimate guns and futuristic weapons.
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About
Something's happened to time. We don't know what, but you've got a gun, the skills to use it, and plenty of enemies to shoot.
Customize your guns, to play the way you want. Turn your assault rifle into a bullet spraying machine, or a long range deadly rifle. Make your sniper more powerful and explosive, or change to full auto and spray bullets everywhere. Silence your weapons, use homing rounds, bouncing bullets, and much more. Balance your weapons into their ultimate form, and blast the robots into scrap metal.

Become more powerful by combining your favorite abilities, guns and throw-able consumables (like auto turrets, shields, or grenades, etc.) to decimate your enemies.
Or take out your enemies the old fashioned way. Wield a sword, axe, hammer, and more, to smash them to pieces.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
The game wastes no time with lengthy explanations and immediately throws you into the role of a knight who wakes up in the middle of a desert with a pistol in his hands. What you are expected to do becomes clear almost instantly, since there is only one straight path ahead. After taking just a few steps, robots begin dropping in from all directions. They take several shots to bring down, and although firing wildly may seem tempting in the first minutes, this is not recommended because ammunition management plays a crucial role. You do have a sword at your disposal, yet this is not nearly as useful as it first appears. Most enemies prefer to shoot at you from a distance rather than engage in close combat. There are a few foes that force you to switch to melee, but the overall focus remains firmly on ranged encounters. Defeated enemies drop ammunition regularly, though the situation becomes a little more complicated once you start handling a wider variety of weapons. You eventually gain access to shotguns, machine guns, sniper rifles, and other firearms, each requiring its own specific ammo type. To make matters more challenging, ammo drops can be difficult to spot because they are not highlighted and, unlike enemies, money, or objectives, they are not marked on the mini map. After completing the tutorial, you are taken to the main hub which acts as a central base of operations and offers several options. The first is the stage terminal, where you unlock new stages in order as you clear the current one. Stages ask you to defeat enemies in an area, reach a specific location, or stay within a marked square until a meter fills up. These objectives can appear in combination during the same mission. Despite the environments being somewhat repetitive, there is usually at least one new twist or encounter that doesn’t make the experience repetitive. Once a stage is completed, all the money you collected is brought back to the hub. Here you can spend it on ammunition resupplies or invest in new weapons and attachments, and this progression system helps the game stand out. Beating a stage often rewards you with a new weapon or attachment, but relying solely on rewards is not the best approach. It is usually more efficient to buy exactly what you want. The shop offers most items right from the beginning, and the only true limitation is the amount of money you have. Even this can be addressed easily, since stages can be replayed as often as you like. An even more rewarding method of earning money appears once you realize that gear rewards are granted every time you beat a stage. This means you can repeatedly farm the same mission, collect duplicate items, and sell them for extra cash. If you feel confident in your skills, you can also attempt stages on hard mode, which unlocks after you complete a stage for the first time. Hard mode greatly increases the number of enemies, but also boosts the amount of money you receive and even offers unique weapons and attachments that cannot be found elsewhere. Weapons are mostly self explanatory and include more than ten different types. Naturally, the shop does not sell everything, and the more exotic tools of destruction must be earned through gameplay. Attachments are fun to experiment with. The selection can feel overwhelming at first because the list is quite large, but fortunately there is a filter that allows you to show attachments available only for the weapon you want. There is something for every playstyle, including various scopes, triggers, grips, silencers, and many other options. Most attachments offer a stat boost, though a few come with small drawbacks. Even with these limitations, you can transform a simple weapon into an impressive one by carefully selecting attachments. Ammunition for pistols is also free, which is a nice touch and ensures that you always have something to fall back on. The last shop in the hub offers special perks and customization options. Cosmetic items do not offer any gameplay benefits and therefore feel unnecessary, but the items section is much more interesting. One category includes consumables such as grenades and quick healing supplies. Healing works on its own as long as you avoid damage for a short time, yet having an extra healing option can be helpful. The other category is tied to your shield and sword. The basic shield can block bullets at the cost of ability charge, which eventually refills. You can purchase improved versions that activate automatically without requiring you to hold a button, or you can replace the shield entirely with abilities such as short dashes or regeneration. Swords, on the other hand, must be found first. The stage where a particular sword is located appears next to its locked icon, so you always know where to look. However, locating them is not always simple because items are not highlighted, and you need to walk directly over the correct area and wait for a prompt to appear. This applies not only to swords but also to the many melee weapons available, including axes and katanas with different attack speeds and damage properties. Although the game does not introduce anything groundbreaking, it offers a satisfying amount of shooting excitement. However, it also comes with some issues. One annoying problem is the extremely small interface and font size. Instead of expanding across the screen, the shop menus and attachment management windows appear only in a small section in the center, which makes reading them uncomfortable. There are also larger problems, such as suddenly falling through the floor. This occurs particularly in the cave stage, but the game mitigates the frustration by including checkpoints throughout each mission. This allows you to restart and respawn at the last checkpoint instead of losing all progress. It also means you do not have to complete an entire stage in a single attempt. Balance issues do appear as well, most notably during boss fights where you can run out of ammunition completely if you do not know the correct strategy.
The game may be fairly simple, but it's a fun time nonetheless. Surprisingly difficult, or maybe I just have a skill issue. It starts off pretty slow but ramps up fairly quick. If making crazy gun builds to slaughter everything in sight is your kind of thing, it might be worth it to check it out for yourself. P.S. It was an honor to help test this game. (If you find bugs it's TOATALLY not my fault)
This is a fun game and provides a bit of challenge but with the right loadout you can tear through the enemies, it also has a fun bit of puzzles in the main area to figure out, all in all I would rate it a 10/10
Weapons feel real juicy and have good customization depth!
Game is pretty flipping dope. The main draw-in for me is the extensive gun attachment system. Really fun game overall tho. pretty kewl secrets and easter eggs to find too. Highly recommend the game to anyone looking for a top-down shooter with in-depth gun customization, or melee if you like.
I really like this game so far. I've played through the first few missions, and I can still tear through enemies without feeling like I'm overpowered. For the little amount that I have played, I don't have any complaints with the game. I would love to see controller support, haha!
Great game. Haven't made it very far but for a small dev this game is great! Recommend you give it a shot :)
So much gun and weapon customization!! Still working on buying all the weapons available!
pretty chill game with a nice and simple flow to it!
There's something very satisfying about swinging my sword at a swarm of robots when I have an arsenal of ranged weapons I could be using. Love it!
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