
Spawn your own enemies in this wobbly physics based rogue-lite action RPG and mow down hundreds of foes to your heart’s content. Fend off the Hordes of the Corrupted Realms by choosing powerful skill cards, enchanting equipment, and extracting living essence to upgrade your crawler.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A fun, kinda hard, and silly game to kill time with. 7/10 for me. Developer is a 1 man team and he's really responsive and quick for any feedback and fixes, that's a +1 so this game's a 8/10
오리인가 병아리인가 잡으면 끝임??? 얼리억세스임 ?? 이게 정식출시한 게임이 맞나 싶네
Melhor que diablo 4
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Spanish - Spain, Turkish*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
low replay value, painfull long runs, starts of fun, but getting better and stronger is a punishment, runs get so boring.
This game needs work. From a general standpoint, there are no classes. There are two types of attacks, melee and ranged. The ranged attacks auto-attack when you aren't moving. The spells that exist (randomly found each run) do not do enough damage to make any sort of difference. The game has an incredibly grindy loop, where basically you are doing each run for gear to equip that can be completely random and completely not related to whatever build you are trying. There is no inventory to store currently unused gear, so if you arent wearing it, it doesn't exist. Melee is In a basically unplayable state, and with skills being useless it basically means you are forced to play ranged if you want to play efficiently or progress far enough for it to matter. All ranged does though, is auto attack while kiting enemies. I cannot recommend this game as it is one of the most boring grinds I've ever done, and I actually love grindy games. Save your money, stay away from this game. This game should be in the sub $5 range and looks and feels like it was made by a student in university who has never played a video game
knight crawlers is such a thrilling and challenging game! i highly recommend to anyone who loves action packed RPGs. The gameplay is addictive, with plenty of challenges and surprises and you will need to use your strategic skills and quick reflexes to navigate through the levels and defeat the enemies. One of the things I love most about Knight Crawlers is the customization options. You can choose your character's class, weapons, and armor, and upgrade them as you progress through the game. This adds an extra layer of depth and personalization that really makes the game feel like your own. Overall, I would highly recommend Knight Crawlers to anyone looking for an exciting and immersive gaming experience
it's interesting concept, a bit clanky but scratches the itch, there are plenty of things that can be improved, for one, selling weaker upgrade scrolls, telling the player that you can dismantle said scrolls, ability to remove the staff/wand for a shield and not the sword, Healing Stops every 6 or 9 rooms, Ability to upgrade gear with more then one stat, and arrow on the screen to show the current span location of room, unstuck button that will bring you to the starting location of the room (gods my toon got stuck so many times), clear visibility of Enemy attack, as of now, if you trip them and walk over them they still hit you for some reason, even if it shows they are stunned, then you upgrade your health at level up, it should be full, as of now then i double my health instead of 600 +600 i get 600 and 50% empty space that should be full, mmm it seems like i have many complaints but i like the game and would want it to grow better. for now buy full if you can or wait for a sale.
I've put a few hours into this on my Steam Deck but since I had to write a review on the PC my playtime is lower than what it is. But to all the Steam deckers out there it runs great! The art and design is awesome on the big screen. The game at launch was a bit buggy but the patches fixed a lot of the issues so I really appreciate the developer coming through fixing the bugs and being as responsive as they are. Super funn but it's definitely a challenge so don't expect to destroy everything at the get go.
Super fun game, perfect to play at night while kids are sleeping.
《Knight Crawlers》是由Good Morning Games研发的一款动作类刷宝游戏,游戏用类似《我的世界》一般的画面风格构造了角色,用简单明了的操作,让我们在地下城里闯关探索,直至打倒最后BOSS。 游戏没有新手指引,也不支持鼠标,用键盘操作的话有点别扭,建议用手柄,能获得较好的游戏体验。游戏的战斗操作比较简单,并没有太多复杂的操作,就是跳、普通攻击、法术(法术需要打怪后rogue选择)。手柄的按键都大大剩余了。战场上陷阱颇多,虽然比较显眼,但是耐不住多啊!而且刷怪圈一般都会在陷阱上出现,需要我们走过去后按键刷新怪(多按几下会出现多波次的怪,战斗难度也会增加)。游戏有点不合理的地方就是远程投射竟然需要角色站立不动才会攻击,这站着不在等怪过来群殴等死?后期能成为炮台?反正我是没经历到!有没有小伙伴达到过站立加特林输出的快感? 杀怪后升级可以三选一增益,这个因人而异来选择,另外怪物还会掉落装备,让人欣喜的是装备和卡牌一样,边框用颜色来区分等级,让我们战斗选择更为容易。 战斗失败后我们可以回到营地进行各种修养调整,天赋树、装备附魔、统御权能(科技树)和外观都在这里进行解锁升级,整体来说内容还算丰富。 游戏目前来看应该还算是个半成品,只能说现在底子和构思还算不错,要想让我们能得到完整的游戏体验应该还需努力。期待未来的更新表现吧! [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url= https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $47.1M | 109.8K | 93% | $24.99 | |
| $704.5K | 1.4K | 70% | $18.99 | |
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| $16.6K | 94 | 81% | $9.99 |
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| $26.7K | 418 | 85% | $2.99 | |
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