
Knight Bewitched is a turn-based jRPG that follows the love story of innocent witch Gwen and Ruth, the stalwart knight tasked to slay her. The Enhanced Edition includes new features and new content.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super fun game - a bit rough around the edges at some parts, but I'm so excited to see what else this dev has done!
While the gameplay is fairly standart, it does execute it's systems well. Exploration is fun and feels rewarding and the ability to customize characters gives you a lot of room to play around with different strategies.
While my heart will (likely) always lie with Superstar Saga as my favorite RPG, so far this is a close second. I love the vast amount of options given for gameplay, it leads to a very customizable moveset, and I didn't even find most of the secret areas, there's so many I didn't even need to use items most of the time, cause my movesets were usually enough to carry me. I of course love the story & characters (more so the characters as the story is fairly basic for an RPG), they're all given a lot of backstory & depth, my favorites of course being Ruth & Gwen and their blossoming romance (speaking of, the story actually went on for a longer time than I thought, given they got married shortly after their big adventure. Who knew travelling by ship took a long time). ♥♥♥♥♥♥♥♥♥♥♥ the jokes always got me, especially the one about Ruth's innocence towards the end. Tho while I played on normal mode, the game was incredibly easy, likely due to giving too many resources, so it's not common that you're under threat of dying. This led to a very underwhelming final boss, like darn, Typhus didn't put up much of a fight, especially cause you get a full healing item right before it. But outside of that, I'd be cool if it was longer, fantastic game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Главное проблема этой истории в том, что по иронии, но этой самой истории тут жалкие пару процентов от общего геймплея. Игрушки на РПГМ бывают разные. Где-то чистый ивент хантинг и почти нет боевки. Где-то идеальный баланс. А где-то (здесь) вы будете только бегать по локациям и драться... Признаться, читая описание я надеялся на сбалансированный геймплей, но увы. --- Слишком мало сюжета. Потратил час чтобы добраться до новой локации, получил пару минут диалогов ни о чем, из которых 1,5 минуты - шутки, смешнявки (но забавные), пол минуты - ваш новый квест там-то там, вы свободны. Ну спасибо, да... Очевидно, кто ждал какой-то качественной романтики - можете идти мимо. Тут то на сюжет слов не нашлось, куда вам юри хах. +- Бои/прокачка здесь не плохие (для РПГМ). Есть куча скиллов, командная работа, аксесуары со скилами, какая никакая система агро, базовый крафт, выбор в вещах (а не тупо одень более сильную шмотку). Приходится экономить ресурсы маны/здоровья так как после боя они не востанавливаются, зато почти у всех героев есть уникальные скилы для востановления маны и здоровья. В общем это создается дополнительную изюминку в том, что бой нужно не только выиграть, а при этом максимально сэкономив. Конечно все это немного нивелируется тем фактом, что от любой несюжетной битвы можно просто убежать... И хотя все это звучит неплохо, но только на фоне среднестатистической (в переводе на русский - хреновой) РПГМ игрой. Если вы перевариваете такое в больших дозах, то пожалуйста, я же был испорчен настоящими ролевмыи системами. -- Много ходьбы и бэктрекинга. Плюс всякие микро головоломки, типа нажми все рвчаги на карте и прочее. Просто трата времени. - Музыка ни о чем. CG почти нет. Внешний мир - базовые ресурсы РПГМ. Монстры - смесь всех жанров. + Автосохранения почти всегда и везде. Очень удобно, так как у меня есть привычка сохранятся каждый пару минут - тут необходимость отпадает. + Шутки норм. Ну знаете, из разряда "почему мы не можем просто перелезть по стене, вместо всяких головоломок" или "почему ты одеваешь бронелифчик". Не особо оригинально, но забавно. В общем, не знаю кому как, но мне просто жаль тратить десятки часов на бои и ходьбу сомнительного качества. Если вас это не смущает, то пробуйте. P.S. Думал посмотреть более новые игры автора. Последней (и самой дорогой - 20к на кикстартере) была Absinthia. К сожалению, от милого юри автор перешел к: An LGBTQ+ character cast featuring ace/aro Sera; Freya, a trans woman; and partners Jake and Thomas. Мда, читаешь это, и плохо становится.
Didn't really pull me in, but there are some decent characters and the writing seems to be fairly good. Story just didn't really pull me in and the usual RPG Maker stuff just doesn't do it for me.
Awesome game! How fleshed out, personal and important the stories of all of the main, secondary and even tertiary characters shocked me. I cant wait to play the next game, and the two after that. Also: LESBIANS!!!
A pleasant surprise. I was expecting the game to be more or less the usual RPG Maker fare, inspired in classic games of the NES and SNES era with very basic systems and character interactions and a few glaring flaws, but instead the game is much more polished than that and it turned out to be one of the better examples of this kind of game I've played. The characters interact much more and the story is more detailed than you'd probably thougtht, the maps and sprites are less generic than you'd expect, the character portraits are also not generic at all, and the combat and gear/item system is nowhere nears as basic as the one in, say, the early Final Fantasy games. The story is not terribly complex and it's more focused on the character interactions than on the quest they're pursuing, but it's still interesting enough. For the price, even when it's not on sale, I'd say it's a good deal even if it's a comparatively short game as far as JRPG's go.
A lot of people have given much more in-depth reviews, but I figured I'd put in my two cents as a person who has played a LOT of RPGs in particular many smaller/indie titles, this is overall a very entertaining JRPG adventure. Some may consider some of the characters to be a little bit one dimensional, but there was a funny humor between the characters and some of the NPCs that I really enjoyed. Very little of the game feels like filler and you can tell a lot of time and thought was put into the map and how you'd gradually level your team and have new areas open up as you gain access to a raft and then later a ship. I didn't find the narrative to be the most compelling thing I've ever seen but there were plenty of entertaining and heartwarming moments with the characters, I liked seeing the twists in the MC romance and also Uno's romance sideplot. The world is fun to explore and rewards the player for exploring, the combat system is deep and pretty customizable with a lot of different options and tactics to tackle enemies. I thought the game was pretty tough and on the grindy side, but that was more my own fault for choosing to play on the highest difficulty, I'm sure that playing on normal would provide a more fun, casual experience that could be finished perhaps in 16 hours. I finished all the side quests and optional bosses and finished the game around level 48, putting in about 30 hours, some parts were frustrating especially if you didn't have access to the guide, but this is a very good JRPG even if I just rated it based on the fun I had from the gameplay itself, gradually growing my team and figuring out strategies that work well was a good time. I also liked the art design and it is a charming sort of throwback to the older SNES or PS1 RPGs, if you like old school 90s RPG games and want something with a fun story and interesting combat system check it out, $5 is a good price point and a very high value for what it provides.
A charming and fun RPG-- surprisingly well-balanced, and the combat system gives a good amount to chew on. Came for the romance and was not disappointed, the main couple have good chemistry and are decently written, plus the game doesn't hesitate to go the distance with them. Good attention to detail-- side quests and bonus scenes (i.e. going back to old places) help the world feel fleshed out. The level design is competent, and I appreciated all the subtle hints about which direction was the main path and which directions were tangents. As for the not-so-good, I think a few more scenes would have helped develop the romance more naturally. What was there was great, but felt a little incomplete. There are a few questionable writing decisions (mostly jokes that don't land) that would have been better off without. The final boss (I got the "alternate final boss" ending) and their motivations were not well-explained-- keeping an air of mystery is fine, but not enough was shown for me to develop any real emotional reaction to it. It was more like, "Well, guess I'm killing this guy...?" Overall, enjoyed it enough that I'm planning on picking up the sequel soon.
Quite enjoyable game. The story is simple but has nice flow and twists. The combat on higher difficulties makes you strategies. The art is nice and so is the music choice. And all that in 16 hours that took me to complete everything the game has to offer.
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Players by region
Where this game's players are, estimated from review languages.
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