
An episodic post-apocalyptic fantasy RPG set in a world on the brink of annihilation with non-linear gameplay and far reaching choices. Will you be able to save your people, or will your legacy be a dark age from which the world can never recover?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The enemies in the first areas are a bit difficult for the very start of the game, so some grinding is necessary but otherwise the game and its mechanics are great!
this is a decent game, it's a bit on the short side but it's fun while it lasts. I did find the game a bit easy, I was playing on normal so maybe hard mode is a challenge. The dungeons are fairly well designed, and there is a fair few sidequests to keep you busy. It also has a system where you can choose how to respond to different situations, how you respond determines how characters will react to you and the favor of your teammates, the favor of your will become important near the end in an event I won't spoil here. There's also the chance to romance some party members though there dosen't seem to be much to it yet but will likely be expanded on in future installments. Also a word of warning this game ends on a rather big cliffhanger so I hope your willing to wait a few months to see the continuation.
I really wanted to like this game. It had a lot of things I was looking for in an RPG. But, the over reliance on inane puzzles was irritating. Ex: Door and switches. This was done 3 times in the first couple hours of the game. Run across the dungeon, pull a switch, run across the dungeon, go in newly opened door, pull another switch, go all the way across the dungeon again, pull another switch, etc. Got VERY boring after awhile, especially when battles resorted to just clicking attack over and over again. I would've like to of seen a more strategic battle system, less random encounters, and more interesting dungeons.
I have played both previous Legionwood games and like them this is a game for fans of turn based RPGs. This is a step above the previous two, conversations are now influenced by you on top of the morality system from the second game. So far the story has a darker tone than the others and feels better written. I would recommend this game to anyone who likes these types of games, it even has a difficulty setting.
On release, this game was definitely frustrating to play - but after the updates to this game I'd definitely recommend it! *PROS* -Lovely use of the DS+ graphics -Non-linear -Great mapping -Skill system/Field skills (Kind of in the middle on this one) *CONS* -Poorly balanced battles It's a fun, albeit short romp through the world of Legionwood - and I'd recommend this to anyone looking for an old-school casual RPG to run through!
Dark Gaia's Legionwood, the first one, is my favorite RPG Maker game. Standing next to first Legionwood, Heroes of Legionwood looks so cheap. Why: - Design of locations. Its just make you run back-forward, facing countless encounters. You have to go another corner of the location, then you must go straightly back, to the start. Repeat it dozen times, and you manage to enter another room. It's boring way to win a few hours of playtime. - Bosses are unbelievable easy. Mostly because player have 4 turns vs 1. - Dialogue choice is not needed in the way it be. Character doesn't answering what you've expected him to answer anyway. - Great Idea with perks. I really like this feature more than anything else. But the realization isn't so great. Some perks are extremely valuable, some is just useless. Moreover, they are so many, but the game is so short. - Thousands of interesting items in your inventory is just no needed - bosses are easy, and game is short. - The original content is little. Poor choice of tiles makes levels looks unattractively.
归根到底还是老套的RPG Maker产的回合制战斗游戏
Heroes of Legionwood is my first RPGmaker game ever. Thus far, I've only been interested in Let's Plays of this type of games, but not into playing them myself. When I saw HoL something triggered and I decided to try this one out. And I couldn't be happier! I am amazed how awesome it is! Got me hooked so much and the ending of the first Episode was Epic! Yes, I am writting this straight after I finished the game. xD No, I haven't played any other RPGmaker games until now and don't have anything to compare it with, but, I think, the fact a noob in this genre, got so blown away, does say something! I hope, at least! With a pure heart, I can easily say, it places among my favorite games of all times already. I'm super excited and looking forward to the next Episodes, as well as for more games from those creators! :)
This review is about Heroes of Legionwood Act 1: Age of Darkness and Act 2: Ressurection. Both are purchased separately and so in all reality the full game (including all three acts) costs closer to $20-24 I bought this game on sale so bought it for closer to $3 and so I can't really complain. This is my first type of rpgmaker game and so I have no experience with other games of the same type. Pros: -Choice of dialogue (Well you can choose the tone at least) -Some replayability. -The option to avoid random encounters entirely with the right item, which with it brought a blessing and a curse, which was interesting. -Romance option (Though I didn't delve into it) -Ability to start anew or continue on from an old save, I haven't tried starting anew and so don't know how character stats are determined. -It does look nice -Ability to get jobs (Though I never saw how many there were) -The lore was quite interesting and I enjoyed the little tid bits, it could have been a bit longer, but looking at the reviews for Legionwood 1 and complaints of lore being shoved in your face it is quite understandable why there isn't a load of lore. -Not too difficult on normal play (Though if you don't pay attention you may very well find yourself dead very quickly), though the game could be very difficult initially in hard difficulty Neutral -About 20 hours of play, the game does seem quite short, and yes this is understandable to avoid repetition but entering into the 3rd episode I won't have felt a lot of time has passed, the game feels like it could be easily be expanded on afterwards (Legionwood 3?) - I would personally recommend waiting for all three episodes to come out so you can play them in succession - NPCs do judge your decisions but it doesn't feel like it happens very much, it would be nice to people able to talk to them and just see how they are doing rather than having a few short scenes of them discussing their views. -Enemies seem a bit repetitive -Puzzles, I enjoyed the tiles puzzle but I would have liked to have had more of a challenge, I understand there could be complaints about puzzles being too hard, but maybe just having some optional harder puzzles to challenge the mind would have been cool. -A bug [spoiler] When inside the weave while doing the cunning challenge I had a random encounter with a grudge holder and once the timer ran out it exited the battle scene but repeatedly went to the point where you entered the cunning challenge and appeared to be flashing back and forth, if I hadn't saved nearby this would have been quite bad (I had to close the game) [/spoiler] -A few unanswered questions [spoiler] If you choose to join the light bringers side then I don't understand why you can walk around Port Alexis and out without the town guards stopping and arresting you, the Dark Disciples appear to own the town and prevent you leaving the town initially, though bands of Dark Disciples do fight you occasionally outside and perhaps inside the town [/spoiler] -The two acts can be played separately but watching the first act tells you important details that would affect your decisions in the second [spoiler] Miras can be seen in the first episode saying that he believe Gaia and the Darkness as one, which tells you for the most part that his intentions are not fully pure (or at least my decision on what faction to choose was chosen primarily by that scene), without this players who play the second act may not be able to make a true decision in which faction to chose. Though this may be intentional. [/spoiler] Cons: -In Episode 2 the "Quests" option in the menu disappears and so it is difficult to know what you are meant to do at times (i.e I stumbled upon the precursor key) -I don't know the feel of other rpg games and I understand it isn't made from absolute scratch and resources are a bit limited, but I did feel that the traps were very repetitive (Only one form of "visual" trap in the game) -Battles do get quite repetitive If it's on sale again (Probably another degica sale) then I would definitely recommend buying it. But until the third episode comes out, it may not be necessarily be as fun as it could be. Overall it was fun and I will enjoy playing the third episode, but I do hope that it answers a lot of questions and doesn't leave the game feeling too short, it will also be interesting to see how all my decisions affect the outcome, and if in light of that there will be a lot more replay-ability (With multiple endings?). Due to the fact I haven't played other similar games I can't really compare it to anything so to those who have played games of a similar type/genre this may not mean a lot to you. If you're still not sure just try the demo I guess Otherwise I hope this review was helpful.
In this game 100 years have passed since... something bad happened. Maybe one of the darker endings in Legionwood 2. Still, you are one of the last living people on the planet. The rest of the world... has fallen to the Darkness, and its creatures, the undead. Based on the description of Taint early on, one could compare it to the Legend of the Five Rings's Shadowlands. You play as one of the last warriors willing to try and save the world. You can choose to play as either male or female. Also, each act of Heroes can be played separately on in order. Considering that there are only two acts out so far (there will supposedly be a third), that might stay your purse for a bit. (Though each act costs the same.) Character creation is highly customizable, which can be... interesting, at least. Still, this game looks to be quite fun.
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