Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Knife Master is a quick, one-tap arcade challenge. Tap to throw a knife into the spinning target. Land every knife without hitting the blades already stuck in it, clear two targets, then take on the boss. Timing is everything: targets speed up, slow down and switch direction. HOW TO PLAY • Tap to throw. • Every knife must stick in the target. • Hit a knife that is already there and the level is over. • Clear both targets and break the boss to win the level. FEATURES • 1,500 levels of fast arcade action. • 15 bosses to break and a crowd of cheeky monster targets. • Boosters for tight spots: Special Sword smashes through a target in one throw, Slowdown slows a spinning target, Knock Out pulls out two crowded knives. • No lives to wait for: retry as often as you like. • The Journey: tour a county fair across 60 zones, from the Sunset Midway and the Log Flume to the Big Top and the Sky Ride. • Card albums: collect Fairground Finds cards, complete sets and earn rewards. • Victory Run: win levels in a row to climb a reward track with growing multipliers. Good to know: an internet connection is needed to play. Contains ads and optional in-app purchases.
Knife Master: Throw & Hit has grossed an estimated approximately $32.1K on Google Play.
About approximately $32.1K gross, estimated range approximately $8K to approximately $128.3K — roughly approximately $23.6K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $8K – $128.3K. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $32K | 275 | 88% | Free | |
| approximately $32K | 339 | 89% | $6.99 | |
| approximately $32.1K | 677 | 89% | Free | |
| approximately $32K | 115 | 64% | $7.99 | |
| approximately $31.9K | 123 | 78% | $0.49 | |
| approximately $31.8K | 672 | 99% | Free |