
Kitty May Cry is a 3D open world adventure-puzzle game in which you take on the role of a black kitty cat, stranded upon a little island chock-full of ancient relics thanks to a failed rocket launch. Hunt down your lost backpack and the batteries now scattered across the land.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
冰面本就滑的一笔,跳跃更是屎一样的手感,给那么多段跳跃然后关卡里面全禁了还有什么意思,跳跳乐变纯折磨。就画风还可以,但是UI也是走可爱风,本来保存,退出,背包这些两三个字的事,愣是给你整一堆长句,一点也不直观。
画风可爱,操作起来手感也不错,就是神殿解密好难呜呜呜
温馨的小猫咪春游旅程
个人不太喜欢,太晕三D了,而且所有小动物形象都扁扁的。任务流程也不够清晰,虽然有一个清单,但不知道该找谁、去哪做任务。跳跃时的方向操控过于灵敏,往台子上跳的时候很容易直接跳到另一边。
好玩
I do recommend this game, but it's a tentative recommendation. If you're not a fan of platform-adventure games, can't look past some game glitches, or can't forgive a game having a bad translation, then this game probably isn't for you. If these are not deal-breakers for you, then I think you can easily have an enjoyable time with this game. Kitty May Cry is an open-world plaformer-adventure game that kind of plays like Breath of the Wild without the combat. The BotW influence seems pretty clear, with the starting area being reminiscent of The Shrine of Resurrection and The Great Plateau. The game has collectible batteries, which, like stamina upgrades in BotW, increases how long you can climb for. However In place of sprinting like in BotW, each battery gives you an extra in-air jump, which means that the more you collect, the easier it is to traverse the map. The game also gives you a parachute early on that works like the glider in BotW, further expanding your movement options. Together, this creates a good sense of progression as you continue to collect more batteries throughout the game. Also like BotW, the final objective of the game is visible from the beginning, and you [i]can[/i] speedrun your way to the goal. However, most of the gameplay is in completing the various side-quests throughout the map. There are also other collectibles throughout the game, including cosmetic hats you can wear, and shells you can spend at the shops for progression items or more hats. All together, there's a few hours of content in this game if you're going for 100%. I do have a few issues with this game, though. Firstly, there are a number of annoying bugs in this game. I've run into issues like puzzle elements not respawning like they should, some triggers not working as expected, and there's one side quest where the completion trigger was accidentally removed in a game update, causing it to be impossible to complete. This game was apparently a student project, and it does certainly feel like a project from amateurs still learning. There are also some glitches and oversights that I think make the game more interesting (at least from a speedrunning perspective), but the game does come off as incomplete, and it could have benefited from getting more patches than it got. My other main issue is that the translation isn't very good. While I was able to generally follow the plot of the game, there was often times where I couldn't completely follow what the dialog was trying to say. I don't know any Chinese, but I've put a few lines from this game through machine translation and a chinese-to-english dictionary to try and understand what's happened. My impression currently is that the translation was done by a person (or more likely a group of people) who weren't fluent in English, but wanted to sound fluent. There are a number of strange word choices that I think was the translator trying to make the text sound less formal, but don't always make sense. The worst example I've found so far is the phrase "特殊的力场" (lit. "special force field") being translated as "a special stand." While most of the translation issues aren't as bad as that example, they do add up to making the text harder to follow than it should be. There's also the classic issue of chinese-to-english translation issue of pronouns randomly switching genders, as well as some oddities with the name localizations. Overall, it isn't a deal breaker for me personally, but it could be a lot better, and I can see it being a bigger issue for some people. Overall, I did like this game, and still come back every now and then to mess with it. It's by no means perfect, and it's probably not going to be for everybody, but if you're looking for an interesting, low-stress experience, then I think you'll enjoy this game.
4/5,流程不算长,基本上5个小时就可以收集80%通关,不过自由度算是比较高,可以正常解密或是偷鸡,也或者直接去别的地方收集狠多电池大力出奇迹,操作手感有点一言难尽,尤其是那个沟槽的滑冰
好玩
十分可爱
游戏是很可爱的 试玩版就有体验 但正式版BUG太多了 我已经重新开始第三遍了 第一次是第一张地图卡进山洞里出不来 第二次也是 第三次是在濑老板那里买帽子直接没坐车卡进第二张地图里回不来了 累人
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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