
Explore a tower of hilarious escape rooms and solve mind-bending puzzles in this absurd elevator adventure for virtual reality. Step out onto each floor, meet bizarre characters, unravel their secrets, and figure out how everything is connected to find the lost artifacts your boss is looking for.
Modeled estimate, not a reported figure. How we estimate →
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About
🏆 Nominated for multiple VR Game of the Year awards
Floor Plan 2 is a comedy adventure inspired by escape rooms, packed with more puzzles than you can fit in an elevator.
On your first day of work, the boss sends you to find a lost treasure that will turn the company's fortunes around. And good news: it's somewhere in the building! Just use the elevator down the hall. By the way, each floor is a gateway to another world, nobody speaks your language, and time and space are fluid. Good luck!
Use your elevator to explore a series of interconnected escape rooms. Step out onto each floor, meet bizarre characters, and unravel their secrets. Revisit completed floors to find new, remixed challenges waiting for you.
Find Red Harrys, lost critters hidden throughout the building, to earn hand presents and transform your hands in all sorts of unexpected ways!
Filled with critically-acclaimed puzzles and memorable "aha!" moments that respect your time and intelligence. Now includes the Backside Story expansion!
Built for VR, comfortable for everyone, and developed with love by the small but mighty Turbo Button team.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
A delightful game hampered by terrible locomotion. It’s hard to describe if you’re not already familiar with VR, but I’ll try: There are two common ways of moving around in VR - either you can teleport through the world freely, or you can slide around the world smoothly. Floor Plan 2 doesn’t let me do either - it only lets me teleport to predetermined spots. However, it doesn’t CENTER me in those spots, so I constantly end up stuck inside walls, or on the wrong side of doors, or just too far from the puzzles to physically reach them. When this happens, the only way to get where I need to be in the GAME world is by walking around the REAL world with a headset covering my eyes… which means I’m constantly tripping and running into things. That shouldn’t be. I’ve spent about 200 hours in VR so far, and I’ve yet to run into another title where locomotion is this aggravating. A leisurely-paced puzzle game shouldn’t have me whacking my hands and crashing into furniture all the time; I don't even have that problem in action games, usually. This is a hazard that was mitigated in VR a long time ago. To be fair, I can understand all the positive reviews! Everything else about this game seems well thought-out. I think the art style is clever, I enjoy the characters, the humor is on-point, and the puzzles seem decent enough. It’s clear that a lot of love went into making Floor Plan 2! I’d absolutely give it another try if the developer updated the locomotion to be more accessible. As it stands, though, I found it frustrating at best and kinda dangerous at worst.
Floor Plan 2 is bigger, better and funnier. One of the most well done puzzle games ever done in VR.
Very good for a vr puzzle game
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神秘电梯之麻辣小龙虾
An absolute must-play VR game.
This game is really cool. I spent a couple of days getting all red harries to get talking hands. It was pain
Surprisingly short relative to the prequel, but the supreme silliness (and the hilariously amazing bossfight soundtrack) carries it.
good game
It's a really good and fun game and i have 100% it though the price is a little high for a game that can be 100% in 5 hours or less
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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