
Welcome to Kingsgrave, a dark fantasy adventure RPG. Gain more power and obtain new combat skills as you explore the fractured land, slay foes created by plague, solve puzzles and rebuild villages. Reclaim your realm!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 13 → 0.2/day in the week after.
About
Arise, mighty monarch, from your prolonged slumber. A dreadful disease has struck the kingdom and taken away people's lives. Your lands have wilted, the rest of the subjects have abandoned their houses, and monsters created by fragments of diseased souls have come in their places, swallowing up all living beings. It is time, king, to awake and unite the fractured lands, vanquish the darkness, and lead your people to prosperity like old times. The fate of your realm depends on you!
Unlock new abilities by collecting resources, building houses, and slaying enemies to bring the smallfolk back home. The true power of the king lies in his domains and members – the more you restore, the mightier you become.

Destroy the plague creatures to save your subjects and clear the lands of rotting monsters to bring life back to the wastelands. Sharpen your combat skills and obtain more powerful equipment to overcome formidable adversaries.

Go through traverse woods, deserts, volcanoes, and other biomes in the handcrafted interconnected world. Solve cunning puzzles, uncover hidden paths, and navigate treacherous terrain. The path is filled with challenges and wonders, a journey worthy of a true king.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−85% | 517reviews | 81% | — | $15K |
| $1.49−85% | 14ratings | 80% | #184 | not modelled | |
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i didnt expect ill enjoy this as much as i did! definetly worth checking out :)
:)
НОРМ
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 20 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, German, Simplified Chinese, Korean, Russian, Japanese, Portuguese - Brazil, Traditional Chinese, Turkish
| $9.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bastante entretenido, por momentos me atore pero fue por no poner atención en varias cosas, me parece un juego bien hecho, aún no lo termino pero se empieza a poner cada vez más entretenido.
Nice little action/puzzle, completely worth its discounted price, don't expect too much. Also bought and played it through on Switch1, though it runs worse than on PC.
The game is good and fun enough, but it is VERY short. My playtime was from 2 separate sessions, one where i went about halfway through and a second where i 100%. My 100% run took me about 5 hours so keep in mind that is what you are paying for. The ending is also a bit lackluster but its not the worse.
too many bugs and safety concerns regarding malware or openings for vulnerability. it's about a 4-6 hour game, og zelda-style progression unlock rpg (it's not bad actually). ending is very disappointing and abrupt however overall would give a 5 or 6 out of 10
Забавная игра на пару вечеров про бородатого старца, хреначащего все вокруг своим скипетром. Сюжета как такового нет, просто пара диалогов. Злой чел захватил все, мы освобождаем. Зажигаем факелы, решаем головоломки, спасаем жителей и строим им здания, чтобы не бездельничали. Из интересного - относительная свобода действий, так что приходится все запоминать. Пару раз реально была ситуация, где просто непонятно, что делать, приходилось напрягаться и думать. Немножко гринда тоже присутствует, но можно обойтись и без этого. Обидно только, что чтобы выбить некоторые достижения, пришлось начинать заново, так как они для криворуких совсем, типа 10 раз на шипы наступить или умереть от молнии. В ходе прохождения возможность их получить теряется. Не люблю такое. Короче, неплохая мини-игра.
Well, the game is very casual, the only 2 places you can get stuck logically, is where you have spikes which you'd assume would kill you, since all of the puzzles are really simple. The combat is very simple, all you have to understand is that there are a few damage types, blunt, piercing, cutting, light, fire, poison and lightning and some enemies have weakness/resistance to one or some of them. The exploration is pretty straightforward because of how things are unlocked and I'm not entirely sure, but I guess it can be completed on the first day (I've done on 4th), since you can remove and reassign upgrades freely outside of "arenas", without any "transaction fee" which some games like to do, and there are some infinite spawns you can farm till you kill the summoners. It does have some annoying things, like realizing you have achievements for dying in a specific way when you'd think the game would want you to avoid dying because of the day counter, or even just getting hit by something (with 2 missable achievements). The hook mechanic is also done in an uncomfortable way, that you have to be looking at it before going on the button and having some "quick time event" I guess. The map isn't the best either, it's practically a screenshot without zooming and with the fog it's not the most comfortable to look for the last things you need since there's a lot of backtracking. There are also some choices you can make, but I don't think they change anything? So they're kinda pointless, and those don't have achievements tied to them either, all of the achievements are generic ones, kill X, unlock X, get X of Y, die to X, maybe besides the one with the bells, but it also doesn't require any thought beyond touching them. And yeah, the misleading caption that you've done almost everything you could is unnecessary, nor the idea of having an empty portal after killing the last boss... For the discount I got the game it's okay, but I can't really recommend it, only if you wish to help the developer, hoping they will do better in the future.
Nice game, the gameplay is good, but i can find two negative point, 1) At time you can be lost to what to do or where to go. 2) to make some of the achievement you can't be too advanced in the game or you will need to start a new game just to do those achievement.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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