
Kingdoms and Castles is a city-building simulation game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle. Make trade agreements, alliance, and war with neighboring AI controlled kingdoms. Each villager and resource is individually simulated.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 31.4Kreviews | 94% | — | $9.3M |
| $19.99 | 749ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Banished se fosse bom.
muito bom
超级好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 163.14/day in the week to Jul 25 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Simplified Chinese, Traditional Chinese, Dutch, Portuguese - Brazil, Italian, Japanese, Korean, Norwegian, Polish +6 more
Hours played at review time, across 905 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一不小心天就亮了
GOated city builder multiplayer would be electric but its a small studio so I understand.
Goot game will crash out on famines and have the time of your life obliterating other rival counties :D
简单模式蛮子和龙把我打成了臭蛆,气笑了,集市酒馆牧师这些玩意凭什么还要拿我的国库给他发工资,教会跟低能一样我自掏腰包让女巫喂饱市民他还不满意,市民永远都在心情不好和饥荒,而且都要饿死了还天天要求喝大酒和体面安葬,家被烧了还在纠结没地方洗澡,我真是服了,还有那个外来人口不进来能不能写个什么原因,市民要求洗澡啥的掉心情都还好了,最恶心的是掉心情不写原因,还有洗澡太挤了图书馆太挤了,哪个地区挤能不能给我标出来,还有职业对应的啥建筑和效果能不能也标出来,水上工作者不是打鱼的不是开船的是转水车的,仓库管理和城堡那个职业根本不知道是干嘛的,还有能不能出个工人优先目标的设置,每次想先造别的全跑去修那破田回来再绕半天,我是到两千人口玩不下去了,蛮子和龙天天烧我田,好不容易养个龙能守下蛮子结果龙也饥荒了把我家点了,真的绝望了,以前玩文明六和rts也是,一直造经济,防御和兵没碰过,发育半小时被一波推,我可能就是不适合玩这种游戏吧,能不能加个打一半能改难度的设定啊,想发育到后期再割草,然后女巫和战争顾问挺可爱的
leuk chaotic en mooi
Very fun combining kingdom management & tower defense, please consider more defensive towers/artilery and please add more monsters wave like Harpy, etc.
good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.2M | 24.3K | 87% | $34.99 | |
| $28.9M | 43.3K | 90% | $19.99 | |
| $308.9K | 436 | 81% | $18.99 | |
| $289.9K | 368 | 86% | $12.49 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.3M | 27K | 99% | $19.99 | |
| $9.3M | 21K | 93% | $29.99 | |
| $9.3M | 8K | 61% | $34.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $9.3M | 60.5K | 60% | $9.79 | |
| $9.4M | 29.1K | 93% | $9.74 |