
Kingdoms and Castles is a city-building simulation game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle. Make trade agreements, alliance, and war with neighboring AI controlled kingdoms. Each villager and resource is individually simulated.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Simplified Chinese, Traditional Chinese, Dutch, Portuguese - Brazil, Italian, Japanese, Korean, Norwegian, Polish +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
da
Its just Minecraft just easier, also would recommend to anybody who likes building W game
IT IS CLASSIC GAME
One of my favorites medieval city building games! compared to others it might seem arcady but it is still great! You can play with no ai and just the viking invasions or viceversa, or if you are new you can just play with nothing bothering you, being able to have settings for all kind of difficulties is great! Higly Recommend it.
I've been chilling on the game playing on my low-end computer in hostels while traveling. This is super chill and easy on the battery while playing offline. The review says that I played 3 hours but I'm more around 35-40 hours total because playing mainly offline.
es buen juego, tiene sus fallos, pero es bueno en general
Чисто поубивать время, медитативная игра Все интуитивно понятно Обновления редко Обычная инди игра
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A nice little sandbox city builder game that let's you build upon medieval theme and castle life. It has simple mechanics and catalog of build and depending on difficulty and map generated, can make your runs differ. Achievements can be finished in one playthrough if you go with hard difficulty, but most of the time spent will be for the population achievements. Simple and easy to understand.
SO GOOD, I still cant built the right layout I want
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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