
Kingdoms and Castles is a city-building simulation game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle. Make trade agreements, alliance, and war with neighboring AI controlled kingdoms. Each villager and resource is individually simulated.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Simplified Chinese, Traditional Chinese, Dutch, Portuguese - Brazil, Italian, Japanese, Korean, Norwegian, Polish +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Everybody is so damb needy. Who tf needs food anyway
Love the artstyle, the mechanics are simple yet satisfying and the developers keep improving it. Keep up the good work Lion Shield!
god
Fun Game! defently worth the 30~ euro i spend on it
best game oat
Simple yet pleased city builder
Very simplistic interface, easy to understand with practice. Fun game, its a little dated now, and it lacks content. Only two forms of play are allowed. One with computer players and one without. You wont need immense amounts of training to play this one. Finished out all the achievements. I got my population to 5100 with no lagging on crashes. The only one glitch i found was with the with the witch character. Whom appears randomly on the map. One time I had to close and then re-open the game because her interface/dialog wouldn't go away. Overall I'd give it a 7 out of 10. Enjoyed playing, simple and but a bit short.
cozy little building simulator
pretty cool
牛逼
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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