
Kingdom of EXPLORERS is an adventure RPG game for up to 2 players. Each player needs to explore, collect, manage shared resources to unlock new terrains, upgrade weapons to defeat the enemies, Bosses and save the Dwarves Hidden Island!
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About






Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tem uma pequena porcentagem tipo eu e minha filha que conseguiu jogar o jogo completo e platinar, porem tem que ter muita vontade e espirito de lenhador !
Apaixonei com o jogo;
It's a fun game with an interesting concept that gets too grindy overtime and is too punishing, unfortunately. To the point my recommendation only goes for those that don't mind getting very frustrated and don't mind spending hours collecting materials as the game progresses. The mechanics are pretty simple. You cut tree for wood, píck rocks for minerals, kill deers for food, and kill enemies for them not to bother you while you are doing those. Then you spend a given amount and type of material to unlock new areas, so you can get new material, find more stuff. Until you reach bosses. Then you kill bosses, they'll unlock new materials, so you can get to new areas. You can also find places to process some of the material so it turns into new materials you'll also need, you can upgrade your tools and weapons so you can harvest stuff faster and kill monsters more easily, and very occasionally you get HP upgrades. The game is extremely linear in the sense you don't really have much choice in what you can do. Since unlocking new areas, upgrading tools and weapons, and all that depends on certain types of materials, it all follows a pre-determined sequence. The objective is unlocking new areas until you reach a boss, the first couple are not that hard to kill provided you have patience, and then with that you rescue kings which will unlock new materials for you to harvest, and they'll direct you to another boss. I had lots of fun in the beginning, but slowly the grind becomes a drag. Even upgrading your tools to the best possible level, which is usually only one upgrade per area, won't accelerate harversting that much, so you have to spend more and more and more time cutting trees and mining. The more you progress in the game, the more time you have to spend on that. That's all still tolerable if a bit of a chore... until I got killed twice. You get killed once, you go back to the beginning with none of your harvested material, and you gotta get to where you died to recover it. That's not too bad. But then, by some change, you get killed twice - you lose it all. This might mean losing hours of gameplay. I had spent hours getting all the materials I had, and because I died twice I went all the way back to zero. Which means hours of grinding once again. And that's how I dropped the game. It's just not worth picking it up again knowing how long I'll have to spend recovering everything that I lost, and the chances of dying twice, particularly at night, are just too big to make me want to try again. Given how quickly the game is escalating on materials needed, on time spent grinding, and areas becoming more dangerous.... it just doesn't make sense to me to spend so much time only to end up frustrated. If it wasn't for that, and this game had a less grindy curve, everything else is ok in my books. Wouldn't mind if it was a shorter game that only lasted a couple of hours, which seems more than enough for the content here, but the way it is it just feels like playability has been overly stretched to seem like this is a bigger game than it really is. It's still an indie game with not a whole ton of stuff to do, or much of a story to follow. I had fun for how much I played and paid though. I just can't recommend for anyone prone to getting frustrated with too much grinding or too punishing of a penalty for death. Too bad, because there are hints of a plenty fun game in there. It just doesn't hit the right balance for myself.
I have really enjoyed playing this game, the hardest part is waiting for new updates to come out. Enemy progression is very stable, and the skill curve is not too steep, although it is a little bit grindy in some parts, and the bosses can sometimes be a pain. The Dark Knights were especially challenging, but they can be beaten! My main suggestion would be to allow multiple loot piles so that if you die and can't get back to your items, they don't disappear. I am also not sure if the Verdant Beast was supposed to be in the game yet, but he was almost trivial to kill compared to the Lightning skeleton guy and the magma boss. Altogether good game, waiting for more, would love to see it in co-op with 2 people on keyboard, or just online/lan co-op,
Acabei de pedir reembolso do jogo e espero ter sucesso. O jogo possui vários bugs que impedem de você progredir na história. Várias vezes tentei reiniciar o save mas todas as vezes o mesmo bug acontece. Não há resposta dos desenvolvedores para a comunidade.
Game is a lot repetitive and not as chilly as I expected. But, overall, you can have some fun for a while, or while waiting for other tasks to be done, like a download. I would give it a 5/10.
Jogo muito bom e viciante! Recomendo demais!
Ele é um dos jogos ja feitos na humanidade
it has more bugs than bugs life
NÃO COMPRE O desempenho é sofrível, tentei mudar as configurações e a água ficou branca e_e Não, meu PC não é ruim, roda muito jogo bom. É mal feito mesmo. Se já não tivesse passado o prazo pedia reembolso.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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