
Kingdom: New Lands builds upon the award-winning gameplay and mystery of Kingdom by introducing an abundance of new content to the IGF-nominated title while maintaining the simplicity and depth that legions of monarchs have come to experience and enjoy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 27 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.2Kreviews | 86% | — | $5.1M |
| $14.99 | 2.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好玩的
Kingdom New Lands is great if you don't mind ramping difficulty levels, and no choice on difficulty when you start your game. It's all about replaying levels and coming back stronger and smarter. If you don't like Tower Defence where you're supposed to struggle and will probably lose a few times, then I'd avoid it, but if you're curious, it's worth your time. There are newer and better versions though - like Two Crowns, which has both difficulty selection, and co-op!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Russian, Danish, Japanese, Norwegian, Simplified Chinese +3 more
| $14.99 |
| 928ratings |
| 86% |
| — |
| not modelled |
| $14.99 | 251ratings | 74% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Se vuelve un poco repetitivo... Siento que amplia artificialmente las horas de juego del anterior. Podría ser tranquilamente un DLC
Chill, beautiful, and kinda brutal. Kingdom: New Lands is all vibes, tough choices, and cozy pixel nights. Simple to play, hard to master—great game. 👑
Самая сбалансированная игра из серии Kingdom, если выбираете между Kindom two crowns и Kingdom New Lands то второй вариант, будет по приятнее первого. Смысл игры как можно быстрее построить корабль и поплыть на следующий остров, пока не началась зима, и кролики из которых падают монетки, стали находится не возле забора, а подальше к лесу а олени перестали бегать, а пшеница перестала расти и вроде как все возможные способы получение монет заканчиваются, кроме как давать денюжку банкиру, из главного здания, который потом на следующий день тебе их вернет, но на несколько монет больше. Монетки тут самая главная механика, вы строите королевство используя монеты: ставите забор, нанимаете людей из леса, делаете им орудия труда, строите катапульту. Ваши противники, которые хотят забрать вашу корону и все ваши монетки - зеленые чудики которые приходят ночью и появляются из порталов. Вы можете разрушать порталы тем самым освободить путь своему кораблю. Со временем чудиков становится больше и нужно, или идти ломать порталы, или усиливать оборону, нанимать больше людей. Давать монетки статуи, которая усиливает лучников. Разные острова добавляют разнообразие к игре, на них спрятаны новые механики, например статуи или разные ездовые животные, а также новые персонажи. Пока что прошел 3 острова, были моменты когда игра раздражала, например что лучники с одной стороны базы, когда с той стороны уже разрушены порталы, никак не могут вам помочь с другой стороной. Но в целом, всегда когда ты проигрываешь, игра начинается заново и нужно думать, как что-то сделать по другому, чтобы в этот раз тебя не разбили. Довольно атмосферная игра, если играть на большом экране.
ragebait simulator /lh
垃圾设计,制作人纯自嗨的产物,通篇恶心玩家的地方太多了,玩到第四关意识到就是在纯粹浪费自己的人生,果断卸载
好玩爱玩
Fun time waster. Peaceful (mostly) and enjoyable. Simple concept but make sure you stay ahead of the gremlins!
i really enjoyed how simple this game is. you can kind of sit back and lose yourself in the gameplay loop. the pixel graphics do not need to be this damn nice! they were a definite highlight, very easy on the eyes. i also loved the sound effects used, particularly the coin drop sound and the pop pop pop of the arrows hitting a target. very cool!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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