
A thrilling story-driven action RPG, with a rich open world, set in 15th century Medieval Europe. Experience the ultimate medieval adventure - through the eyes of young Henry - as you embark on a journey of epic proportions.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 901 reviews with recorded playtime.
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
10/10 Pra quem gosta de jogo medieval/RPG é um jogo perfeito.
能夠主動色色更好
I could talk my way out of the siege if they let me, i could also take out the entire enemy camp, why need reinforcements when you have henry? Most immersive game i have played, and the cutscenes were awesome [spoiler] especially finger of god scene [/spoiler], it also runs surprisingly smoothly in 4k. 10/10
fantastic
great art,absolutely .
最好的中世纪游戏 绝对的goat 在线人数说明耐玩程度
战斗系统非常垃圾,数值不匹配,路边的强盗数值都高,而且敌人没有体力限制,格挡成功率过高,前期非常难以战斗,制作组根本不会设置数值,战斗系统是最烂的最烂的,和一代一样垃圾,被战斗系统多次恶心之后愤怒地留下这个差评,其他内容都很好玩,唯独战斗系统最垃圾,锁定视角很难受,虽然可以切换但是依旧很难用,气死我了,战斗系统的设计者真的应该给我跪下磕头道歉,我已经被这个垃圾战斗系统气了很多次,垃圾战斗系统垃圾
好玩
Quel chef d'oeuvre
希望天国拯救3可以去布拉格地区,反正亨利是半架空人物,可不可以游戏开头愉快的去库腾堡路上练习,然后拉德季大人被害但是亨利逃脱了,然后受伤衣服甲胄全破了从头开始,主线找到背后主使复仇 天国拯救2可以说目前最好的开放世界3a 优化很好不太吃配置,i9149hx也就崩溃过一两次 手柄操作丝滑成功让我这个一直键鼠的玩家手柄入门了 虽然文本量可能比不上博德之门3,但内容上可能更多,支线任务还不感觉重复 主线张弛有度,有些剧情杀可以理解,有些无力感吧,但在比如绝境丧钟这个任务中设计就非常好,多种流派玩法都能过关 开发团队明显是自己玩游戏并且为玩家着想的,不像有些游戏厂商喜欢教人怎么玩,首先控制台代码很方便,打mod开挂不影响成就,一些区域未开放的话也不是空气墙贴图都可以探索 有些小建议的话偷盗系统还是感觉不太好,为什么每次偷了东西都是只怀疑主角亨利,可不可以栽赃呢
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Italian, French*, German*, Spanish - Spain*, Czech*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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