
Live the Dream! Be the Monster! Smash your way through a completely destructible virtual reality city. A simple and silly sandbox game for your inner Kaiju. RRRRRAAAAAAARRRRRRRRRR
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A fun little game. Buy this for under $4 and you'll be satisfied. It's not the godzilla experience we really want, but its kind of like a concept demo for some things it would take to make a game like that really good. I don't regret buying this for 3.29. I enjoyed it and will play again for sure... Someday.
扮演巨人搞破坏,有点意思
its a fun party game with not that much content other than that i guess it can be a fun game to dink around in all by your self
A cheap, simple monster VR game. Great for kids. Could it be better? Yes. Despite its shortcomings, I recommend this game.
I really want to give this game a positive review. As a concept it's a fantastic idea, but this game has poor execution. Here is a breakdown of the Pros and Cons: Pros: The concept - You're a Kaiju, you're big, and you get to smash building, cars, and people. Scoring - High score creates some re-playability. Art - I enjoy the design of the worlds. Cons: Limited world scale - The world is fairly small and limited to a simple objective each level. Few challenges - There is very little in the way of diverse objectives. The music - When I play a game as a Kaiju, I expect the music to be epic, like a Toho production, reflective of the scale of my character and the events occurring, instead we get a looped rendition of "Mary had a little Lamb" that gets grating very quickly. Interactivity - Yes, you can smash buildings, people, and objects in the world, but I constantly found myself wanting to throw things, however I could never seem to pick anything up. I noticed this right at the very beginning and it became immediately frustrating, especially when I was being attacked by planes. Also, equally important, I was constantly hunched over attempting to smash buildings. I found it was *much* easier to sit on the floor rather than stand playing this. Not comfortable for more than a few minutes. Controls - I would like to be able to alter the controls from teleport to walking with control stick. As a Kaiju it's way more interesting to stomp through a city. Teleporting takes me out of the experience. Overall, I'm sad this isn't better. I love the idea and would love to engage in some epic Kaiju battles, but I don't see myself returning to King Kaiju.
got old quick
Fun, but short. It should be noted that on some controllers, grabbing is counter-intuitive and only works if the trigger does not click, otherwise it instantly crushes anything that's to be held. It would be much better if other locomotion methods were added, since teleportation is very restrictive in this game. In any case, I was hungry, so I ate the entire city! [pullquote]MRAWRRRRRRRRRRRRRR >:3[/pullquote]
goog
i like it
its a short little sandbox but its great for kids i guess, that said i would never let a kid near my headset.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
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