
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
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About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 664 reviews with recorded playtime.
Reviews
Themes across 664 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Should add more gun options but still is a good game
If someone comes here from KF2 then it is anything BUT that game in terms of similarity. Every class is annoyingly stapled do a speciffic character which already ruins an experience we've got from KF2 to freely pick classes. This game loads shaders for so damn long that genuenly what is the point of downloading the game in the first place if that s#it is going to delay starting up longer than the download of the game itself. All of my hours are genuenly from trying to sit through that f#cking shader bulls#it... Got to play maybe 2-3 matches before uninstalling every time. Updates also restart the shaders nonsense so yeah just fix that and let me play your game.
Игра — просто кусок дерьма. Онлайна нет, по оптимизации вроде запустилась, но на моей прошлой RX 7600 XT были лютые проблемы и 30 FPS. Графика, которая должна вытягивать игру, вообще картофельная. Шейдеры компилируются по 20–30 минут. Пассы — это только косметика за баснословные деньги для новичков и игроков. Вторую часть игры вообще не узнать и не понять. Это ужас, а не игра. Исправляйте, разрабы!
Really doubt anyone from Tripwire will see this, but I might as well try. Game's phenomenal, I've been enjoying it since this update and I've dunked well over a hundred hours (on Xbox and PC combined. Bought the game on Xbox a while ago and have around 5 days and 3 hours). Gameplay mechanics are solid and tough, and with the scavengers, it adds even more variety to the enemies. More updates like this would be nice but I get enemy design is rough. Some more down the line like EDARs making a comeback and maybe even a cyborg Fleshpound would be interrsting (A concept idea of a Fleshpound with rockets like the edars, idunno I made it up on the spot lol) The mechanics like crafting is fun but I feel you should probably take a page out of Darktide's book and make mod perks earnabke and unlockable. Make it a leveling system where you can choose which mod perk to upgrade and make better to put on weapons. Nothing crazy, it'd be to just get rid of the weird RNG roll system. Wasted like 500 eyes making terrible rolls when all I wanted was 3% more damage when near a teammate- Now. The voice actors. Don't get me wrong, they get the job done. Just... not great. It's like yeah, they voice the character well, but it under-delivers on some lines. Focusing mainly on the Specialists, Mr. Foster just sucks. Nothing against the guy, but his voice is too cheery. The original was fun because he had Grit. New Foster's best lines to me is when he's giving the few grungy lines he has when in melee. The type that has a furrowed eye expression when said. Everyone else is eh. They work. However. The announcer. Rhodes. She's rough, since a good amount of her lines are unneeded and unfunny. It's like a comedy failing at being funny. Redo's feel needed to reset the tone she's creating aince it shouldn't be humor, but serious. Kinda like the French lady from 2. She has her moments to give one-liners but her overall tone is focused and professional. The world's ending, why the hell am I being told to have flammable materials in a zip lock baggy like I'm a kid on a plane? The biggest flaw I'm seeing in the VAs is they're trying to be funny in a game that took the futuristic approach in design, and went the dark mood of the first game. Where does humor fit? It shouldn't. Once in a while quips are okay, maybe make them happen every so often, and when they do, they shouldn't be more than a laugh or a "BOOM!", not some long statement or joke, and if so, convert that humor into something darker. There's a line Masterson has where when you activate a turret, he says "Turret's hungry, let's feed it some zeds!" and you can audibly hear a cheeky smile. Delivery is off with the tone. It should be a "Let's feed it some zeds. >:/" over a "Let's feed it some zeds! ',:)" if that makes sense on text. This was meant to be an honest view on the game and overall, my view is it's a great game, just needs a bit of revisiting for certain takes. Love ya, TW. Keep up the great work!
Wont let me use my blue tooth headphones microphone
not what i expected but it was ehh
Está bueno, pero le falta mucho contenido en comparación con Killing Floor 1 y 2. A este le faltan bastantes cosas. Están interesantes las armas futuristas y la temática futurista, pero era mucho más interesante su temática demoníaca y de terror. Espero que lo vayan mejorando.
I don't think there's any hope for this one. Literally a compilation of every shtity video game mechanic in the last decade. Slow and clunky sums it up.
Jogo ainda em desenvolvimento, precisa liberar o resto do roadmap, mas está interessante a proposta.
Uma das franquias mais especiais pra mim. Adorei o game. Sinistro
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Audience
Audience
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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