
In KILLING FLOOR 2, players descend into continental Europe after it has been overrun by horrific, murderous clones called Zeds that were created by rogue elements of the Horzine Corporation. 6-player Co-Op & 12-player VS Zed-slaughtering mayhem.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 26 → 9.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 129.5Kreviews | 88% | — | $69.2M |
| $29.99 | 51.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1177 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
.
Der Plan: Unser Team steht perfekt in einer Gasse auf Paris. Der Sanitäter heilt, der Demolitionist bombt alles weg. Ich fühle mich sicher. Die Realität: Ein Fleshpound (ein wütender Muskelberg mit rotierenden Kreissägen als Händen) biegt um die Ecke. Seine Augen leuchten rot. Das bedeutet: Er hat schlechte Laune. Das Chaos: Unser Gunslinger gerät in Panik und schiesst aus Versehen einen Scrake an, der eigentlich friedlich im Hintergrund stand. Jetzt haben wir zwei wütende Bosse, die auf uns zurennen. Das Ende: Der Firebug im Team denkt sich „Viel hilft viel“ und zündet die gesamte Gasse an. Ich sehe absolut gar nichts mehr ausser grüner Säure, roten Flammen und den Eingeweiden meines Sanitäters. Ich sterbe, während im Hintergrund ein aggressives Gitarrensolo läuft. 10 von 10 Punkten für optische Reizüberflutung. Die wunderbare Welt des Klassen-Balancings: Der Berserker: Ein Typ, der mit einer motorisierten Kreissäge in eine Horde Mutanten rennt, dreimal die Woche stirbt, aber im Chat schreit, dass er „den Space gehalten“ hat. Der Firebug: Seine Hauptaufgabe ist es nicht, Monster zu töten, sondern den Bildschirm seiner Teamkollegen in eine permanente Netzhautverbrennung zu verwandeln. Der Field Medic: Der ärmste Mensch auf dem Server. Er versucht verzweifelt, fünf Suizidgefährdete mit Heilpfeilen zu treffen, während er von unsichtbaren Stalkern im Nacken gebissen wird. Wenn das Team stirbt, ist immer der Sanitäter schuld. Das steht so in den Statuten. Das kosmetische Grauen: Das Spiel kam als düsterer, blutiger Sci-Fi-Horror-Shooter auf den Markt. Wenn du heute eine Lobby betrittst, wirst du von Spielern begrüsst, die als neongrüne Cyber-Weihnachtsmänner verkleidet sind, Pappkartons auf dem Kopf tragen und mit animierten Regenbogen-Sturmgewehren schiessen. Tripwire Interactive hat hier ein optisches Verbrechen begangen, das selbst die Mutanten im Spiel erschreckt. Fazit: Wenn du nach einem langen Arbeitstag dein Gehirn komplett abschalten, zu extrem lauter Musik ein paar tausend Klone in ihre Einzelteile zerlegen und dich von deinen Freunden anschreien lassen willst, weil du das Geld für die Rüstung lieber in eine vergoldete Schrotflinte gesteckt hast: Kauf es. Es kostet im Sale fast nichts und macht trotz des stumpfen Grinds einfach verdammt viel Spass.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Polish, Russian*, Portuguese - Brazil, Japanese*, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
| $29.99 |
| 4Kratings |
| 84% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game the highlight of the game for me is the gunplay and the unique enemies. Its the perfect zombie shooter experience its great to play with a group of friends. with many player roles for a diverse experience anyone who likes first person shooters can find their place in one of the many perk classes in this game. compared to the first killing floor the new maps, music, and enemy models feel more modern but also more bland to me, on the other hand the perk classes, guns, enemy, behavior, new boses and the overall gameplay have been massively overhauled and improved the game is also easier for accessability in online matches since it is more modern. THE TRADER IN THE FIRST GAME IS WAY BETTER THAN THE DUMB ANNOYING NEW TRADER IN KILLING FLOOR 2 THAT NOBODY LIKES
Better than KF3 lmao
pretty fun
But recuerdo que soy killingfloorero og.
I would put it up there with BO1 zombies.
Very enjoyable zed killing game!
Cine 20/10 y Good
♥♥♥ zalım oyun sohbet muhabbet derken arakdaslar ıle arkada zombı kesmek iyi
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 7 | 0% | — | |
| $19.7M | 39.8K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.1M | 95.8K | 86% | $39.99 | |
| $68.9M | 178.5K | 97% | $29.99 | |
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| $69.6M | 58.1K | 80% | $39.99 | |
| $69.8M | 72.8K | 86% | $29.99 | |
| $69.9M | 109.7K | 93% | $29.99 |