
Dive into an exciting, action-packed adventure and relive the incredible scenes from the Hollywood blockbuster “Kick-Ass 2”. Fight countless hordes of enemies! Put on your mask, hone your weapons, and get ready to kick ass!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
no para la gente q me entiende no es una basura no agarra
Kick-Ass 2 is a licensed beat-’em-up action game developed by Freedom Factory and published by United Independent Entertainment, designed to translate the anarchic violence and irreverent tone of the Kick-Ass franchise into a playable form. Drawing loosely from the events and characters of the film sequel, the game places players in control of Dave Lizewski as he once again dons the Kick-Ass costume, patrolling crime-ridden streets and warehouses in New York while crossing paths with familiar allies and enemies. On paper, the setup promises a stylish, comic-inspired brawler that captures the brutal humor and scrappy energy of its source material, but the execution ultimately struggles to live up to that potential. At its core, Kick-Ass 2 is built around straightforward third-person beat-’em-up mechanics that emphasize close-quarters combat over finesse or tactical depth. Players engage in waves of enemies using light and heavy attacks, basic combos, dodges, and contextual finishers that are meant to evoke the messy, bone-crunching fights seen in the films. While the early moments feel serviceable enough, the combat system reveals its limitations quickly. Enemy encounters lack meaningful variation, and the move set evolves very little over the course of the game, leading to a repetitive loop that rarely demands adaptation or creativity. Encounters often devolve into crowd control exercises rather than dynamic brawls, with little incentive to experiment once a reliable attack pattern is discovered. Progression systems do little to alleviate this sense of stagnation. Although the game introduces minor upgrades and new techniques as the story unfolds, these additions feel incremental rather than transformative, failing to significantly alter how combat plays. The lack of deeper skill trees or meaningful customization makes long-term engagement difficult, especially when paired with stiff movement and occasionally uncooperative camera angles that can disrupt the flow of action. Instead of feeling agile or improvisational, fights often feel constrained, with players wrestling more against the controls and camera than against the enemies themselves. Visually, Kick-Ass 2 leans heavily into a cel-shaded, comic-book aesthetic that attempts to mirror the exaggerated violence and stylized presentation of the franchise. Bright colors, thick outlines, and splashy effects give the game a distinct look that, at a glance, fits the tone of the property. In isolation, the art direction is one of the title’s more defensible elements, lending it a recognizable identity. However, this visual ambition is undercut by rigid animations and limited environmental detail, which make the world feel static and lifeless despite its colorful presentation. What should feel kinetic and chaotic instead comes across as awkwardly staged. Narratively, the game follows familiar beats from the Kick-Ass universe, but its storytelling lacks the sharp wit and personality that define the films. Dialogue and character interactions feel functional rather than engaging, and the absence of strong voice performances further distances the experience from its cinematic roots. Even when iconic characters appear, they often feel like hollow representations rather than extensions of their on-screen counterparts. As a result, the story becomes little more than a loose framework to justify moving from one combat arena to the next, rather than a compelling reason to keep pushing forward. Audio design reinforces this sense of missed opportunity. While sound effects attempt to sell the impact of punches and weapons, they rarely convey the visceral punch expected from a brutal superhero brawler. Music and ambient sound do their job without standing out, fading into the background rather than enhancing the atmosphere or pacing. Combined with the uneven combat flow, this leaves the overall presentation feeling muted instead of bombastic, which clashes with the outrageous tone the franchise is known for. Reception among players reflects these shortcomings. On Steam, Kick-Ass 2 sits in mixed territory, with many users citing repetitive gameplay, technical frustrations, and shallow mechanics as reasons for disappointment. Even fans of the films often note that familiarity with the license does little to offset the game’s structural weaknesses. While there is some novelty in stepping into the role of Kick-Ass and engaging in over-the-top brawls, that novelty fades quickly as the lack of depth becomes increasingly apparent. Ultimately, Kick-Ass 2 feels like a missed opportunity rather than a successful adaptation. It captures fragments of the franchise’s visual style and surface-level violence but fails to translate its energy, humor, and chaotic charm into satisfying gameplay. For players seeking a robust or inventive beat-’em-up, the experience is likely to feel shallow and repetitive, offering little reason to return once the credits roll. As a curiosity for dedicated fans or a brief diversion at a deep discount, it may hold some limited appeal, but as a standalone action game, it struggles to justify its place among more polished and engaging brawlers on Steam. Rating: 5/10
Particularmente não achei o jogo ruim, mas o que incomoda são bugs e o estilo de combate que tem que se pressiona em um intervalo de nanosegundo para fazer um combo, apesar da pouca variedade de golpes, tem finalizações boas, eu amei a estética de quadrinhos, o visual desse jogo é lindo, os personagens são cativantes, tem piadas de humor negro, vários jogos baseados em filmes passam por problemas para adaptar ao jogo, mas esse me surpreendeu, Resumidamente eu gostei do jogo.
Un videojuego basado del mismo nombre de una película que tiene bugs y combates bastante repetitivos cada etapa Pd: Película God
proprio brutto
pas un triple a mais pour les fans pas chiant vont adoré
10 ебучих вылетов из 10
Simplesmente a pior coisa que eu já joguei na vida, isso aqui me deu dores de cabeça, e na alma, e nunca deveria ter existido!
ИГРА-НОРМ ФАЙТИНГ, НО СЫРОСТЬ ПРИСУТСТВУЕТ,ПОНИМАЮ ЧТО ИГРА СДЕЛАНА НА КОЛЕНКЕ К ВЫХОДУ ФИЛЬМА,НО ХОТЕЛОСЬ БЫ БОЛЬШЕ ДРАЙВА,СКУЧНОВАТО ПРОСТО ХОДИТЬ И ЛУПАСИТЬ БАНДОСОВ,СОХРАНКИ НЕ РАБОТАЮТ НИХРЕНА, НО ИГРА ПОЗАБАВИЛА МЕНЯ, ПРОШЕЛ ЗА 3 ЧАСА МАКСИМАЛЬНО СПОКОЙНОЙ ИГРЫ, НОРМ ИГРУХА,ЕСЛИ ЛЮБИТЕ ФИЛЬМЫ ПИПЕЦ 1-2,ВАМ ЗАЙДЕТ 7/10
bugları hat safada dövüş kombinasyonu çok basit ve tekrara çok hızlı düşüyor arada çöküyor. dandik sistemim var 2 saatlik gameplay arıyorum diyorsanız alın. pişman değilim ama sinir krizi geçirdim failed to initialize the engine hatası alırsanız fullscreen modu kapatın.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Sexy Jigsaw | 性感拼图 | 섹시 퍼즐 | セクシーなパズル | $22.3K | 237 | 83% | $3.99 |
| Astro Protocol | $22.3K | 62 | 95% | $8.39 |
| Escape the Dynasty | $22.3K | 70 | 87% | $9.99 |
| Sweet Dream Succubus - Nightmare Edition | $22.3K | 342 | 75% | $4.99 |
| Army Men II | $22.3K | 152 | 67% | $5.99 |
| Broken Alliance | $22.3K | 63 | 87% | $14.99 |
Related
| Black Myth: Wukong | $794.9M | 1.2M | 97% | $59.99 |
| DayZ | $531.7M | 465.8K | 78% | $49.99 |
| DARK SOULS™ III | $467.1M | 438K | 94% | $59.99 |
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Call of Duty®: Black Ops III | $370.1M | 231.3K | 85% | $59.99 |
| Hogwarts Legacy | $323.6M | 370K | 90% | $59.99 |