
In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. You have access to an array of parts to assemble fully-functional spacecraft that flies (or doesn’t) based on realistic aerodynamic and orbital physics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 120.6Kreviews | 96% | — | $32.2M |
| $9.99−75% | 1.3Kratings | 92% | #180 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
long story short jeb, bill, and Valentina are currently MIA somewhere on the surface of duna. Lack of funds have left us with the heavy choice of leaving the kerbals lost in space.
verig
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 37.43/day in the week to Jul 30 → 45.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Japanese, Russian, French, Italian, German, Portuguese - Brazil
| $39.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is taking over my life i fear
best space sandbox ever
It is on this day that I must send out my dearest regards to the late and great Jebediah Kerman, who earlier today passed away during the tragic mislaunch of the Poopeater MK. III. He was the best of us, and will be remembered fondly forever.
my dih blew uop
G
조흠
太好玩了,ksp万岁
Despite its age KSP is alive and well. While the vanilla game is in its final state, the modding community has done insanely well and is only growing bigger and stronger after the fiasco of KSP 2. The amount of effort that modders have put into this game over the years is honestly incredible. New planets, better visuals, new parts, realistic systems, QOL improvements, entire gameplay overhauls... the community has basically kept building on top of an already solid foundation. Treat it like space gmod. Do not just stick to vanilla, download their mod manager CKAN and get involved. Write your own story, and show your support so we can keep the community alive. And look, while its fun to just build crazy stuff and watch it crash and blow up, the real magic of the game actually comes from learning the orbital mechanics and sending comprehensive missions to other worlds. The first time you successfully make orbit, the first time you land on another world, or the first time you look down at a planet, those moments are what make KSP great. So please, dont just be another twitch streamer, go out there and build something great. Once you have a solid modpack and maybe some new star systems to mess with, the game will reward you. It rewards patience. It rewards failing, learning, and trying again.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $64.2M | 32K | 26% | $49.99 | |
| $33.2K | 17 | 82% | $49.69 | |
| $6.3M | 5.6K | 75% | $23.99 | |
| $2.3M | 3.5K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.2M | 1M | 98% | $4.99 | |
| $32.3M | 32.3K | 96% | $29.99 | |
| $32.5M | 164.2K | 96% | $9.99 | |
| $32.5M | 109.6K | 96% | $14.99 | |
| $32.6M | 27.1K | 75% | $22.49 | |
| $32.8M | 56.8K | 95% | $19.99 |