
A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Train your men up from puny victims to master warriors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.57/day in the week to Aug 27 → 35.57/day in the week after.
About
A free-roaming squad based RPG focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals.

Research new equipment and craft new gear. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.
Freeform gameplay in a seamless game world in the largest single-player RPG world since Daggerfall, stretching over 870 square kilometers. The game will never seek to limit you or restrict your personal play style.
Custom design as many characters as you want and build up a whole squad to fight for you. Characters will grow and become stronger with experience, not just in their stats but their appearance too.
Build a base where you can research new technologies, upgrade your defences and craft new gear.

Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.

You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the centre of the universe, and you are not special. Unless you work for it.

Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.

Variation and possibilities of gameplay. Be good, be evil, be a businessman, be a thief, live in a town, live in the desert, travel alone, travel in hordes, build a fortress, raze a city. Devote yourself to freeing slaves, or maybe end up a slave yourself.

Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.

Get captured by cannibals and eaten alive, or sold off by slavers and forced to work in the mines. These are not scripted events, just a regular part of this chaotic world that ruins your life by chance. Anything can happen, yet anything can be overcome if you have the strength.

Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle. The game won't hold your hand or help you when you're down.

Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Severe injuries will result in amputees needing robotic limb replacements. Blood loss means you can pass out, and the blood will attract predators. A character’s stats are affected by equipment, encumbrance, blood loss, injuries and starvation.

Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you and run production in your base.

Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh environment.

Independently developed with no design influences, or alterations dictated by men in grey suits who have never played a game before in their lives.

Original game world. There are no fantasy-knock-off clichés. No magic.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 116.7Kreviews | 96% | — | $83.2M |
| $11.99−60% | 754ratings | 88% | #245 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2618 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
个人愿称其为近10年发售最好玩的俯视角沙盒rpg,可以和矮人要塞,cdda,elona这些最顶尖的沙盒齐名,之前也玩过很多老式的crpg,这是非常少数的出自现代并且真正超越了很多经典老rpg的游戏,绝对独一无二的体验,精彩独特的世设,非常好上手又不失深度的玩法。这个残酷的世界没有任何的主线剧情,只有你自己一开始从一无所有一无所知到知晓这世界的方方面面,建设起自己的城市,一开始你只是一个普普通通,随时会暴毙的卡拉米,最后经过历练你会成为可以一人屠城的顶级战士。这种一步步建设,一点点变强的感觉让人无比上瘾。 开放世界设计和众多优秀的开放世界一样,这是一个鲜活且有反应的世界,一切都有自己运作的规律,守卫看到土匪怪物会上前主动攻击,同时有各种派系也会相互攻击,你可以和一些派系结盟,同时也会和一些派系敌对。这样就提供了非常多解决困境的方法,你在路上遇到强敌被打得奄奄一息的时候,很有可能被路过的一些人或动物解围(前期的时候我被砂之土匪帮伏击几个队友全部残废,眼看就要丢失身上物品,突然出现一帮加鲁兽重创了沙匪,反而让我的小队趁此发了一波,事后我每次看到野外受伤的野兽都会主动帮忙包扎伤口,永远记住这份恩情。 再说点角色上的,游戏里有一些独特的队友,会有自己的特殊对话,不过可惜并不算很多,另外在酒馆也可以招募人手,或者解救奴隶一些特殊性格的人也会愿意跟着你走,另外你还可以临时雇佣一队人马来守护自己的哨站,或者护送自己,甚至可以领一帮雇佣兵端掉某个派系老巢,尤其在前期他们可以帮你复仇。kenshi里的队友虽然话不多,但是最后我都记住了队里30人每个人,是的,就像老滚的莱迪亚一样,陪伴和共患难才见真情,陪伴到最后我记住了每个一开始的无名之辈,谁在关键时刻力挽狂澜,谁总是战斗到了最后,每个一开始平凡的人都可以最后成为各类武器或武术的大师,大家一起成长,从酒馆的无名鼠辈到每个人都能独当一面,一人成军,最后你可以带领你的伙伴灭掉游戏里最强大的势力,真有种乞丐开局打天下的感觉。 对我个人来说kenshi还有个很独特的点就是很有冒险的感觉,每个人背着大包小包,还可以买些动物来帮驮货物,开始一段冒险之前你都需要准备食物,睡袋,在旅途中耗尽食物看到旅店或者据点会长松一口气,不同的地点里你可能会发现稀有材料,顶尖神器(铭刃),或者一些绝世高手,极度危险的通缉犯,各派系的总部等等,我游玩的思路就是首先探索全世界,然后找个合适的地方安家,最后练好人物起兵讨伐所有我不喜欢的派系,等我干完这些游戏已经来到了400+h,哪怕只玩本体也是超级耐玩。 总结:顶尖沙盒rpg,玩法超越了众多小众,经典老学校rpg,真的神完了!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Portuguese - Brazil*, Japanese*, German*, Russian*, French*, Simplified Chinese*, Korean**languages with full audio support
| $29.99 |
| — |
| 95% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пробовал несколько раз начинать играть, мне не понравилось, очень быстро становится скучно. Ладно там графика и оптимизация, но отсутствие в песочнице геймплея это сильно. Не знаю, может с модами начинает играть новыми красками, но ванильная версия ни о чем. Мир очень пустой, мало точек интереса, карта большая но бестолковая. Я думаю игра переоценена судя по крайне положительным отзывам, может кому-нибудь и понравилось, наиграли по 500+ часов люди, но я вообще такого вайба игры не понял.
Kenshi - это даже не игра, а симулятор пиздюлей от всего и вся чтобы тут выжить на молиться чтобы тебя по дороге к городу не ограбили не взяли в рабы или просто не убили этот мир просто безумный макс, где ты никто и звать тебя не кто даже если ты прокачаешься всё равно получишь пиздюлей через какое-то время Плюсы - Абсолютная свобода. Хочешь быть торговцем, рабовладельцем, воином или просто фермером, который строит свою базу? Пожалуйста - ты сам придумываешь свою историю которую ты окажешься всё равно через какое-то время в жопе. Прогресс тут довольно интересный сюжета нет сам выбираешь куда бежать ну или в моём случае полсти тут геймплей не обычный тебя будут бить кусать садить в тюрьмы вырубать заставлять копать руду ну или просто съедят, прокачка тут довольно обычная что делаешь то и качается этого хватает вполне мир довольно большой тут и святоши и роботы и каннибалы не скучно вообщеем. Kenshi - это мастхэв, если вы любите хардкор и готовы учиться на своих ошибках. Проект, который разрабатывал один человек 12 лет . Да, в нем есть шероховатости и странный интерфейс, но за этой неказистой оберткой скрывается глубина, Это та игра, в которую ты играешь не проходя сюжет, а просто существуя в этом безумном мире.
It's absolutely criminal that I have not left a review on this game considering the amount of time I have poured into this game. The world of Kenshi is desolate, unforgiving, and brutal. Three major factions - The Untied Cities, The Shek, and The Holy Nation vie power on what little the wastes have to offer. This is where you come in, you are a nobody, a scrub just trying to make their way in this world where strength is power, and weakness is death (or slavery). If you like open world, no hand holding, the world is your sandbox type of games... Then Kenshi is the game for you. There are no quests, there is no story but the one you make yourself. In the games I played, I was a hero of the slaves of the United Cities, I was a prominent member of the Holy Nation, I was a drug dealer working out of the swamps on the Border Zone. I flayed men alive for trying to kill my most beloved doggo because they tried to kill him. Is this game perfect? No. But boy, can you tell a story if you let yourself become immersed in it. Understand the game mechanics, understand how this world operates, and I guarantee you will be up all hours seeing where your story goes next. This game only puts out as much as you put in, and if you are ready to put all in, this game will surprise you 10-fold. The gameplay is like an isometric RPG to start with, but depending on how you progress, can evolve into an RTS, and that is the magic, you can play this game the whole time being a lone wanderer, or with a small group of misfits (Isometirc RPG) the whole game, or you can scale up, build an outpost, which turns into a town or city? Then the game progresses into an city management/ RTS game, when you can become a power to rival the nations of the world. The stories are unique to every playthrough...If you have any interest in the above gameplay mechanics and have the patience to make your own story and doesn't need to be led by quest markers and an over arching story...please try this game. Make your own way in this lovingly crafted world and it will reward you with lasting memories, however, if you are a person that needs a rigid story or over arching questline, then this game would not interest you. Make your own questline up, make your own story up, you can do this in Kenshi and it rewards you so much for it.
Beste Spiel EU West. Ob Rechtsradikaler Nationalist, rechtschafender Händler, Kämper für die Freiheit oder Psychopatischer Warlord. alle kommen auf ihre Kosten und wen man nicht in den ersten 5 min gefressen getötet oder Versklavt wird macht es dazu noch spaß. Letzteres kann man auch als Chance betrachten. 10 von 10.
I'm a Super Samurai Look at my blades, they'll cut you down to size I'm a Super Samurai With the power friendship burning deep inside I'm a Super Samurai I wander the plains and train all day and night I'm a Super Samurai Protector of the weak I am the light
Disgustingly overhyped piece of crap. Decent experience for a few hours but everything is half-assed, it's presented as a "be as quirky and crazy and ingenius as you want sandbox experience" but everything is extremely surface level and half-assed, the dialogs, the NPCs, the geography, the combat. There is not a single quality to this game that warrants the positive attention it received. Idiots behind this game marketed it as 'you are not the chosen one and you are not special' but they underpower your character so much that you still end up extremely special, except special in a retarded mentally stunted way. You are not even on a hungry bandit level of combat, which you'd expect is somewhere around the average martial ability of a person.
Kenshi has a nice, unique gameplay. It may take lots of hours of you to play and anyone who play also might have fun. It has sold 3 million copies in 2026, there is been 8 years since relase but its still buggy as Beta game. Don't buy this game or Kenshi 2 until producer debug game or until relase first stable version of Kenshi.
Mi reseña llega bastante tarde, pero, fuera de esto, tengo que afirmar al 100 % que este es uno de los mejores juegos de rol de todo Steam. La cantidad de historias que puedes llegar a crear es fantástica y su rejugabilidad es de lo mejor. Tiene una gran cantidad de mods y, aun sin ellos, el juego sigue siendo buenísimo. Este juego tiene una historia muy buena y sus mecánicas son muy divertidas. P. D.: Hay que tener mucho tiempo libre para jugar a esto.
Когда проживаешь в игре более 50 дней и понимаю что всё отлично. Вокруг стены ворота под охраной У тебя есть своя койка и все заняты своим делом, Вы добываете ресурсы и трудитесь на благо общество Короче говоря жизнь удалась, в этом всём есть всего один минус кандалы слежка жмут. 10 кандалов из 10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $396.9K | 596 | 73% | $19.99 | |
| $163K | 305 | 70% | $14.99 | |
| $13K | 42 | 67% | $9.99 | |
| $1.7K | 5 | 40% | $10.99 | |
| — | 0 | — | — | |
| $21.1M | 24.9K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.5M | 156.2K | 94% | $29.99 | |
| $83.7M | 466.8K | 99% | $9.99 | |
| $82.4M | 52.3K | 79% | $59.99 | |
| $82.2M | 42.9K | 59% | $69.99 | |
| $84.2M | 137.2K | 89% | $34.99 | |
| $84.5M | 118.4K | 77% | $34.99 |