
A calm 3D island town-builder spanning nine ages, from stone huts to electric streets. Raise workshops, wire production chains, work a living market, and grow a town that keeps producing while you're away. Settle a new island to advance the age — every shore you leave sends tribute home forever.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2M | 3.2K | 82% | $19.99 | |
| approximately $0 | 54 | 61% | Free | |
| — | 0 | — | — | |
| approximately $2M | 3.4K | 84% | $19.99 | |
| approximately $359.7K | 419 | 59% | $19.99 | |
| approximately $162.1K | 367 | 81% | $11.55 |