
Keep on Mining! – Worlds is an incremental mining game where you mine rocks, collect resources, and travel through many unique worlds, finding artifacts, crafting pickaxes, and purchasing many permanent upgrades!
Modeled estimate, not a reported figure. How we estimate →
Media

About

Keep on Mining! - Worlds is a simple incremental mining game about mining rocks. The sequel keeps the core gameplay loop from Keep on Mining! but adds many more worlds, upgrades, artifacts, pickaxes and some cool new stuff!

As you progress in KOM - Worlds, your ability to mine rocks reaches chaotic levels of destruction!

Make progress though the game via unlocking new worlds! Worlds can be purchased using your talent points. Talent point are gathered via leveling up. Every time you purchase a new world, 5 talent cards will appear. Choose 2 to keep!

Purchase permanent upgrades inside the Skill Tree! The Skill tree features 200+ upgrades and has a variety of fun upgrades.

Use your gathered bars to craft new pickaxes. Pickaxes can also be upgraded with your gems! Upgrading your pickaxe will improve every pickaxe stat. Every pickaxe also has a unique Equip Bonus that will only apply to the equipped pickaxe.

Here you can purchase items in the shop. Items can be used before a mining session and their buffs lasts for 1 entire mining session. Just like the pickaxes, Items can be upgraded with your collected gems.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I do recommend this game, although I didn't have more fun than with the first game. It's still good, but the later upgrades take ages to start rolling in. It became quite a drag by the last few nodes, but that's because I made the mistake of buying things off the shop early on. A word of advice, hold off on buying trinkets and potions from the shop until you're in mid-late game, more leaning towards late. The items there start ramping up in price, and they give you a LOT of resources when you have them all on.
Mining was my only goal for 16 hours.
內容極其豐富且隨機機制趣味的漸進式採礦作品!《Keep on Mining! - Worlds》評測:天賦卡隨機矩陣、放置礦山與多階神器,唯後期極農且道具通膨嚴重 這款將星際岩石開採、地圖環境探索與漸進式挖礦題材相結合的模擬養成遊戲《Keep on Mining! - Worlds》,以「透過天賦點數解鎖多樣世界+利用礦條寶石打造鎬具與升級龐大技能樹」為核心載體,主打在機制豐富的推進進程中享受數值爆炸與破壞力飆升的雙重正向回饋。雖然本作在後期極高重複度的時間消耗、以及市場單局增益道具售價指數級遞增的平衡上留有較為直白的打磨留白,但其憑藉遠超常規同類遊戲的複雜經營深度、極具策略隨機性的天賦卡選留系統,以及將離線礦山與四階神器完美整合的資源循環,依舊交出了遊戲性與耐玩度皆在水準之上的答卷。綜合評估下,本作是一部機制成熟、回饋感飽滿的本格派放置作品。 一、 獨特世界環境生物、隨機天賦卡抽選與全面永久增長(優點): 1、 複雜且豐富的世界解鎖機制:遊戲在核心地圖設計上表現非常棒。解鎖不同世界不僅能開拓新資源,特定地圖更具備環境生物協助自動採礦。配合開啟世界時「5 選 2」的天賦卡隨機強化機制,讓每一次擴張都充滿驚喜。 2、 立體的資源與鎬具升級體系:升級項目五花八門,包含 200 種以上項目的永久技能樹,以及能藉由寶石全面提升屬性、具備獨特裝備加成的鎬具工藝。搭配分佈在普通到傳奇四個階級的神器收集,養成回饋感十分強烈。 3、 完善的放置收益礦山:系統內置了穩定的礦山放置系統,能夠隨時間自動累積錠礦、經驗與寶石,極大地緩減了完全手動開採的單調感,讓資源獲取更具彈性。 二、 【中後期高肝度本質】與市場通膨之現狀(平衡與資源管理提示): 1、 無法避免的重度農數值過程:【核心短板】本作在後期有著較為直白的肝度限制。隨著數值需求的倍增,玩家在遊戲中後期仍需面臨極為漫長、重複性高且極度消耗時間的「農資源」循環,節奏會逐漸放緩。 2、 市場道具價格遞增劇烈:市場雖然提供了多樣化的單局增益道具,但這些道具的售價採取了「越買越貴」的階梯式通膨設計,後期高昂的信用點或資源開銷需要玩家更謹慎地規劃採購時機。 總結: 機制高度進化、數值反饋慷慨。本作在「扮演星際礦工、利用天賦與神器全面摧毀星體」的核心動機上做到了十分舒適的反饋增長。【入手建議:畫面直觀、機制豐富,推薦喜愛漸進式放置、偏好隨機抽卡加成且看重多線數值升級與放置收益的成人與大眾遊戲玩家體驗。整體而言是一部在可玩性上表現非常突出的作品】。
Much like the first game this game quickly becomes a slog. It's not good game design when it's easier/better to just leave your pc on overnight to grind. Some of the talents also don't really make sense, the worlds have a max rock limit, and the talents allow you to go above that hard limit. Not a horrible game, just needs a bit better balancing.
非常无聊而且数值给的非常小气,完全没有增量游戏该有的样子
Yes
Was fun but nothing super special.
Even more repetitive than the first one. The market is helpful but you eventually cant afford any more boosts since the cost scales quickly. You basically have to go all in on mastery levels on the talent that uses a shop item for free at the beginning of every mining session.
Fun, but inferior to the first game.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Togainu no Chi ~Lost Blood~ | $210.5K | 800 | 97% | $19.99 |
| The Eternal Castle [REMASTERED] | $210.5K | 682 | 87% | $14.99 |
| Dungeon Warfare 3 | $210.5K | 666 | 78% | $18.99 |
| Mudborne: Frog Management Sim | $210.5K | 1.1K | 97% | $5.59 |
| BOKURA: planet | $210.6K | 1.6K | 75% | $5.49 |
| HoloParade | $210.6K | 1.2K | 85% | $7.99 |
Related
| Keep on Mining! | $622.8K | 8.2K | 94% | $3.24 |
| A Game About Feeding A Black Hole | $404.6K | 3.2K | 89% | $4.19 |
| Loot Loop | $228.5K | 1.3K | 93% | $4.99 |
| (the) Gnorp Apologue | $2.5M | 9.5K | 95% | $6.99 |
| Shelldiver | $2.4M | 16K | 99% | $4.99 |
| Digseum | $816.8K | 8K | 98% | $2.99 |