
Keep on Mining! – Worlds is an incremental mining game where you mine rocks, collect resources, and travel through many unique worlds, finding artifacts, crafting pickaxes, and purchasing many permanent upgrades!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 31 → 4.14/day in the week after.
Reviews, worldwide (the counter carries no country): 3.8/day in the week to Jul 20 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Keep on Mining! - Worlds is a simple incremental mining game about mining rocks. The sequel keeps the core gameplay loop from Keep on Mining! but adds many more worlds, upgrades, artifacts, pickaxes and some cool new stuff!

As you progress in KOM - Worlds, your ability to mine rocks reaches chaotic levels of destruction!

Make progress though the game via unlocking new worlds! Worlds can be purchased using your talent points. Talent point are gathered via leveling up. Every time you purchase a new world, 5 talent cards will appear. Choose 2 to keep!

Purchase permanent upgrades inside the Skill Tree! The Skill tree features 200+ upgrades and has a variety of fun upgrades.

Use your gathered bars to craft new pickaxes. Pickaxes can also be upgraded with your gems! Upgrading your pickaxe will improve every pickaxe stat. Every pickaxe also has a unique Equip Bonus that will only apply to the equipped pickaxe.

Here you can purchase items in the shop. Items can be used before a mining session and their buffs lasts for 1 entire mining session. Just like the pickaxes, Items can be upgraded with your collected gems.

Engagement
Reviews
Themes across 272 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oksim billah this game really Incremental also i swear....
Altamente recomendado! Virei o jogo em 2 dias, totalizando 12hs. Minha única frustração é não ter conseguido 100% das conquistas( faltou apenas 1). Na ância de comprar as 4 chaves que destravavam o último mundo, acabei deixando de upar 1 ou 2 atributos da árvore de habilidades convencional. Não há volta depois disso pois surge uma nova árvore que pode ser aprimorada infinitamente. Comprem sem medo e busquem tratamento nos Mineirólogos Anônimos depois. ⛏️⛏️⛏️🟤🟣🔵🔴🟠🟡🟢⚫
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 273 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常无聊而且数值给的非常小气,完全没有增量游戏该有的样子
Much like the first game this game quickly becomes a slog. It's not good game design when it's easier/better to just leave your pc on overnight to grind. Some of the talents also don't really make sense, the worlds have a max rock limit, and the talents allow you to go above that hard limit. Not a horrible game, just needs a bit better balancing.
fund mindless
Mining was my only goal for 16 hours.
bien
Keep on Mining! - Worlds was a solid time — got all achievements in about 14 hours. Fun mining/exploration loop that's easy to pick up and keeps you engaged without overstaying its welcome. A nice, relaxed game if you're looking for something to dig into for a shorter session.
Great game. Good job!
A very mindless and unpolished incremental game that feels like it came straight off of Kongregate. I did not enjoy this one. Actual playtime 3.8 hours, I had to go to hospital for possibly unrelated reasons. + It's very long. You'll definitely get your money's worth in playtime at least. - The music is good at first, but there is literally only one song played on repeat. Gets old fast. -- Visual design is a bit lacking… many ores looks almost the exact same. Artefacts are almost impossible to see. The rocks don't have a nice animation when hit, they just kind of bounce. Each world has no nice background effect or tiles, they are just different coloured grids floating in the void. Overall a bit plain looking and lack of clarity. -- No controller support. I had to play this using a mouse on my tv. Was uncomfortable and annoying. --- The core gameplay loop of mining rocks is not super enjoyable. The sounds and animations are basic, and it takes way too many hits to destroy a rock, making it feel frustrating with the short timer, especially early and mid game. --- Some strange design and balance decisions / issues. The market feels bad to use because each purchase of an item increases the price significantly (I think it's logarithmic), so at some point you can no longer afford them, since your income doesn't keep up. You also have to exit out of the map and activate them manually every time until end game. Skill upgrades take a long time to earn, and increase in price suddenly and rapidly. Like an upgrade costs 700 and the linked one costs 100,000. It feels like the dev just put random numbers for each upgrade and didn't playtest the progression feeling and timing. The level up system seems to do nothing until every 5(?) at which point you can mildly upgrade one of your selected perks, or eventually you can unlock the next world. Each individual level up does nothing otherwise. The mines math is messed up. It claims it is contributing 107% of my total gem production. Sounds like A.I. tech bro math. They forgot to put in the unlock node for mithril. So it takes an extremely long time to unlock it after obsidian. Finding the next resource type requires blindly exploring the skill tree to unlock it, rather than being based on the world you are visiting or marked in any way. Continued below. --- The namesake of the game, worlds, feel a bit weird and underwhelming. The rocks get extremely tougher to break, which is annoying, and the map size increases slightly, and you get slightly different environmental nodes, and a percentage increase to income… Most of the time you end up just grinding the previous level because the next level doesn't actually give you anything new. I couldn't find the skill tree node to unlock the resource to increase my pickaxe multiple times for ages, so I was stuck in world 2 while world 4 was unlocked but unusable to me.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $248.3K | 4K | 96% | $2.59 | |
| $248.4K | 2.3K | 93% | $4.99 | |
| $248.4K | 439 | 69% | $14.99 | |
| $248.5K | 734 | 78% | $14.99 | |
| $248K | 555 | 93% | $13.99 | |
| $248.5K | 699 | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $667.7K | 8.4K | 93% | $4.99 | |
| $1.9K | 14 | 86% | $6.99 | |
| — | 0 | — | — | |
| $27.8K | 113 | 88% | $5.99 | |
| $11.2K | 45 | 69% | $5.99 | |
| $5.7K | 53 | 74% | $3.99 |