
Tower Defense meets Base Management. Strategically place your defenses. Craft wacky ammunition like fiery peppers and boomerang bananas. Discover amazing weapons and automate your economy while defending against waves of enemies. Can you handle the chaos?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 19 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Keep Keepers merges the excitement of automation games with the strategic challenges of base defense. Night after night, exploit your enemy's varying weaknesses with different weapon combinations to defend your keep. During the day, invest in new weapons and upgrades, build your fortress, and plan for the upcoming fight.

Defending ain’t easy. Use the strengths of each of your weapons to wreak havoc onto your enemies. Each weapon type will drastically alter your playstyle. With Keep Keepers, we took everything we love about tower defense and automation games and tried to combine it with accessible roguelike gameplay.

Finding the right balance between your economy and defense is the key to success. Use explosives to mine diamonds, sell them in the shop, and invest wisely in enhancing the defenses of your keep. Will you choose a new smelter, grabbers for automation, expanding your weapon arsenal, additional ammunition storage, or defensive upgrades? Keep Keepers is easy to pick up, yet offers surprising depth as you try to master the game.

During the day you'll unlock new weapons, streamline your production, and upgrade your keep. Now is the moment to craft unwavering battle strategies. Fortify your keep and deliver your rallying speech, aiming to endure for as long as possible. Keep Keepers is our take on creating a unique and enjoyable co-op strategy experience and if that sounds like your kind of fun, we can't wait for you to dive in and experience Keep Keepers for yourself.
👑 An intense and chaotic roguelite base defense
🌍 Online and local 1-4 player co-op multiplayer (also mixing both possible)
💡 Base building and process automation create strategic decisions
🏹 Unique weapons and enemies enable tactical decisions
🚩 High replayability through randomized challenges and enemies
🥇Compete with other players for online highscores
🎮 Simple controls with keyboard or controller
🌊 Easy to learn, hard to master
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 156reviews | 87% | — | $78.4K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super chill but challenging and fun for a group at the same time
скука
It's so satisfying when you get your base automated. It's repetitive, but that's the point with these type of games. Compete for the high score. The 4 different difficulties are well balanced.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really liked PlateUp! and I'm loving Keep Keepers — same kind of vibe, just in a totally different style. It’s challenging and super fun playing co-op. To the folks saying they don’t get how it’s fun to have a bunch of stuff to do just to craft something: that’s the whole point! You automate your setup, upgrade your cannons, and that’s where the real satisfaction kicks in. If that’s not your thing… go play marbles or something.
pretty fun with friends, longer runs can get a little monotonous
Game is super fun, especially with multiple people, assign everyone to a task. nice upgrades and freedom to play how you want.
hay zlllll
Very nice game! Feels overcoocked-like in regards to co-op task division but much more strategic due to the automation aspect. Currently mostly played with 3 players total so that might make it easier compared to single-player. Would definitely recommed to play co-op over single player due to the majority of tasks and just the fun aspect of working together.
Surprisingly engaging! A lot of running around, but also some thinking about how best to lay out some short, but complex, production lines so that you can keep up with the incoming enemies. Ultimately this is all about optimizing your players' time. It might as well be called Time & Motion Study: The Game. I'm not sure it would be playable at all solo. It's doable with two, if you're on your game. Some of the items are not suuuuper well explained, but it's mostly pretty straightforward to figure out. The practice mode is very helpful for that.
nice
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $10.1M | 27.2K | 95% | $19.99 | |
| $1.2K | 5 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $305.9K | 1.1K | 77% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78.4K | 233 | 63% | $12.99 | |
| $78.4K | 450 | 92% | $14.99 | |
| $78.5K | 119 | 84% | $19.99 | |
| $78.5K | 390 | 78% | $7.99 | |
| $78.5K | 213 | 99% | $12.74 | |
| $78.5K | 2.5K | 88% | $1.67 |