
Tower Defense meets Base Management. Strategically place your defenses. Craft wacky ammunition like fiery peppers and boomerang bananas. Discover amazing weapons and automate your economy while defending against waves of enemies. Can you handle the chaos?
Modeled estimate, not a reported figure. How we estimate →
About

Keep Keepers merges the excitement of automation games with the strategic challenges of base defense. Night after night, exploit your enemy's varying weaknesses with different weapon combinations to defend your keep. During the day, invest in new weapons and upgrades, build your fortress, and plan for the upcoming fight.

Defending ain’t easy. Use the strengths of each of your weapons to wreak havoc onto your enemies. Each weapon type will drastically alter your playstyle. With Keep Keepers, we took everything we love about tower defense and automation games and tried to combine it with accessible roguelike gameplay.

Finding the right balance between your economy and defense is the key to success. Use explosives to mine diamonds, sell them in the shop, and invest wisely in enhancing the defenses of your keep. Will you choose a new smelter, grabbers for automation, expanding your weapon arsenal, additional ammunition storage, or defensive upgrades? Keep Keepers is easy to pick up, yet offers surprising depth as you try to master the game.

During the day you'll unlock new weapons, streamline your production, and upgrade your keep. Now is the moment to craft unwavering battle strategies. Fortify your keep and deliver your rallying speech, aiming to endure for as long as possible. Keep Keepers is our take on creating a unique and enjoyable co-op strategy experience and if that sounds like your kind of fun, we can't wait for you to dive in and experience Keep Keepers for yourself.
👑 An intense and chaotic roguelite base defense
🌍 Online and local 1-4 player co-op multiplayer (also mixing both possible)
💡 Base building and process automation create strategic decisions
🏹 Unique weapons and enemies enable tactical decisions
🚩 High replayability through randomized challenges and enemies
🥇Compete with other players for online highscores
🎮 Simple controls with keyboard or controller
🌊 Easy to learn, hard to master
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tower defense mixed with PlateUp! sounds like a perfect combo. It’s the kind of game I thought about before realizing it already existed. Unfortunately, I just couldn’t enjoy it. I really tried, but the gameplay kept frustrating me despite how polished everything is. I think it might work better with a few changes: cannons auto-firing, less rigid lane defense, or a different approach to the elemental system. The side-to-side movement and returning gems also felt more tedious than fun. In summary, the game plays tight and is polished, but they'd need to change very thing about the game to make it fun.
It's like overcooked but more junk and more chill. Had a good time for a few evenings with friends. Not too challenging, which is good for me.
[h1]Felky Fun Meter[/h1] [h1]|------|----| [6/10] Pretty fun![/h1] [b]Not my kind of game at all but it was enjoyable to play with a friend for a little bit :D[/b]
should I jerk off?
A beautifully made game, excellent balance of planning and action, the constant base upgrades changes the way you play as you automatize your build, enough strategies to get you thinking... and even better as a coop game. What a treat. Congrats to the team for such a well designed game. Thank you Daniels!!!
Great Co-Op game! Could use some better background music and some extra skins (maybe a steam workshop?) But overall it's more polished than most little indie games I've played, it's quite challenging, it's fun seeing new enemies and learning what they do, the element mechanic was daunting at first but it's quite forgiving if you have the ammo production.
Surprisingly engaging! A lot of running around, but also some thinking about how best to lay out some short, but complex, production lines so that you can keep up with the incoming enemies. Ultimately this is all about optimizing your players' time. It might as well be called Time & Motion Study: The Game. I'm not sure it would be playable at all solo. It's doable with two, if you're on your game. Some of the items are not suuuuper well explained, but it's mostly pretty straightforward to figure out. The practice mode is very helpful for that.
Very nice game! Feels overcoocked-like in regards to co-op task division but much more strategic due to the automation aspect. Currently mostly played with 3 players total so that might make it easier compared to single-player. Would definitely recommed to play co-op over single player due to the majority of tasks and just the fun aspect of working together.
hay zlllll
It's so satisfying when you get your base automated. It's repetitive, but that's the point with these type of games. Compete for the high score. The 4 different difficulties are well balanced.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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