
Katana ZERO is a stylish neo-noir, action-platformer featuring breakneck action and instant-death combat. Slash, dash, and manipulate time to unravel your past in a beautifully brutal acrobatic display.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 628 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
dlc在哪......
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этот самурай напыхался,накидался и я хожу тут золотую медаль получаю
Melhor jogo que ja joguei, apenas jogue
gh
j'ais put me droguer, tabasser des sdf et tuer mon psychologue. Le jeu est donc forcement bien !
Интересная игра с приятным саундтреком и хорошим посылом. Покупайте, не разочаруетесь
Had this in my backlog for a long time, satisfying and very crisp gameplay with tight reaction times and overall an amazing game with a great story, i hope the dev releases the DLC because that huge cliffhanger at the end left me wanting more!
别买这游戏了,DLC拖了这么多年一直没出,制作组早跑路了
имба
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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