
Katana ZERO is a stylish neo-noir, action-platformer featuring breakneck action and instant-death combat. Slash, dash, and manipulate time to unravel your past in a beautifully brutal acrobatic display.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.22/day in the week to Aug 4 → 18.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1381 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
amazing game worth waiting for the DLC
it did have me tilting a bit towards the end, but i am glad i pulled through and finished it. loved the art style, music and mechanics.
good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $14.99 |
| 402ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
手感一坨。。。
The game is fun, I just don't understand why it has such high ratings, that's all.
佳作,DLC没出就不算神作)
我要玩dlc!
Panoramic Feelings
#[h1] 투약할 시간입니다. [/h1] [b] 온라인 멀티 플레이 가능 여부: X [/b] [h3] 플레이타임 [/h3] - 메인 스토리만: 4 시간 이내 - 꼼꼼한 타입: 5 시간 - 강박증: 5+@ 시간 - 업적 올클: ? 시간 사무라이가 약 빨고 네오 킬빌 찍는 게임. 액션 게임으로서도, 흥미로운 시나리오로서도 뛰어난 수작. 또한 소규모라는 게 믿기 힘들 정도로 괜찮은 BGM과, 정성들여 찍은 깔끔한 도트 그래픽이 무척 매력적이다(본인은 도트를 싫어함에도). 단점을 꼽자면 떡밥만 뿌리다 끝난 본편 스토리와(본편 거의 절반에 달하는 분량의 무료 dlc로 나머지 풀어준댔으니 이 점은 정상참작이 된다), 종반부의 안 그래도 게임 자체가 사륜안 발동을 요구하는데(본인은 나이 먹어서 총소리 듣고 슬로우 발동하면 늦어서), 몇 분 내내 눈 한 번 깜빡일 시간을 도무지 주지 않는 시스템과, 잠깐이라도 쉬려고 메뉴창에 들어가면 그놈의 블루 스크린 UI가 눈갱을 함. 소울 본가보다도 소울 정신이라고 할 수 있는 것에 충실한 게임이다. 나도 한 방, 너도 한 방인데 너네는 다수라는 극한 상황속을 넉넉한 무적 회피, 무한 부활, 총알도 느리게 보이는 슬로우 모드라는 개사기 치트 스킬들로 헤쳐나가는 것이 그야말로 마음이 꺾이지만 않는다면 반드시 이 압도적인 적들을 이겨낼 수 있다고 속삭인다. 분명 나보다 훨씬 강한 적이 포기하라고 종용하다 못해 애원으로까지 보이는 모습을 보이는 최종보스전은 소울 본가보다 더욱 소울 정신을 자극하는 전투였다. 수십번 작살나며 수백번이 넘어도 깨뜨릴 수 있을지 알 수 없는 무한 츠쿠요미 속에서 5분 넘게 눈 한 번 깜빡이지도 못한 주제에 입꼬리는 씨익 올라가고, '내가 이겨.'라며 거침없이 포화 속으로 질주하고 있는 스스로를 발견한다. 팁: 겨울에 하려거든 가습기를 컴퓨터가 상하지 않는 선에서 잘 틀어놓자. 물에 적신 수경을 쓰는 것도 방법일지도? 팁2: 스팀 2번째 트레일러가 사실상 공략 영상임. 본인이 십수 트라이하면서 막혔던 구간에 대한 정답이 거의 다 있음. 안 보길 추천.
I don't know what happend in the story. SUBSTANCE ABUSE/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.9K | 84 | 92% | $14.99 | |
| $16.1K | 162 | 90% | $5.99 | |
| — | 402 | 92% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $13M | 45.2K | 97% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 19.7K | 84% | $49.99 | |
| $19M | 18.1K | 91% | $59.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $19.1M | 42.3K | 72% | $24.99 | |
| $18.9M | 58.4K | 93% | $14.99 |