
Katana ZERO is a stylish neo-noir, action-platformer featuring breakneck action and instant-death combat. Slash, dash, and manipulate time to unravel your past in a beautifully brutal acrobatic display.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 628 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Absolute cinema!
WOW. Juegazo, siento que la historia da para mucho más. Tremendo platformer de acción, con una estética y música tremendos. Combate preciso y satisfactorio. Por lo poco que cuesta y lo divertido que es lo recomiendo 100%. 8.25/10
На самом деле игра короткая, прошёл её за +- 2 часа. Остальное время занимался получением катан, а также прохождением на другую концовку. Для своего прайса в игре маловато контента, но я ниразу не пожалел о покупке данной игры. Из плюсов могу отметь динамичный геймплей, хорошую сюжетку, а также неплохое музыкальное сопровождение. Катана Зеро достаточно лёгкая, учитывая замедление времени, так что страдать не прийдётся. Если вам цена в 550 рублей недорого, или вы хотите купить её по скидке - покупайте. Слышал также о длс, которое, вроде, должно быть бесплатным, но я не знаю выйдет ли оно в ближайшее время.
I can see why it's so liked by many people and how I am in the minority. Decent gameplay, giving a lot of space to show skill, fast reflexes and quick thinking. Chill music - though it's mostly not my style. But oh God, how the story is told is infuriating to me. I absolutely despise this kind of storytelling, where the course of plot is one big fight to even make things make sense. See, it's told in this fragmented back-and-forth way from the very beginning, you don't even get a grasp on what is going on in this world. Events get cut in half while unfolding, past is mixed with the present and (OF COURSE) the narration is not always reliable. I think this formula could work in a story in later stages, when listeners have an understanding of the world and characters and have some affinity with them. Right at the beginning, why would I even care, following this mess tired me up reeal good. Cherry on top - it apparently ends with a cliffhanger. Can't say it myself though, I won't be finishing it.
имба
gh
j'ais put me droguer, tabasser des sdf et tuer mon psychologue. Le jeu est donc forcement bien !
Интересная игра с приятным саундтреком и хорошим посылом. Покупайте, не разочаруетесь
Это ♥♥♥♥♥ ПИК ГЕЙМДЕВА!!!
Вкусновато но маловато.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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