
Karate Master 2 Knock Down Blow is a fighting game that mixes elements of RPG, simulation and arcade, in an explosive combination to relieve the Beat'em up genre!
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Karate Master 2 Knock Down Blow is a fighting game that mixes elements of RPG, simulation and arcade, in an explosive combination to relieve the Beat'em up genre!
Set in the 80s, Karate Master 2 will immerse you in the life of a full contact karate fighter, friends, enemies, work, training sessions and so many fights. You will face challenges at the limit of human endurance, participate in tournaments to cover you with glory, fighting in mixing style and brutal fights with no holds barred.
You’re Ken, you've just earned the Karate Black Belt and you want to became the best fighter and open your own Dojo.
Ken will have to work, train hard and fight to earn money and reputation, only a true Karateka can become a Master and open a Karate Dojo!
KM2 uses a deliberately retro graphics style to remind memories of the glorious 90s celebrating a genre and an art, Karate, that was a true lifestyle. Soundtrack is specifically developed to enhance the 90s sounds and Japanese melodies.
The game mechanics are intertwined with elements of simulation, leaving room for playability and stimulating the competitive components, every encounter should not be underrated, each shot can be crucial.
-Realistic depiction of Karate techniques.
-No super-power, no high jumps, etc.
-The blows effect are brutally represented.
-Possibility to get injured during the match.
-Train hard, improve your characteristics and abilities.
-Different types of fighting rules: from No face punch rules, to No-rules.
-Special Event and Exhibitions.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, Japanese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
战斗体验极差,作为一款纯PVE游戏缺少与AI的交互性。 攻击分上中下段,防御和当身也分上中下段,三者之间严格对应,上段攻击就只能由上段防御和当身化解。也不存在连段、远程攻击之类的东西,就是连续拼反应,拼到一方倒下为止,这种战斗强度已经超过一般玩家的能力范畴了。 而面对的AI都是读指令怪,各种精防、当身、卡距离、偷轻攻击,甚至经常一击必杀。说实话光精防一点带来的“气”(攻击资源)的优势已经足以让AI碾压人类,再叠加上其他优势就根本没法打,战斗能不能过只看AI赏了多少脸。连养成系统在AI的压制下都形同虚设,我没看出来有个毛用。
Sendo bem sincero, esse jogo te prende e muito, poderia melhorar uma coisa e outra, ou receber atualizações, mas ele diverte, o que é o principal.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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