
Kao the Kangaroo: Mystery of the Volcano is a third installment of the epic Kao the Kangaroo 3D platformer series where the player takes control of a brave Kao, who embarks on a journey to save his homeland from an erupting volcano. Help him succeed!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 2 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Po prostu dobra gra, a z zainstalowanym modem Przebudzenie Wulkanu wchodzi na zupełnie nowy poziom! Polecam serdecznie!
So, we’re here, aren’t we? I sometimes start off with an introduction before I get into the thick-of-it, but I’m not going to do that this time because I was already braindead after finishing “Kao 3: Mystery of the Volcano.” Also, this review does say “Not Recommended,” but that does not mean I don’t want you playing it. Like I said in my review of “Kao 1,” I encourage you to play it for yourselves and come up with your own thoughts and conclusions. If you like “Kao 3” more than “Round 2,” then I also encourage you to keep playing. So, with that being said, let’s get started. Presentation So, I actually started a review on “Kao: Round 2” before starting this one. Why am I mentioning this? Well, to anyone who has ever played “Round 2,” you’d probably look at this game’s graphics and think that Kao’s animations and the environments look almost similar to its predecessor. However, instead of the previous running animation and the helmet and shoes with wings, Kao has a different running animation (which looks like he is jogging) and a paraglider, like what Sly Cooper has in “Sly’s 2, 3, and Thieves in Time.” Speaking of which, Kao is sporting a different look in this game, instead of the SNES Lil’ Mac-looking boxing attire he had in “Round 2.” To me, he looks like Indiana Jones with a fedora and brown jacket. Don’t you think so? Sorry, I’m just spouting nonsensical things about a cartoon kangaroo. Sorry for going on a tangent here, but I really need to talk about the variety of enemies. I was going to talk about the pelicans in “Pelican Village,” but I decided that it would be pointless to complain about it. However, I feel like “Round 2,” heck, even “Kao 1” had more enemy variety than “Kao 3.” I still despise those stupid penguins though. Anyway, while I wish to see more enemy variety, I can understand why the developers only settled with the volcano themed enemies. As for the music, I liked it. I’m not a music expert, but from my perspective, the music in “Kao 3” feels adventurous while also mysterious at the same time. What I mean by mysterious, I mean like you feel a sense of discovery as you explore the island and walk around “Pelican Village.” Also, this could be my ears playing tricks on me, but I also felt like the music changes depending on the time of day. While I like Kao’s original design from “Kao 1” more, I won’t deny that Kao’s design looks great here as well. By the way, I had to look at this game’s Steam page and Kao’s design looks the same; however, I noticed that his gloves are a different color from what I have seen while playing. Also, maybe it’s just me, but his jacket, hat, and pants look like different shades of colors. Maybe this was his beta design or a marketing mishap? Anyway, it’s not that big of a deal, just something I noticed. Presentation: 8/10 Gameplay So, if you have played “Round 2,” you’d probably notice that Kao has the same moveset from his predecessor game, except it’s a little bit different. This time, instead of boomerangs, you have sticks of dynamite. You also have a paraglider like in “Sly’s 2, 3, and 4” instead of the winged shoes and helmet. Once you start the game, you are first tasked with flying through a set of rings in an airplane. What is strange is that the airplane section does not come up again until the “Battle in the Sky” level. Don’t worry, we’ll get to it. After the airplane training section, we then get to play as Kao in “Pelican Village.” However, when I first started this game, I felt like this game was made primarily for keyboard controls while the gamepad controls might have been an afterthought. The reason I said this is because when I tried to move Kao diagonally like in most 3D platformers, including “Round 2,” Kao walks as if you are slightly tilting the control stick. I’m not joking, no matter how hard I tilt the control stick diagonally, Kao would just walk. Also, if you’re wondering if you can move the camera with the camera stick, nope. Instead, you have to use the zero left and right trigger buttons to move the camera left or right. While I’m glad I can control Kao and the camera, the fact that this control scheme is like this is cumbersome. Anyway, like I said, “Kao 3” plays like “Round 2” but with slight differences. Speaking of differences, instead of Kao having a health bar like in “Round 2,” Kao 3 brings the hearts back, technically. Why “technically?” Well, do you remember those hearts you see in “Kao 1” that increase the health bar that looks like a heart? Well, there is a different way you get health back. Whenever you defeat an enemy or break objects, you get these little red orbs, and if you get thirty, you receive a heart. If you already have thirty red orbs and get hit, you still have full health. So, I guess it’s almost like “Scooby-Doo Unmasked” except instead of 100 Scooby Snax you collect 30 red orbs. Speaking of orbs, there is also another collectible called “The Brownies of the Wood.” There are 1000 of these things much like 1000 lums in “Rayman 2: The Great Escape.” Look, I know a lot of people have drawn comparisons between Kao and Rayman and I too am guilty of this by comparing “Kao 1” to “Crash Bandicoot.” However, if Nitro Rad is drawing those comparisons, then why shouldn’t I? Anyway, you might be wondering what the green orbs even do. Well, despite me playing this game twice, I still have no idea. I had to look at a walkthrough on YouTube and some screenshots I took while playing and apparently they are used to help you use the elemental artifacts: Earth, Wind, Water, and Fire. Funny, the four elements kind of remind me of Avatar: The Last Airbender. You don’t need to collect all of them to beat the game, but you will need a certain amount of green orbs to get the artifacts and enter the volcano. By the way, do you know what crappy level design element they brought back? A maze section in the Lava Well Level. While brief, I despised the way they brought it back because you HAVE to choose the right path to escape. Otherwise, you WILL take damage and die. Guess what is also back. Vehicle sections! Now I need to go on a tangent here. I hated these sections in “Kao 1,” still hate it in Kao 3. I tolerated the boat section, but I did not like “Battle in the Sky” because it lasts for like 6 mins. and 15 secs. the first time you play it. Don’t worry, I’m going to tear into this level very soon. What really pissed me off, however, was the stupid virtual racing level that you HAVE to do to get the stupid paraglider. Gadget, your friend, Ace, is in danger, what does virtual racing have to do with paragliding?! Thankfully, I got these levels done but it was still super frustrating. You want to talk about super frustrating? During my second time playing this game, I encountered a glitch where I got stuck inside one of the pillars that I was supposed to push and use as platforms. Thankfully, I reloaded my save so that I could continue the game. However, “Battle in the Sky” is where I broke. After 100%-ing the game, I accidently entered it a second time and as far as I know, there was no way for me to exit this level. What’s worse is that I forgot to save my second save file after the final level, meaning I was stuck in that level. Thank goodness I still have my first save file. Gameplay: 5/10 Performance Performance was fine. Performance: 10/10 Final Verdict I have said it in my “Kao 1” review, and I will say it again. I do NOT hate Tate Multimedia. I personally think they have amazing and talented developers. However, as you can see in this review, I did not like this game. Well, now that I am done with this game, let’s see what “Round 2” has in store after I finish it the fourth time. Again, even though this review is “Not Recommended,” that does not mean I don’t want you playing it. If you like “Kao 3,” I encourage you to keep playing it. Verdict: 23/30
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Polish
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this games awful. the controls are terrible. the enemies are too numerous and not fun to kill. and its just overly painful expeernce this game feels like a beta it nice for once but if you honestly want it as a good game sorry but no. thankfully the publishers...or devs eventually made a better game
Чуть более современная для своей же проходимости игра, в эту уже можно играть. Сеттинг такой же классный и приятный глазу, а еще есть Мадагаскар...игра в смысле.
[PL] Grałem w tą cześć najwięcej w dzieciństwie, chociaż głównie dlatego, że nie mogłem przejść wirtualnego wyścigu. Wspomnę o nim później. Nie będę ukrywał, mimo że mam dużo nostalgicznych wspomnień o „Tajemnicy wulkanu”, to muszę powiedzieć, że gra jest gorsza od dwójki, ale dalej lepsza od jedynki. Graficznie wydaje mi się, że prezentuje się trochę gorzej od dwójki. Może mi się tylko wydaje, ale tekstury wydają się gorsze i nawet niektóre modele. Chociaż nie jest aż tak źle, dalej pomaga stylizacja gry. Muzyka i dźwięki. Dla mnie, nostalgiczne, ale tak to dobre, ale nic specjalnego. Chociaż podkład głosowy, moim zdaniem, jest lepszy niż w dwójce. Przynajmniej jak na standardy gier dla dzieci. Dobrze się steruje Kao, chociaż po zmianie ustawień sterowania klawiaturą. Domyślne nie były dla mnie wygodne. Próbowałem grać kontrolerem, ale problem z nimi, jaki miał „Kangurek Kao: Runda 2”, jest jeszcze gorszy w tej grze. Fabuła gry, jak zawsze, prosta. Nic specjalnego. Gra ma bugi, chociaż nie zauważyłem ich tak dużo, jak implikują niektóre inne recenzje tutaj. Głównie zauważyłem, że ciosy pięścią nie trafiały czasami w te małe, czworonożne potwory. Chociaż i tak zacząłem je zabijać tylko przy pomocy toczenia się. Również system blokowania widzenia na wrogu, czasami nie działa, a rzadziej, nie blokuje się poprawnie. Jest jeszcze bug, przed którym muszę przestrzec. Będzie misja z samolotem, w późniejszej fazie gry. Idź prosto do samolotu, nie rozmawiaj z pelikanem, blisko niego. Rozmowa, przynajmniej dla mnie, się blokowała i nie mogłem z niej wyjść. Reszta to bardzo małe bugi, które nie przeszkadzały w rozgrywce. Mini gry, które w tej grze są potrzebne by przejść fabułę, nie są takie złe, oprócz wirtualnego wyścigu. Nie męczyłem się z nim, jak za dziecka. Przeszedłem go za trzecim razem, ale nie jest to aż tak dobra mini gra. W porównaniu z resztą, wyścig jest za trudny, zwłaszcza dla dziecka. Tunel jest bardzo wąski, przez co można bardzo łatwo wpaść na przeszkody, zwłaszcza przy dużej prędkości. Im większa prędkość, tym pojazd staje się trudniejszy do kontroli, tylko dodając do trudności. Przeciwnicy ignorują przeszkody, po prostu przez nie przejeżdżając. W przypadku zderzenia z przeciwnikiem, nieważne w jaki sposób, tylko gracz ponosi za to karę, w postaci znacznego spowolnienia, przeciwnik jedzie dalej, jakby nigdy nic. I to wszystko jest jeszcze gorsze, jeżeli dobrze zauważyłem, że nasz pojazd, ma trochę większy hit box, niż model. Ale ten wyścig to tylko jedyny trudny moment w tej grze. Reszta gry jest bardzo łatwa i dużo krótsza niż „Kangurek Kao: Runda 2”. Mogę polecić tą grę, Tylko trzeba mieć cierpliwość do wirtualnego wyścigu. --------------------------------------------------------------------------------- [EN] I played this game the most, out of other Kao games, in my childhood. Although mainly because I was stuck on the virtual race. I'll mention more about it later. I will not lie, even though I have many nostalgic memories, about "Mystery of the Volcano". I must say, that it's worse than "Round 2", but still better, than the first game. I may just be imagining it, but the graphics here were looking a bit worse, than in the second game. I feel like textures' quality and some models are worse. Although it still does not look that bad, thanks to it's style. Music and sounds are nostalgic to me, and good, but nothing special. Although voice acting, in my opinion, is better, than in the second game. At least in the standards of games for kids. Controls are good, although for me, after changing keyboard controls layout. The default one was not comfortable for me. I tried to play with a controller, but the problem, that the second game had, is even worse here. Story is, as always, simple. Nothing special. Game does have bugs. Although I didn't notice as many, as some other reviewers here, are implying. I mainly noticed punches not connecting with those small, 4-legged monsters. But I quickly started to just kill them by rolling anyway. Locking onto an enemy sometimes did not work at all, and rarely, wasn't locking on properly. There is also one bug, that I need to warn you against. There will be a mission with a plane, in later part of the game. Go straight to the plane then. Do not talk with the pelican. Because at least for me, the conversation was always like freezing, at the end, and I could not exit it. The rest of bugs were very small and did not hinder my gameplay. Minigames, that are required here, to progress the story, are not so bad. Except for the virtual race. I did not spent as much time on it, as I did in childhood. I finished it on third try. But it is not a good mini game. In comparison with the rest, it is too hard, especially for a child. The tunnel is very narrow, because of what, you could easily hit obstacles, especially on high speed. The faster the vehicle is, the harder it is to control. Making the race even harder. Opponents are just ignoring the obstacles, driving through them, like it's nothing. If you crash with the opponent, no matter in what way. Only you will get punished with a slow down. The opponent will just drive like nothing happened. And all of that is even worse, if I noticed well, that our vehicle has a bit bigger hit box, than model. But the virtual race is the only challenging moment, in this game. The rest of it is very easy and much shorter, than "Kao the Kangaroo: Round 2". I can recommend this game. But you'll need some patience for that virtual race.
Ho giocato in passato a Kao 2, e recentemente a Kao 4, quello del 2022, poiché uscito gratuitamente con il Playstation Plus. Il platino di tale gioco (che consiglio) mi ha fatto venire voglia di giocare i giochi precedenti che avevo skippato. Kao 3 risulta uno dei peggiori porting per pc che io abbia mai giocato (il che è assurdo, essendo uscito unicamente per pc). Le traduzioni inesistenti, e il gioco che si apre spesso e volentieri in una finestra superiore alla dimensione dello schermo, e in nessun modo sistemabile, hanno reso l'esperienza piuttosto negativa. Sui comandi preferisco non concentrarmi per evitare di dilungarmi troppo. Presto giocherò Kao 1, sperando sia un bel gioco come lo descrivono. P.s. mettete Kelvin Penguin su steam.
its fun
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Poziomy otwarte są super,fajny hub i dubbing(pozdrowienia dla Lotka) ale za krótka gra i ten port ma ma ma parę błędów 8/10 najgorsza z trylogi ale klasa
The game of childhood.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $20.3K | 448 | 74% | $1.99 | |
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| $2.7M | 5K | 98% | $24.99 | |
| $236.5K | 410 | 85% | $29.99 |
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| $12.3K | 115 | 80% | $4.99 |