
Dragged into her own mind, a fashion obsessed high-schooler must escape a twisted version of her rural hometown. She explores empty streets and abandoned buildings as a mysterious light in the distant forest watches over her. A horror game about perfectionism.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $490.7K | 1.3K | 75% | $24.99 | |
| approximately $269.6K | 504 | 51% | $24.99 | |
| approximately $196K | 501 | 86% | $14.99 | |
| approximately $61.3K | 314 | 85% | $12.99 | |
| approximately $50.5K | 116 | 76% | $29.99 | |
| approximately $5.6K | 24 | 92% | $8.99 |