
In an isolated lab beneath the earth, a childhood friend is resurrected. Amidst sealed walls, a spree of killings unfolds. In a godless abyss, parallel worlds entwine like a maze. Where does one find the path to the sole universe of bliss?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 391reviews | 89% | — | $25.7K |
| $2.39−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
4時間ほどで全実績解除できました。 よくある平行世界や予知(死に戻り)をテーマにしたノベルゲームです。 序盤の物語の拡げ方が良過ぎたので終盤が意外とサクッと終わってしまったのには少し残念でした。 もう少し各キャラクターを深掘りしたら最高の作品だったと思います。 所々ボイスが音割れしてたりSEが安っぽい部分はありますが全体としては良い作品だと思います。
[h1] “拼好游”融梗大集合——《神无迷宫》游戏评论 [/h1] 3分,一部包装甚好的“拼好游”融梗大集合。相比几年前的《距离男主自杀还剩七天》,本作肉眼可见的在制作上豪华不少,作为一家刻板印象中的小成本短篇游戏制作商,本作制作上花费的心思与透露的营销策略引人注目。 一是全程全员日语配音,虽然体量不大,配音水平中等,但制作上有板有眼,而这也正是本作在日本市场收获一半销量的重要原因。 二是打了折扣的精美CG特效,在背景方面更注重写实风格,贴合现实场景原貌,提升游戏体验感;而说它是“打了折扣”,则在于本作在兼顾艺术与省钱方面采用了透明纸片人的方式绘制所有人物,既是借鉴《恐怖惊魂夜》,又能回应主题体现人物的不稳定“量子态”,而劣势自然是在整个CG画面的完成度和美感方面要降低档次。 三是区别于通常的横版解谜游戏和纯2D文字小说游戏画面,本作已植入空间运镜,各种俯拍、仰拍、跟拍、远中近境切换都能见到,丰富了游戏的画面表现力,将游戏从纯图文小说变成电影式动画演绎,以上都是本作相较前作在技术力和制作理念上的巨大进步。 此外游戏系统方面采用了剧情分枝树的方式,对于一部依靠选项作为主要游戏性来源的悬疑解谜游戏,这也是值得称赞的地方,虽然这个系统基本就是照搬《人狼村之谜》。 说完本作优点与进步,再说本作的问题,本作是在技术力进步下包裹的缝合怪,在本作中你可以看出“游山游海”,我玩的游戏不算多,我能见到的记得住的融梗包括平行世界相互影响与穿越、多嫌犯设置与叙事诡计是《极限脱出》,小酒井宇宙抑制力幻视FGO,地底研究所被水包围爆破借鉴Ever17等等,制作组的态度更是毫不介意你看出他的融梗与擦边,仿佛让玩家在游戏中找既视感正是本作想要提供的体验。 但本作的核心缺陷仍然是制作组一脉相承的老一套——玩了再多经典游戏也讲不好一个逻辑自洽的悬疑故事,还试图通过杂糅无数量子力学的概念把游戏格调拔高,实则沦落为概念名词的堆砌,犯了跟《素晴日》一样的堆理论的病(我说你家到底多爱《素晴日》,好的坏的都要借鉴)。本作并非仅仅是烂尾的问题,事实上本作意图讲述一个高位视角的故事,然而在核心矛盾设置方面就出了问题,本作主角摧毁研究所的理由是阻止研究所毁灭宇宙,然而研究所研究内容还不是能量爆炸之类的毁灭性课题,我只想代宇宙说一句“老子存在于世亿万年,你个人类才存在几天,你搞个巴掌大的实验室还想摧毁宇宙,建议别搞研究直接做梦,莫挨老子”。但凡这个核心动机立不起来,之后主角所有的行动都形同儿戏了。我只能说高位视角看似是个逼格很高的东西,但写好却不容易。融梗套壳借鉴别人的亮点却无法内化为自己故事的完善逻辑,终究只能夭折不可能长成大树。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
前面铺设的氛围还是挺喜欢的 幽闭的多重密室接连惨死 但玩到后面遇事不决量子力学的时候释然了 胸口憋着一股气不知道该往哪撒 抓耳挠腮半天 还是给好评吧 这样的国产游戏还是太少了
途中、サイエンスな部分で蛇足を感じるけどちゃんと落とせたと思ってる
还行,很不错的悬疑题材,标准的开头,只可惜每条线结束的太快了,总觉得内容可以更丰富一点
还行,很不错的悬疑题材,标准的开头,只可惜每条线结束的太快了,总觉得内容可以更丰富一点
I guess life is strange, right?
怀念过去不想长大,但时光却无法倒流
かまいたちの夜を思い出される、良い作品でした。
有卡 有中文 有成就
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.7K | 203 | 83% | $5.99 | |
| $25.7K | 127 | 94% | $9.99 | |
| $25.7K | 159 | 95% | $4.99 | |
| $25.7K | 77 | 79% | $19.99 | |
| $25.7K | 271 | 79% | $4.99 | |
| $25.7K | 268 | 44% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42.4K | 437 | 79% | $8.00 | |
| — | 0 | — | — | |
| $19K |
| 125 |
| 88% |
| $8.99 |
| $2.2K | 30 | 80% | $3.99 |
| $309 | 3 | 100% | $5.00 |
| $136 | 4 | 50% | $0.99 |