
Join honorable thief Ebizo on the streets of Mikado, and put your thieving skills to the test! Will you walk the path of honor for the sake of family? The choice is yours to make.
Modeled estimate, not a reported figure. How we estimate →
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Traditional Chinese*languages with full audio support
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 87reviews | 85% | — | $61.4K |
| $39.99 | 51ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]意外とモッサリアクション[/h1] 侍道とかの続編出してもらいたいから高評価にしたいけど無理だった。 移動速度がモッサリしていて楽しくない。 依頼を受ける場所とアイテムを換金する場所も遠い。 アクションもモッサリでぎこちない。 紹介動画のようにスラスラとアイテム回収するのにはレベルを上げる必要があり、それまでは何回も攻撃する必要がある。 全体的に「これは続編でなくてもしょうがなかったかな」と思う出来です。 ストーリーはいつもの感じで凄くいい。勿体ない。
i love old games, and games that dare to be different. maybe there is something great here. but it feels unfinished, like this was something they thought of and started making it, and then decided to pivot / make something else. and left like 1 person to finish the job. but who knows, maybe its just that starting area that feels like that, maybe that was added post completion and the rest of the game is great. maybe one day i will try it agian, probably after i have burned through all the other old games i have missed. 07
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $39.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
古いって点を加味してもやってていらいらするところが多い
Silent hands take all Honor walks the hidden path Kindness pays the debt
好玩!~~~~向全成就出发!
這是一個為了拯救女兒而重操竊盜舊業然後捲入大陰謀的故事。 劇情簡單不難理解,也沒有很複雜的東西,另有幾個不同結局,沒意外的話應該 10 小時左右就能一周目。 不過這不是什麼潛行類遊戲,遊戲機制倒比較鼓勵玩家透過道具或匿蹤等手段快速竊取獵物,常常有老子貼在你臉前轉圈但你看不到我的場面。藉由發動隱並快速搜刮周圍贓物,遊戲也會用更多的精湛點數作為獎勵。 而且,AI 不會拉紙門,只會一直原地奔跑,笨到恰到好處。 但畢竟是 2006 當時的遊戲,進度推進步調會比較慢,而且有些東西還是要靠自己去挖掘,忍受不了的人也可以嘗試使用一些小工具來減輕農贓物的作業感。 價位方面,其實我總覺得以現今來看,這遊戲的體量來說新台幣 500 元這價位很合適,但我相信以移植的工程量來說 949 元也不算貴(大約是 2006 年的首發價)。 至少用滑鼠遊玩不會太難受,雖然像極了用滑鼠在模擬手柄搖桿,但還是有做出一定程度上的適配。
老游戏了,说是当小偷,实际当强盗。 作业感很严重,剧情更是很白开水。 不走野路子去接差事赚钱,我就不明白为啥不能一次接多个。 不是指定物品,其他破烂根本就不值钱。 慎重购买吧,个人真的不推荐玩这个去考古。
A weird game where you run up to the opponent and break dance in front of their face to perform a suteki stealth, then suteki steal everything around to gain suteki points. Then you spend those suteki points to learn additional suteki moves. It deserves a suteki remake.
相比秋叶原两作全收集的非人类难度,这作的赃物全收集要容易的多,整体体验下来除了地图比较少中后期偷窃套路重复之外,还是接近天诛和忍道的高度的
但凡给侍道3和4plus版的内容和中文端上来制作组也不会像现在这样半死不活你说是不是啊?@ ACQUIRE Corp
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Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — |
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