
Paper Train Traffic is here to test your mind and reflexes with increasingly complex challenges. From single railroads to multi railway nodes, your task is to supervise the ongoing train traffic of many different locations around the World.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Jogo simples com gráficos bonitinhos desenhado a mão, a jogabilidade lembra um pouco Train Valley porém aqui nós temos 300 fases, eu achei isso um absurdo em quantidade. Tenho certeza que vou gastar muitas horas nesse jogo.
Um game simples de puzzles. Temática de trens, nele consiste em levar todos trens a estação em segurança. Com isso girando e trocando trilhos para não acontecer acidentes. É bastante simples e para pessoas que gostam do gênero de puzzles
Спустя 300 уровней и тысячи матных слов, я наконец могу с уверенностью устраиваться диспетчером сапсанов. Хоть где-то помогла книга Бахтиярова "Деконцентрация". Сюжетные локации никак не связаны с наполнением миссий, хотя что говорить,тут же имперские крейсеры из Звездных войн. Просто набор случайных заданий,которые могли быть в любом порядке. Так не должно быть. А многие уровни попадаются несбалансированными: либо времени и без бустов слишком много,либо даже с бустом критически его не хватает. А также грустно,что существуют уровни,которые с какой-то процентной вероятностью не проходимы и это можно доказать,так что приходится ждать хорошей генерации. А также жаль нету ачивки в 900 звезд, я зря старался что ли? Ну получается,зря.
This is a charming and challenging puzzle game. The hand-drawn illustrations of the trains, tracks, signals and environment is really striking. That being said, it can get pretty frustrating in later levels of the game where it feels like the random spawn timing and the random length of the trains don't take care to determine if they will create an unwinnable situation. Even if you've done everything perfectly, sometimes the only way to win is to restart and repeat until nothing collides. That's the only caveat, but otherwise, get this game!
Super nice game!!! Here a list of PROs & CONs: + good learning curve + easy to learn, hard to master + great, versatile levels + achievable Steam achievements + easy controls (SPACE -> speed up, R -> restart) + simple but nice graphics with fun eastereggs - some levels are really really frustrating
蛮有意思的的,满星星强迫玩家可能会血压高(*^_^*) 多撞几次可背板,小游戏可玩性欠佳
I like the art style a lot. Also the game mechanics are simple yet brilliant
Paper Train: Traffic is a mobile app that's been dumped on Steam as a cheap, lazy cash grab. It's a simple top down 2D "routing" game where you control trains on tracks, make sure there's no collisions, and get the trains off the screen before the time runs out. You can stop, start, and switch tracks, making the game a clicker/action puzzle game more than anything else. The game uses a hand-drawn ballpoint pen style. The artwork is really good for what it is, so the artist was talented, but the gameplay doesn't keep up. As a mobile app, it's too simplistic for Steam. Once more we see greedy mobile devs gouging PC gamers. This costs 50% more on Steam than it does on the mobile app stores. Unacceptable insult to PC gamers.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Ucuz tren oyunu diye atladığım verdiğim 3 kuruşa üzülmeme sebep olacak kadar kötü. İçinde tren var ama oyun fln yok bence. NoKia 3310 daki yılan oyununun trenlisi. Ucuz değil bedava olsa almayın derim.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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