
Ao & Hinori were both childhood sweethearts & accidentally went to a strange world called Kakuriyo Village. Because of her boyish appearance, the villagers mistakenly thought Hinori was a boy... Can they successfully hide Hinori's genders and escape from the village!?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h3]마음속 깊은 곳에서 우러나오는 진심암컷 선언이 일품인 능욕계 야겜[/h3] 게임의 중반부까지는 각종 이상성욕과 금기를 자유롭게 넘나들며 플레이어의 뇌를 휘젓다가, 후반부에서 강렬한 클라이막스로 정신을 못차리게 만드네요. 플레이어 취향에 따라 꽤나 호불호 갈릴만한 작품이지만, [b]인외물, 수간, 인간사이의 온갖 이상성욕에 대해 오픈마인드이신 분들은 꽤 재미있게 즐기실 수 있을 갓겜입니다.[/b] [b]특장점[/b]: - 인외물(촉수, 통통한 애벌레 및 거대한 인간형 괴물이 등장하며, 절지류 없음), 수간(개과 짐승), [b]BDSM[/b], 근친, [strike]소x성애[/strike], NTR 등등 - 스캇, 절단 및 유혈 없음(BDSM 플레이로 인한 상처 정도는 있음) - 게임 목표 자체가 여주인공을 다른 놈에게 뺏기지 않아야한다는 거라(실수하면 배드엔딩) 'NTR 방지 옵션'이 있으나, 이거 켜고 겜할거면 이 게임을 왜 함... 순애충 out... - 맛깔나는 성우연기, 특히 후지무라 리오(藤村莉央)와 미코시바 이즈미(御子柴泉)의 오호고에와 공포/쾌락에 절여져 질질 흘리는 신음소리가 정말 맛도리 - 일러스트 퀄리티가 대체로 준수하며, 특히 중요한 엔딩파트에서 힘줘서 그린 그림들이 정말 훌륭함 - 게임의 난이도는 극도로 쉬운 축에 속하나 순애 루트는 많이 심심하며 보상이 적으니, [spoiler]애정지수 키우겠다고 일편단심 하지 말고 이벤트 볼거 다 보면서 노멀엔딩 본다음 회상방 가서 트루엔딩 보는게 나음. 트루엔딩 별거 없음.[/spoiler] [b]단점[/b]: - 열몇명의 여성 캐릭터를 네 명의 성우가 커버하다보니 톤이 다소 중복되는 느낌은 있지만 그건 그래도 봐줄만 한데, 일러스트의 경우 열일곱 명이 그려서 그런지, 총감독 지휘 하에 어느정도 일관되게 나온 것으로 보이나 몇몇 씬에선 인체 비례가 어색한 경우들이 있음. [strike]근데 원근법 잘못 써서 허벅지 엉덩이 더욱 크게 부각된 장면들은 오히려 좋았음...♡[/strike] - 여성인권이 가축만도 못한 세계에서 여주인공을 남자인척 숨기고 1년을 보내야 하는게 주 목표라, 게임의 주된 컨텐츠는 '이세계 마을에서 주민들이 벌이는, 온갖 이상성욕과 금기를 넘나드는 변태x스 [u]관람하기[/u]'가 됨. 각 주민들 나름대로 페티쉬가 있고 그것들을 깊이있게 탐구하는지라 전혀 심심하지 않았고 때때로 취향에 맞는 것들은 즐길 수 있었으나, 여주인공을 집중적으로 능욕하고 개발하기보다는 [b]여러 인간군상의 다양한 페티쉬를 두루두루 톺아보는 수준이라[/b] 다소 김빠지는 측면이 있음. 물론 배드엔딩에선 여주인공을 십여 분에 걸쳐 확실하게 지옥까지 떨어뜨리니까 그런 목마름은 어느정도 해소 가능. - 일본어 문장을 번역기에 넣고 돌린듯한 영어 문장들이 살짝 거슬릴 수 있음. 충분히 뜻은 전해지는데 번역기 티가 날 뿐임. - 그리고... 조금 위험한게, [strike]몇몇 여성 캐릭터들의 나이가 한 자릿수는 아니지만 겨우 면한 수준이라[/strike]... 이 개발사의 전작 Araka를 재미있게 즐기셨다면 이 게임도 가볍게 즐기실 수 있을거 같구요, 이 게임을 재밌게 즐기셨다면 Araka도 반드시 즐겨보시길 바랍니다. 반면, 인외물/수간/BDSM 등 위에서 언급한 장르에 거부감 있으신 분들은 피하시는게 좋겠습니다. 비빔밥 먹는데 무생채 콩나물 계란 고추장 빼면 먹을게 없거든요? ... 그리고 영어자막 독해가 어렵진 않은 레벨입니다만 대사 분량이 꽤 많으니 주의하세요.
Developed by I'm moralist and published by BokiBoki Games and BokiBoki Game, Kakuriyo Village: Moratorium of Adolescence is a story-rich adventure that blends visual novel storytelling with exploration and light RPG elements to create an emotionally engaging supernatural mystery. Rather than emphasizing fast-paced action or complex gameplay systems, the experience is built around character interactions, narrative choices, and uncovering the secrets of an isolated village suspended between reality and folklore. Its central premise immediately captures attention, placing childhood friends Ao and Hinori in an unfamiliar world where a misunderstanding about Hinori's identity becomes essential to their survival. This unusual setup provides the foundation for a narrative filled with suspense, emotional conflict, and unexpected twists. The game's greatest strength lies in its carefully developed narrative. What begins as a search for a way home gradually evolves into a thoughtful exploration of friendship, love, identity, and the difficult transition from adolescence to adulthood. The mysterious village is more than just a backdrop; it is a living setting with traditions, hidden rules, and unsettling customs that slowly reveal themselves as players interact with its residents. Every new discovery adds another layer to the mystery, encouraging players to question the motives of those around them while becoming increasingly invested in the fate of the protagonists. The emotional bond between Ao and Hinori remains the heart of the story, giving weight to every major decision and dramatic revelation. Although the game is primarily narrative-driven, exploration plays a meaningful role throughout the adventure. Players are free to investigate various areas of the village, meet unique characters, gather information, and uncover hidden events that deepen the overall story. Conversations are more than simple exposition, often providing clues that influence later developments or reveal additional details about the village's supernatural nature. Multiple endings further enhance replay value by allowing different choices to shape the conclusion, rewarding players who wish to experience every possible outcome and better understand the world's mysteries. The visual presentation effectively supports the game's atmosphere. Pixel-art environments create a nostalgic charm while detailed character portraits and event illustrations deliver emotional impact during key scenes. The contrast between the village's peaceful appearance and the darker truths hidden beneath its surface creates a lingering sense of unease that grows stronger as the narrative unfolds. Complementing the visuals is a soundtrack filled with gentle, melancholic melodies that reinforce both the emotional moments and the eerie supernatural setting. Together, the artwork and music establish a memorable atmosphere that remains consistent from beginning to end. The mature themes are another defining aspect of the experience. The story contains explicit content, nudity, and adult situations that are integrated into the world and its traditions rather than existing solely for fan service. These elements contribute to the darker tone and emphasize the restrictive customs governing the village, though they may not appeal to every player. Those looking for a conventional romance may find some scenes uncomfortable, while players interested in mature psychological storytelling are more likely to appreciate how these moments reinforce the game's themes of control, identity, and personal sacrifice. Gameplay mechanics remain intentionally straightforward, placing the spotlight on storytelling instead of mechanical complexity. There are no demanding combat systems or intricate progression mechanics to master, making the experience accessible to players who enjoy reading and exploration. While the pacing occasionally slows during dialogue-heavy sections, these quieter moments allow relationships, world-building, and emotional themes to develop naturally. Patience is rewarded with satisfying character growth and a steadily escalating mystery that culminates in meaningful conclusions shaped by player decisions. Kakuriyo Village: Moratorium of Adolescence succeeds because it commits fully to its narrative ambitions. It combines romance, fantasy, mystery, and psychological drama into a cohesive experience that explores the uncertainty of growing up while wrapping its themes inside a compelling supernatural tale. Its memorable setting, engaging cast, atmospheric presentation, and branching story paths help distinguish it from many traditional visual novels. Although its slower pace and mature content limit its audience, those willing to embrace its storytelling approach will discover a rewarding and emotionally resonant adventure. Rating: 7/10
純愛線好看 非純愛線也很好看 但是來到這種村莊,本來應該期待跟其他村民大搞特搞 結果只能抱女主
『味道改變了。』 『是那個夏天的味道。』 4.9/5 一開始沒打到補釘還在想說這遊戲看起來可以很屌,但奇怪就不屌 後來知道要打補釘一打下去哇靠這遊戲甚麼都有 認真甚麼都有,超屌 男女主角互動以外的瑟瑟要素主要在接觸一對又一對的外來者村民,這種旁觀者視角的表現方式也更給予了「融入村子生活」的帶入感 同時女主角在這個異常村落中的感情鋪成非常優秀,尤其隱藏身分終於熬到最後一天時奇諾里的情感爆發堪稱一絕 接著無論選擇離開還是留下的後續劇情都有不同風格的優秀之處 「村子的氣味是異常的氣味,但那異常的氣味卻正證明了從那個夏天開始與你共度的一年」 這遊戲硬要挑骨頭的話 首先種夫劇情完全跟正常遊玩的內容沒有影響,所以當玩家意識到種夫線被推進的時候就會對平常奇諾里青澀的反應有違和感 不過這點實在是難以避免了,畢竟種夫線本身的設計架構是任何時候都可以觸發,很難跟其他劇情有線性影響 而且種夫線的表現不是直接端到玩家面前讓玩家猶豫到底要不要碰這個NTR路線,而是透過一開始稍微可疑的小劇情讓玩家在某個階段突然意識到種夫線被推進了,這種被矇在鼓裡的表現方式以NTR劇情來說我認為非常高明(當然喜不喜歡是另一回事了) 真的要說問題的話就是從笨蛋提示中心出來之後不小心又選了降低曝光值,於是種夫線進度又+1,啊靠北我還以為這個存檔可以當作種夫永遠消失了欸... 再來永遠後回頭補漏掉的劇情時,想說跳到永遠前時順便把種夫線清一清,結果12/12離家轉場的部分卡住動不了了,好不容易花時間就快要完全清空種夫進度了結果清不掉,這種夫是要跟我一輩子了嗎... 回到這遊戲稍微可惜的部分上,雖然有幾個村民路人可供男主角互動,但絕大多數的路人都只能聽他們講騷話不能下手這部分稍微可惜,但這也是製作成本的問題了 還有像是曝光結局時幽的同住要素就只限定在那個時候了,那個,奇里諾啊,就讓幽跟我們住一起你同意嗎,可以的話伊代那跟津鹿乃也一起...伊代那喜歡被趕出去就是了...
喜歡
主線故事的劇情性相當高,就算當作一部小說讀也行。 除此之外,場景的表現給人相當細膩用心的感覺。 而且不只主角和女主角,連配角,甚至幾乎可說是路人角色的場景也都有配音。
吊爆了,游戏随着四季推进,每一段季节都有特定事件会发生,npc的对话也会对四季变化特地做改动,无论是纯爱还是被隐奸的感觉都很棒,实用度也很高,不得不提笔记设定很带感,一步步进入NTR路线的冲击感很强
帶入感很好 氛圍很棒BGM很好聽 主要還是看NPC交流 上次期末考玩到半夜也值得 還好可以把NTR關掉不然這家之前出的遊戲都吃不太下去
[h1]神秘的男尊女卑村落,绝对要保守的秘密[/h1] 亚雄与奇诺理从小一起长大,不过回忆逐渐留在过去,自从亚雄离开故乡读书,二人便没什么见面的机会。这场令人烦躁的亲戚聚会让他们再次见面,二人偷跑出去玩,却意外的,来到了一个荒唐神秘的村子…… 《淫习的幽世村:绝对不能曝光女性身份的时间》是一款含有成人内容的角色扮演游戏。在游戏中,你将操控角色在地图中进行探索,在游戏中进行各项数值管理,让故事走向你想要的结局。 [h1]荒唐无比的村子[/h1] 二人被邀请进这个村子休息,村民们热情的为他们准备了宴席,但宴席上,居然将一名貌美的年轻女性关在笼子里被大狗侵犯作为表演。原来这个荒唐的村子——幽世村世世代代男尊女卑,女人不过是男人享乐的玩物罢了。好在奇诺理假小子的形象被当做了男人,不然可就完了!为了逃离村子,你们不得不开始收集“大人值”,开始这场步步惊心的冒险之旅。 游戏玩法便是剧情向的角色扮演游戏。玩家将操控角色在地图中自由探索,与NPC对话交流获得大人值,并同时管理各项其他的数值避免走进其他的结局。(自然是为了避免进入我讨厌的ntr剧情,好在游戏贴心的为我们纯爱党准备了自动规避NTR的按键,太贴心了)。本作拥有多条剧情线路,多个结局,剧情也非常的独特,引人入胜,整体流程还是非常丰富的,虽然有ntr题材,但真的是纯爱党的狂欢(怎么有种刀尖舔血,但是又走向好结局的刺激感?) [h1]成人内容上[/h1] 作为一款以成人内容为卖点的游戏,游戏的成人内容如果不走NTR线路,多数都是男女主的,也有一些村民之间的重口味内容。整体来说,CG均为静态CG,数量足够丰富,内容也足够精致,并且有不错的配音。 [h1]总结[/h1] 总的来说,本作是一款内容丰富,质量精致,剧情设计有趣独特,玩法轻松传统的角色扮演游戏。如果你对本作的题材玩法感兴趣,本作还是非常值得入手尝试的。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
พล็อตเรื่องหมู่บ้านลับแลที่จะทำเรื่องอย่างว่าอะไรก็ได้ ใช้เป็นพล็อตที่อำนวยความสะดวกที่ให้Artistแต่ละคนจะใส่อะไรมาก็ได้ตามใจชอบ เนื้อหลักๆของเกมเกือบทั้งหมดก็คือไปสาระแนเพื่อนบ้านว่ามีพล็อตHentaiแบบไหนให้ดู พ่อแม่พี่น้องเพื่อนชายหญิงศิษย์ครู พร้อมกับเฟติซหลายหลาย ตัวตนและเป้าหมายจริงๆของเกมนี้คือAnthology จุดรวมตัวรวมArtistหลายๆคนที่มาอัดกันอยู่ในเกมนี่ เล่นเพื่อดูผลงานDoujin, CGหรือพล็อตHentaiต่างๆต่างหาก ประเด็นหลักของการปกปิดความลับไม่ให้Hinoriถูกจับได้ว่าเป็นผู้หญิงก็ไม่ได้เป็นภาระที่ผู้เล่นต้องแบกรับ แทบไม่ต้องใส่ใจกับประเด็นนี้ในระหว่างเล่นเลยสักนิดเดียว เทียบกับHunting LabyrinthและAraka I'm moralistทำเกมนี้มาใจดีมากๆราวกับฟ้ากับเหว มีสอนบอกละเอียดหมดทุกอย่าง การเล่นก็ไม่มีความกดดันอะไรทั้งนั้น เรื่องความลับแตกก็มีให้รีเซ็ตเป็น0ได้เรื่อยๆ ถ้าอยากจะความลับแตกก็ต้องเล่นจงใจให้แตกไปเองเลย ตอนเข้าอีเวนต์ไปยุ่งเรื่องของชาวบ้านก็มีส่วนน้อยมากที่เกี่ยวข้องหรือส่งผลต่อความลับ น่าผิดหวัง อย่างตอนArakaที่ถึงแม้จะเป็นเกมที่บ้าบอคอแตก ทำลายโสตประสาทแต่มันก็มีความเจ๋งและเอกลักษณ์ของมัน ส่วนเรื่องArtistก็ยืมมือมาพอประมาณไม่เยอะ แต่Kakuriyoมันก็แค่Nukige Anthology ออกแบบเนื้อหาเปิดกว้างเพื่อให้Artistหลากหลายคนมาร่วมงานได้ ราวกับงานร่วมญาติโกโหติกา และคนเล่นก็เลือกชมแต่ละอันเอา แค่นั่นแหละสำหรับเกมนี้ ส่วนเรื่องการแปลก็มึนๆ เลยไปเอาตัวอื่นในบอร์ดต่างชาติมาเล่นแทน ไม่ได้ดีมากแต่ก็พอเล่นได้มากกว่าหน่อย Rating: ★★
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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