
An Open world Action adventure combining exploration with puzzles and dynamic combat. Go on a journey across a sprawling continent as Kaku, a boy tasked to restore balance to the land. Brave the four elemental regions with the help of Piggy, his powerful companion and conquer their lords.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty fun game so far. The story is cute and silly, and the design elements are vibrant and fresh. It kind of makes me nostalgic for PlayStation games like "Daxter" and "Ratchet & Clank". My biggest gripe about the game is the fact that the "interact" command is linked to the "sprint" command. Using an Xbox/PC controller, they both use RB. This has caused occasional glitches where I have to restart because I can't interact with items in the game! PLEASE SEPARATE THEM and allow users fuller mapping capability, because this one little thing is a nagging nuisance. The transitions between gameplay and cutscenes aren't quite optimized even with my PC specs, but its less of a problem (even negligible) compared to the Interact/Sprint issue. I will definitely continue playing, but keep in mind the above.
best game
Great game, but bosses are kind of too hard even on easy :-\
画风偏卡通,远古版塞尔达,里面也有经典的神庙解密环节。战斗环节倒是更爽了,各种技能和武器特效确实很华丽,特别是打各种boss的时候有不同的机制,利用弱点会更好打,可以先尝试一下熟悉一下抬手动作,boss基本都是固定动作起手,背板相对很容易。
国产半开放世界诚意之作,无论是画面还是优化都做的非常好,内容也是量大管饱越玩越上头!动作和技能树系统丰富,BOSS战也很有压迫感,每个BOSS的招式也都不重复。地图里的解谜元素做的也很好,小团队能做出这样的完成度很惊喜,值得支持!
简单玩了玩,半开放世界冒险游戏,中间穿插一下跑酷解密,难度不高,适合休闲,卡通画面十分的清新可爱,一从冰洞出来的雪景,站在高处很好看,因为弹弓的普通子弹无限,靠着翻滚,可以简单的磨死boss,如果玩近战,靠着连招,和多血瓶多体力药的优势,也很好通关
精力条、神庙解谜、开放世界,让我想到了被称为“天”的那个游戏,确实是很多地方都致敬了,有几个解谜也几乎一样。除此以外倒也加了些诸如元素技能、变身系统之类的。打怪时候特效是拉满了,就是得把抖动给关掉,不然一直画面抖动会影响操作手感。 有些地方还是会穿模+卡顿,感觉还是适当拉低一些细节画质玩起来更流畅。然后手柄是必须的,虽然手柄玩起来也有点难搞,释放设计的太复杂了。
At first it's fun, but after a few hours NOT fun any more. Oh well, only paid $6.00 for it.
很质朴的一款游戏,难度适中,玩着很有意思,近战用棍可敲可打可闷棍击晕敌人,远战用弹弓配上不同的石子可火炸可冰人可用无限量的普通石子和boss耗。 前期的第一个boss感觉是参考了一下法环的大树守卫,类型的常规冲锋攻击,但是把长枪横扫身前优化成了boss的远程锁位置攻击,设计的有一点难度,挺有一定挑战性。 虽然是大世界,但是每个任务之间衔接不错,不会感觉很枯燥,而且路上能顺便采集资源和顺手打猪猪锻炼自己水平,综合下来,等游戏史低可以入手一试!
Controls are junk
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, Italian, Turkish, Portuguese - Brazil
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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