
An Open world Action adventure combining exploration with puzzles and dynamic combat. Go on a journey across a sprawling continent as Kaku, a boy tasked to restore balance to the land. Brave the four elemental regions with the help of Piggy, his powerful companion and conquer their lords.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好
I thought the game was terrible. Very repetitive. It's not worth a penny. I deeply regret spending my money on such a bad game... Rating 0
逆天烹饪系统,把素材做成食物反而是负收益,直接吃素材虽然回复量少一点,但没有cd,随时都能吃,而做成食物之后虽然回复量变多了,但平白无故多了10多秒cd,根本救不了急。另外在传送点旁边放蜂巢是何意味?每次传送过来都要被蛰掉血。 既然已经退不了款,就多玩了几个小时,看看能不能有所改观,结果玩到第一张地图的神殿,被九曲十八弯又缺乏指引的地图、莫名其妙且一碰就死的解谜狠狠恶心到,如果说玩塞尔达是一种放松,那么玩这游戏就是一种折磨。
不好玩,单纯的不好玩,动作部分极其粗糙,各种系统累赘又多余,大地图探索又罐头又肝。完全不推荐
技能特效属实炫酷,一套连招下去是各种元素聚齐,尤其是还可以给对方怪物上debuff。技能再配合符文石,可以组合出很多不同的流派。遗迹探索的解谜环节,既视感很强。。。不过解密本身还是挺有趣的。然后建议是用手柄玩,操作和鼠标不是一个难度,会舒服很多。另外小猪也是真的可爱,配音如果弄好点就更好了。。。
O jogo é bom para passar o tempo sem ter que pensar muito. Tem mecânicas legais para passar por diversos momentos da historia, tem skills para soltar no combate e umas dungeons para pegar itens. Os itens são variados com possibilidades diferentes de builds, mas fui até o final sem alterar muito. A história ao mesmo tempo que é um pouco deslocada/sem sentido também roda um pouco num clichê clássico. Vale a pena na promoção
在我看来是一款相对不错的游戏,半开放世界的冒险游戏,战斗起来感觉挺爽的,技能树系统做的也还可以,画面偏卡通风格,总之是我喜欢的类型
无限发射子弹的弹弓可太强了,在加上属性石带来的属性攻击,可以美美远程风筝死Boss,第一个大怪我就是通过闪避移动躲避攻击,在远程消耗,一点一点磨死的,当然,还是挺吃操作的
首先游戏室打折买的, 其次,是看了广告,制作主主打一个听劝,把一个游戏从无到有做了出来,支持一下 游戏打6/10分吧,感觉剧情普通,操作手感有些迟钝,但是整体玩下来不抵触,打BOSS的时候还挺上瘾的 总的来说,应该是值得支持一下的国产游戏。 最后祝制作组下一款游戏更加成功,祝国产游戏越做越好
开放地图配神庙,懂的都懂 非常自由,能随意选择自己探索的方向 神庙类型也够多,战斗解谜跑酷都有 画面也不错,能看到制作组的诚意 站在高处看着偏卡通的风景也是很舒服的 就是战斗的手感一言难尽,预设的按键都很别扭 虽然能自己改,但也希望制作组改进改进 游戏现在缺的就是这部分 如果手感能改进一下那游玩体验还有很大的提升空间
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, Italian, Turkish, Portuguese - Brazil
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Convoy | $608.2K | 1.5K | 78% | $14.99 |
| Double Dragon: Neon | $608.5K | 2.6K | 77% | $9.99 |
| Relic Hunters Legend | $608.6K | 1.3K | 69% | $19.99 |
| Jumplight Odyssey | $608.8K | 992 | 59% | $20.99 |
| Moonstone Island | $608.9K | 5K | 84% | $4.99 |
| The Caligula Effect 2 | $607.7K | 443 | 91% | $49.99 |