
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $0 — a different platform, not this one.
Explore an afrofuturistic 3D world scavenging and journaling your way to becoming a wildtender: someone who heals the relationship between humans and more-than-human beings. Reflect on the choices you make, the artifacts you leave behind, and the worlds that will grow out of them
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $432.1M | 420.7K | 85% | $59.99 | |
| approximately $431.5M | 401.2K | 87% | $44.99 | |
| approximately $326.2M | 279.9K | 97% | $27.99 | |
| approximately $276.2M | 468.1K | 94% | $29.99 | |
| approximately $247.2M | 683.1K | 96% | $19.99 | |
| approximately $247.1M | 489.8K | 95% | $29.99 |