
Junji Ito Maniac: An Infinite Gaol is a first-person survival horror game inspired by Junji Ito's psychological horror and eerie aesthetics. This work centers on the twisted potential of human nature and fear of the unknown, taking you on a journey of survival where memory and mystery intertwine.
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About
Our story begins with a college student waking up in a mysterious Western-style mansion filled with uncanny statues, trap doors, and spooky mechanisms. To make matters worse...he can't seem to remember much of anything. The only clues he has are a shattered phone and scattered fragments of memory. As he explores the creepy building, he encounters a stunning young woman who also claims to be trapped inside the mansion and a rather austere female detective who's investigating a case. The three decide to team up, hoping to crack endless riddles and traps as they flee for their lives and search for a way out.
But that's not all... As their exploration deepens, terrifying anomalies—like floating human-head balloons and maniacal black hair—begin to emerge, driving the protagonist further into despair. And all the while, an imperceptible but ominous change appears to be quietly taking root within him. Armed only with scattered clues and fractured memories, he must face the unsettling truth that awaits at the end of this harrowing journey...
The whispers in his ear linger without end, but who is it that's calling him from the dark? The truth is out there...for you to uncover.

Exploration: Investigate every corner of the creepy mansion, collecting clues and piecing together your fractured memory to find out the truth. 

Stealth: Use your environment to hide from enemies. Silently slip away from danger as the suffocating pressure to survive closes in. 

Traps: Use the limited resources you have to set traps or outsmart your foes by using the environment to your advantage—turn the tables of fate and launch a counterattack!


Puzzles: A web of intricate puzzles and traps awaits. Prepare for mind-bending challenges as you unravel the hidden truths buried within the depths of this eerie abode. 
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean, French, German, Russian, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A Junji Ito Game After Any Fan Of His Works' hearts. I really love and enjoy this game. however I still wish for more. this is a great attempt at capturing the horror, and it does it well. I wish the best for these types if they can pull off his works in a game format more. The Lovecraftian games and future inspired by Junji Ito Works, could really get a bit of a inspiration from this. I like also in large part that you're playing someone who doesn't use a gun for a change... it brings back a bit of a feel for the old nes home-alone trap vibe, only instead of being hanged on a coat rack.. you're decapitated by a statue. I got one ending. I suspect there's more but I feel like there's a limit to that, and really wish for more content to come to this or a sequel to carry the story. The Time loop aspect after beating the game was nice too. but all together a fun spooky time. The game ran outstandingly well too.. you'd think my potato would struggle where most other horror games make me drop frames or experience shiny textures due to graphic issues... but no. this game runs like a charm. I'm impressed honestly. however gonna dock some points for silly horror game mechanics. like stealth sessions not being that good or polished as the enemy's wide scope of vision. but that's a common issue, I think in all horror games. sometimes the ai is just ♥♥♥♥♥♥♥♥.
güzel ama biraz zor olmuş ve düşmanların ai kötü
還不錯~ 解謎躲藏 不知還會不會有第二集 富江系列的
Конченная головоломка с бутылочками, полез в ютуб смотреть прохождение. Кто придумал эту херню непонятную? А в целом игра неплохая для инди, если брать со скидкой на один вечер.
可以有三个结局,按照富江的做得→结局二。按照富江的做得→结局三。从头到尾拒绝富江的一切要求,不帮她收集记忆碎片→结局一
非伊藤润二粉丝建议不用买,史低接近40却不到3h可以通关的流程,结局二,结局三的boss还没有中途保存,死一次全部重头再来,配音不错,解密简单,全游戏除了人头气球和结局三的老师有点紧张感,大部分小怪都是雕像,有时候还会堵安全房,不知道制作组怎么想的
잼있긴 한데 플탐이 너무 짧음
一般性,不推荐但也不至于打差评的程度。 奔着女主立绘去的,然鹅毒舌的不行,后面也莫名崩了。 解密地方不多,但为数不多的解密给我整宕机了,那个调配药剂的看了攻略也不知道怎么调的。游戏时常略短,全结局全成就大概4个小时左右(我挂机成就挂久了),全收集基本正常流程走没漏东西就能捡完,说起来这种自动存档是真的烦,我最后一个铁处女地方的日记8漏捡了搞得从头打一遍TAT,还有追逐战也一坨,后面的气球跟飞刀的特么移速是真快啊,完全溜不了太憋屈了
It was fun a crazy.
3-4h伊藤润二狂热 : 无止的囹圄 一周目通关 个人感觉,解谜有点多,怪物AI有点蠢导致恐怖元素不太够。但看在体量短小,折磨不了多长时间的份上评价:一般。看游戏的成就设置,似乎游戏是鼓励玩家游玩多周目通过各种不同的玩法来解锁不同结局的,但问题的关键在于游戏完全无法激起我二周目的欲望。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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