
An action/adventure 2D platformer game focus on exploration
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Jungle Jim is trapped in an ancient South American temple by Quetzalcoatl god who tasks Jim with retrieving 12 gold idols belonging to a rival god Moloch. Run and jump to avoid and navigate around dangerous spike filled pits, snakes, bats, skeletons, ghosts and other dangers. Collect equipment to open up new areas not accessible at first.
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Languages: English
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А что теперь разработчики создают игры как на приставках из 90-х? На большее ума нет?
Jungle Jim, rakip tanrı Moloch'a ait 12 altın putu geri getirmesi için Jim'e görev veren Quetzalcoatl tanrısı tarafından antik bir Güney Amerika tapınağına hapsedilir. Tehlikeli diken dolu çukurlardan, yılanlardan, yarasalardan, iskeletlerden, hayaletlerden ve diğer tehlikelerden kaçınmak ve etrafından dolaşmak için koşun ve zıplayın. İlk başta erişilemeyen yeni alanları açmak için ekipman toplayın.
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Concurrent players on Steam, sampled daily since tracking started.
Jims my jungle real hard. Recommend
[h3] I'm currently doing a challenge to play through a free game in every single category on steam. I then give an honest review using ChatGPT. [/h3] Game: 46 / 447 [b] Category: 1990's [/b] "A Pitfall Clone That Falls Flat" This game is a clear attempt at recreating the charm of Pitfall, but it misses the mark entirely. The controls are unresponsive and clunky, making even basic platforming a chore. The graphics are expectedly bad for a retro-style game, but the real offender is the grating soundtrack that quickly wears thin—though, oddly enough, the jump sound is the most enjoyable part of the experience. The difficulty is laughably frustrating. On "easy," you’ll die to spikes. On "hard," you’ll die to spikes faster. There’s a “continue (easy mode)” option, but don’t let that fool you—you still start from the very beginning every time you die. It feels less like a finished game and more like someone’s unfinished class project. Avoid unless you're nostalgic for frustration.
You hop into a brand new world, the wild unexplored land is full of traps and monsters but have no fear YOU'RE JUNGLE ♥♥♥♥♥♥♥♥♥♥♥♥♥ JIM, you're a bad ass explorer who can jump and... jump and I mean sometimes you plant bombs so you can live out your fantasy of being a jungle terrorist while you fail the same jump fifty times. When you decide to take another route you might find yourself enjoying the game and feeling accomplished, you will begin to say "DAMN I AM ♥♥♥♥♥♥♥♥♥♥♥♥♥ JUNGLE JIM" and then your faced with the same jump that you died on last time and with a false sense of confidence you take the leap of faith... you die and you have to start from the beginning. 8/10 I want to make love with bootleg indiana jones.
"Jungle Jim" is one of literally thousands of retro 2D platformers infesting Steam and lowering the average quality of all video games everywhere... and I'm not kidding. Searching for "platformers" on the Steam store page yields over 17,000 results! Is this one of the best of those? Absolutely not. This garbage pixelcrap puzzle platformer is actually a GDevelop/GameMaker browser game that's also been dumped on Steam for no reason that I can see apart from a deliberate intention to make Steam worse. It's a basic Pitfall ripoff, control an Indiana Jones guy in some of the worst platforming ever made. Platforming is an old, mostly dead genre, and this lacklustre experience, while it doesn't have an upfront cost, isn't saving the genre... it's no surprise this failed to capture any attention from gamers in the era of immersive 3D gaming. For gameplay purposes, because the user interface for this game is mostly just 2D static text/images... it might as well be a web page. It's functionally no different from a browser game. And we all know, Steam isn't here to compete with Chrome and Firefox. If the game can be done in a web browser, it's just not rich or compelling enough to appeal to serious gamers on PC. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. Insultingly, the developer insists that you should play this with a console peasant children's toy gamepad instead of KB+M. Developers should try to be aware which platform they're designing games for. It's the responsibility of the developer to ensure the game runs well on the platform they're selling it on, with the primary peripherals that PC gamers use. This was made with the godawful "GameMaker Studio" construction kit/toolset, which is popular amongst amateur developers because it handholds you through making really crap 2D games that you can publish for $100 on Steam Direct. This lets you pat yourself on the back for pretending to be a real game developer, which explains why GameMaker Studio is responsible for so much ignored garbage on Steam. GameMaker Studio has never really been used to make a truly successful game, but that doesn't stop people from trying and failing. It's a particularly bad game engine that can only be used for making low quality 2D products. Like this. You can't make a silk purse out of a sow's ear, as the old saying goes. Another reason this particular game wasn't successful. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This is a "nope". While it won't necessarily cost you money, the time and hard drive space it requires could be better invested in one of the many higher-quality alternatives on Steam.
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Игра "Jungle Jim" — это настоящий праздник для любителей азарта и приключений! С первых минут погружаешься в атмосферу джунглей, где за каждым поворотом может скрываться сокровище или, наоборот, опасность. Графика яркая и сочная, анимация плавная, а звуковое сопровождение идеально дополняет игровой процесс, создавая ощущение полного присутствия. Особенно хочется отметить разнообразие бонусных функций. Здесь есть и "липкие" символы, и множители выигрышей, и, конечно же, раунды бесплатных вращений, которые могут принести по-настоящему крупные выигрыши. Интуитивно понятный интерфейс позволяет быстро разобраться в правилах, даже если вы новичок в мире игровых автоматов. "Jungle Jim" — это не просто игра, это захватывающее путешествие, которое дарит массу положительных эмоций и, конечно же, возможность увеличить свой капитал! Рекомендую всем, кто ищет драйва и ярких впечатлений.
Eğer keşif ve platform oyunu seviyorsanız, bu oyun tam size göre. Zorlu engeller, tehlikeli yaratıklar ve yeni alanlara erişmek için ekipmanlar sizi bekliyor. Her adımda heyecanı hissediyorsunuz.
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