
Run, climb and jump from platform to platform to collect and disarm deadly bombs, but watch out! One single misstep will send you tumbling to the ground! With 30 different challenging levels to beat, experience the thrills and spills of one of the earliest platformers.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
the game is pretty fun and cool the controls are a bit weird but still cool game
TITTIES!
Well, well, not bad ... C64 Version rocks
Was gifted this by my lovely GF :) Nice fun little game from yesteryear. Play the C64 version, it's so much better than the DOS version which used to be the only option for playing this. It looks, sounds, and plays so much better, and you can even use an Xbox controller.
I really like the authenticity of playing the C64 version. It's just as I remember playing it back when I was little.
Before there was Mario Bros...there was Jumpman. The TRUE OG jumpy boy! I loved this game so much as a kid and I was delighted to find it on Steam. I played it on Commodore 64 and I had a lot of games, but Jumpman was easily top 3. The platforming style and obstacles will feel a little rough at first but like all platformers once you get a feel for it bounding through the levels is a blast. A 10/10 classic
This is a pretty solid version of the old school Jumpman (speaking for the Commodore 64 option). The DOS versions have some issues with controls and just a bit of wonkiness. While this was never one of my favorite games, it was one of those that my boomer elders had on their PCs that I'd be stuck playing on those "bring young tykes to work" days. The C64 version here is as close to what I played as my brain remembers all these years later.
Ah... A great classic. But unfortunately they don't have the Atari 8-bit version which is the best version and which as level editors. Still, The c64 version is also good. So gold star here.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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