
Test your dinosaur jump-jet skills with a game that redefines the platformer genre, aptly renaming it "platflyer." Simply put, you're a t-rex with rocket boots trying to save earth from an incoming asteroid. Do you have what it takes to stop it?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 6 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.49−45% | 532reviews | 87% | — | $69.4K |
| $9.99 | 84ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A cute T-rex with rocket boots! Two things to make this even better. Booze and heavy metal!
adorei
JumpJet Rex JumpJet Rex is a very challenging 2D platformer that stays true to video game classics with its music, gameplay, and visuals. You are the Earth's first Dinonaut and you recieve an urgent call telling you that a meteor is heading to Earth. You must go back home to save your planet. Gameplay Through my playthrough I have used a controller. The levels are well designed. However, I have run into a few bugs that ruined my experience. The bug I found was on the first boss fight where I would glitch into the boss and be stuck, or glitch under the map and be stuck. The levels are challenging and fun and the music is amazing. After I beat the first boss, I saw a difficulty curve appear as levels get much harder to beat. Through the game you can collect $$$ to buy customization items for your dinosaur. You will be able to play the game for hours upon hours. This game is one that will cause rage in certain levels. Throughout the game there are collectibles hidden throughout the map which you can find and they will be added to your room. Consider buying this/ not buying this if Consider buying this if: - you like the classic feel with videogames - you like 2D platformers - you like a challenge Consider not buying this if: - you do not like rage games - you hate dying (most likely you will die a lot) - you hate pixelated games or 2D platformers Rating Pros + many hours of gameplay + customization + music is very well done + gives an authentic classic feel + difficult and a challenge + many collectibles + dino basketball Cons - may glitch - may have random lag spikes ( it did for me at random moments within this game) - huge difficulty curve - may become slightly repetitive - only local co-op
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is, essentially, the perfect game. Enough story to contextualize the journey, immaculately precise and fair gameplay mechanics, great art, a banger soundtrack, and silly cosmetics to unlock through progression. It doesn't pretend to be more than it is, and the smallness of scope ("dino save world by going through levels and not dying") is probably my favorite thing about it. Games don't need to be straightforward and laser-focused to be good, but this one is. And it is so good.
♥♥♥♥ this stupid ♥♥♥♥♥♥♥ game. stupid jump thing. my friends wouldnt play with me in ten years ago and they shot my dog and ♥♥♥♥♥♥ my wife. this is your fault and i hate you!!!!!!!!!!!!!
Дроп. Це Flappy Bird із ускладненим геймплеєм, гумором, посиланнями та непоганим саундом. У мене виник сильний дисонанс через керування. Гра непогана, але я занадто старий для цього ла*на.
Un juego muy difícil, muy desafiante, sobre todo la segunda parte del juego, está muy chulo gráficamente, bastante divertido.
There is literally NOTHING to dislike about this game,it has great music, fun gameplay, lot of achievements, cool concept, it has two of my favourite things: Dinosaurus and Aliens. Only thing what puts it down a bit, is to its one of the harder platformers, so if you want you can go whit something easier.
ㅤ
JumpJet Rex is a vibrant and fast-paced 2D platformer developed and published by TreeFortress Games, paying homage to the golden age of arcade precision games while injecting its own unique sense of humor and energy. The concept alone sets the tone for what’s to come—you play as Rex, a jet-boot-wearing tyrannosaurus tasked with saving the galaxy’s dinosaurs from annihilation. It’s an absurd premise delivered with charm and style, but beneath the cartoonish humor lies a tightly crafted experience built around reflexes, timing, and mastery of movement. The game feels like a blend of old-school simplicity and modern finesse, presenting itself as easy to pick up but challenging to truly conquer. The gameplay structure revolves around short, time-focused levels where every movement counts. Rex can jump, hover, dash, and stomp using his rocket boots, and the control scheme is designed to make these actions feel instinctive and responsive. The levels themselves are filled with hazards, spikes, lasers, and narrow corridors that demand precise maneuvering. What makes JumpJet Rex stand out from typical platformers is the sense of weight and fluidity in its movement—every boost and dash feels deliberate, and learning how to chain them efficiently is the core of its challenge. Success depends not just on surviving but on optimizing your route, minimizing wasted motion, and beating the clock. It’s a design philosophy that rewards repetition and skill improvement in the same way as classic arcade titles. Visually, the game embraces a 16-bit art style that is both nostalgic and full of personality. The environments range from alien planets and asteroid fields to neon-lit space stations, each offering unique layouts and visual cues to keep the experience fresh. The pixel art is crisp and colorful, and the animations are smooth enough to make the action easy to follow even at high speeds. Complementing this is a wonderfully catchy chiptune soundtrack that perfectly matches the game’s rhythm. The music shifts between energetic beats and tense melodies that drive the player forward, reinforcing the sensation that you’re always racing against time. The combination of retro visuals and sound creates a distinct atmosphere that feels both familiar and fresh. As the player progresses, the levels become more intricate and the margin for error narrows considerably. The difficulty curve ramps up quickly, transforming early casual runs into tests of precision and patience. To unlock new areas, players must earn stars by completing levels under specific conditions, such as finishing within a time limit or without dying. This star system introduces a layer of replayability that pushes players to refine their technique and master every stage. However, it can also become a source of frustration, as later stages require near-perfect execution to continue advancing. The game’s checkpoint system alleviates some of the tension, but the pursuit of perfection remains its driving force, which may alienate more casual players. Despite the challenge, JumpJet Rex offers enough variety to keep its core loop engaging. Each level introduces subtle changes in design that test new aspects of movement, and the inclusion of boss fights adds brief bursts of intensity that break up the flow. There’s also a local co-op mode that allows players to tackle the campaign together, adding a chaotic but fun dynamic as both try to navigate the tight spaces without crashing into each other. On top of that, the game includes cosmetic customization options, letting players dress Rex in silly hats and accessories. It’s a small touch, but it contributes to the game’s lighthearted tone and gives players an incentive to collect coins scattered throughout levels. What truly defines JumpJet Rex is its focus on mastery. Every level feels like a playground for speedrunners, with its short length encouraging experimentation and optimization. The design invites replay after replay until you nail the perfect route. It’s the kind of game that thrives on player determination—one where every failure feels like a learning experience rather than a punishment. The joy comes from the gradual improvement, the feeling of shaving seconds off a time trial, and the moment when muscle memory finally clicks into place. That sense of progress is what makes the game addictively satisfying despite its occasional spikes in difficulty. Overall, JumpJet Rex is a love letter to precision platformers of the past, wrapped in a quirky and modern presentation. Its simple premise, tight mechanics, and high skill ceiling make it both approachable and deeply rewarding for players who enjoy the process of mastery. While its brevity and steep challenge may limit its appeal to certain audiences, those who stick with it will find a polished, well-crafted experience that captures the exhilaration of perfect movement and fast-paced gameplay. It’s a game that doesn’t overcomplicate its formula—just a jet-powered dinosaur, some creative level design, and the timeless thrill of chasing perfection. Rating: 8/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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