
Jump Gunners is the definitive couch local multiplayer combat game for 1 to 4 players, matching fast paced hilarious recoil jumping mechanics, with core gameplay that is easy to learn but hard master. Become the champion among friends, as you fight alone, or team up together against your foes.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Refunded O único motivo foi a falta de multiplayer online. Mas eu curti.
This game is so underrated. It is as fun as Duck Game with more weapons and interesting physics. I wish it has an 8 player option.
si
Didn't play it very long. It's a 2D shooter with super loud guns.. I played it (among other games) in this video for a bit https://youtu.be/jxDhWhpUTLI
Have multiple controllers? Good! Have friends? .....yeah this game is not for you Ah you do. Good!!!! This is for you
it's fun the recoil exaggerated xD
Me ha gustado mucho este juego. Tiene pequeños errores de traducción al español y me gustaría que hubiera posibilidad de ponerte más vidas, ya que al morir de un sólo disparo dura muy poquito. Todo lo demás me ha encantado. Lo recomiendo.
不跳不会玩,跳了也玩完
gun
Fun shoot'em up party game. I haven't played local multiplayer yet, but will. I tried it out for a little while to see how well it played, and if it's worth having. My conclusion is, yes. I had no problems, minus getting use to player control, but that's do to the user and not the game. I enjoyed the various modes and look forward to blasting family and friends.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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