
JoY is a horror game where unsettling mini-games and chilling cutscenes take an unexpected turn into darkness. Brace yourself for a unique, terrifying experience that will keep you on edge from start to finish.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
JoY attempts to be a psychological horror game but ends up as a psychological endurance test. How long can you tolerate bad design?
one of those games that makes you remember that people actually have to make video games. someone had to draw all the art, come up with all the concepts, give it a name, code it, put it through the review application at steam. this whole process and not once did the developer think huh this game sucks let me not put it out to the world. this game objectively created a net negative in the world and overall was a complete waste of time that the developer will never get back. save yourself the trouble if you somehow even stumble across this slop across the thousands of games on steam and dont get it
Emocionante. pero me dio mucho miedo!
An interesting and entertaining game with great art
공포와 갑툭튀로 포장한 미니게임천국입니다. 어디선가 많이 본 게임들인 다양한 미니게임들이 많아 하나하나 패러디한 원작 게임을 알아보는 재미가 쏠쏠합니다. 퀄리티도 생각보다 높고 재미도 있는데, 가격마저 혜자라 흥미롭게 잘 플레이했습니다! 하지만 특정 미니게임들의 난이도가 너무 어려워서 결국 빡종했어요 젠장!
Not my type of game but the theme and vibe are pretty cool. mini games give you that itchy brain feeling of pressure where you are so close to completing stuff but fail and want to try again. Not a bad game but not an easy one you can play casually. your set up to fail and even though i lost all the mini games i survived the end game by luck.
更新的什么玩意儿,本来一周目就可以体验所有的内容,我昨天卡在flipbird这里7个小时,越玩越上头,你到好,突然更新一刀切,把内容直接缩短了将近一半得有,玩了四个周目才体验完更新前的内容(蜘蛛追人,房间找枪),并且想打好结局就得不停的从第一关开始,赢了小游戏的奖励次数毫无用处,牌都不用翻了,直接跟boss开赌了?那我玩这些小游戏的意义是什么?左轮枪有几发子弹,能打这么久打不完?不应该是赢得了小游戏获取积分然后翻到对自己有用的卡牌来降低自己的风险?轮盘赌有什么取巧可言吗,枪里面一发子弹,他一枪我一枪,谁先开枪谁后开枪有什么意义,就纯赌!玩了五六局游戏,有两三轮都是莫名其的就赢得了好结局,麻烦你把游戏整好了在更新可以吗,一刀切对我来说太致命,我喜欢原版的内容,痛苦,但是快乐,你的游戏从第一关开始就不是轻松能通过的类型,不要用这种骤降难度的方式来获取用户的好评!你完全可以多设置几个储存点,这样不就皆大欢喜?
As frustrating as this game is, I actually really enJOYed it! (Hehe, see what I did there?) Instead of getting enraged as I would normally feel from dying again and again, I found myself laughing at the absolute insanity that it throws you into. Really loved the simplistic graphics (they are super cute). The color scheme of black, white, gray, and yellow really makes the game pop and gives it that creepy ambiance. The mini games are brutal, but fun and there is a large variety to keep you interested. I got both good and bad endings, just will have to keep working on passing all the mini games! 🫠The game IS hard. You WILL die. BUT, you will have fun doing it!🫠
https://youtu.be/ut8S33SfM_c Horror micro-games is a solid idea but the implementation here is far to inconstant to feel rewarding.
it's hard as hell but delightful to look at. Largely I wouldn't call it unfair, although there is some seriously tedious mini-games. Overall I recommend only for folks who enjoy rage games.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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