
Explore the ancient, mysterious world of Journey as you soar above ruins and glide across sands to discover its secrets.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 23 → 12.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 38.6Kreviews | 94% | — | $7.8M |
| $14.99 | 138.1Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Graphisme et univers parfaitement réussis
켠김에 왕까지를 보며 처음 접했던 게임을 이제야 해봤습니다. 환상적인 풍경과 감동과 여운을 주는 스토리가 아주 매력적입니다. 다만 도전과제에서 멀티 요소가 있어 다회차가 강제되는 점은 아쉽습니다.
不管是音乐 坏境氛围 流程 画风都很顶 建议一玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
对我来说挺无聊的 不喜欢
Graceful is the word I'd use to describe Journey. It's the most graceful games I've ever had the pleasure of playing.
在无尽的沙漠中,你醒来,面前只有一座遥远的雪山。没有对白,没有文字,甚至没有名字——你只是一个身披红袍的旅人,唯一能做的,就是朝着那座山走去。 旅途本身即是故事。 你穿越废墟与沙海,在古老的壁画中窥见一个文明的兴衰;你在狂风中艰难前行,在黑暗中摸索遗迹;你会遇到一个又一个同样孤独的旅人——你们无法交谈,无法交换名字,只能发出简单的鸣叫,用光芒相互取暖。你们可能并肩走过一段路,也可能在某一扇门后永远失散。 最终,你抵达雪山之巅,在暴风中耗尽力量,倒下。然后,一道光芒将你托起,你化为流星,飞越曾经走过的每一寸土地,最终回到起点——沙漠的尽头,再次醒来。 它讲的不是某个具体英雄的史诗,而是每个人生命中那段无法言说的旅程:我们为何出发,为何与陌生人短暂相拥,又为何在抵达终点时,发现一切仿佛回到了开始。 那座山,也许是死亡,也许是觉悟,也许只是下一个清晨。
Lindo.
Oyunun atmosferi ve müzikleri gerçekten sanat eseri ama bir soru böyle güzel bir oyun neden sadece 105 dakikada bitti ki yavaş yavaş oynadım keyfini çıkartarak neyse sonuç olarak güzel oyun ama çok kısa sürede bitti maalesef ki
Muy recomendable, toda una experiencia. Además la poca durabilidad lo hace ideal para jugarlo una tarde de tranquis.
нормасик, под чаёк вечерком сойдет,классный саунд, визуал и атмосфера, про геймплей нечего говорить его тут нет, ну а так мой любимый кал со дна стима
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $434.5K | 1.9K | 84% | $14.99 | |
| $135.1K | 466 | 82% | $19.99 | |
| $87.4K | 247 | 94% | $14.99 | |
| $19.8K | 622 | 53% | $1.99 | |
| $228.4K | 1.1K | 92% | $11.99 | |
| $221.5K | 1.6K | 78% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 9.2K | 71% | $39.99 | |
| $7.8M | 12.7K | 94% | $24.99 | |
| $7.8M | 20.7K | 91% | $14.99 | |
| $7.8M | 32.1K | 93% | $14.99 | |
| $7.8M | 19.6K | 90% | $19.99 | |
| $7.8M | 11.4K | 61% | $24.99 |