
This is a perfect hybrid of social board game and strategy card game. Steal, set traps, assassinate, escape, mind games... Compete online with three other players at each adventure and use every mean possible to gain the most coins.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
卡牌玩法还可以的
A co-op strategy game with solid content, how can I say No to this ?
7/10
游戏想法可以,整体还行,有大富翁+炉石+皇室战争的味,推荐;差评呼吁云存档(能长期游玩的游戏怎能不支持云存档咧)和单买便宜售卖(这个发行商的多数游戏都单买较贵)。ping很好,联机体验佳,这点特别好评。 后台需要自动静音。界面需要做减法,看着好花繁琐。 202512,steam,steam掉卡掉物抵扣,它处自定义包入的本体加全dlc约9元。爱人如己,目前就这,看以后追评。
非常好游戏,使我的时针旋转
和买时的期待有点差异。。。
桌遊縫合卡牌加上手遊的里程碑與解任務 遊戲完整但桌遊模式重復性太高 還有抽卡解鎖機制 需要龐大的耐心才能慢慢體會遊玩 時間不多還是Pass佳
综合我玩过的游戏我认为这款游戏的 画面:7分 可玩性:9分 音乐:6分 上手度:9分 耐玩度:10分! 下面说一下我认为这游戏的优缺点吧: 优点: 1. 节奏快,上手快,基本上玩完新手教程就可以打多人对战啦,打个两三把就可以熟练对决(^-^)V 2.卡牌描述精确,让人看一遍就能明白,见到别人打三次四次就记住这张牌了 3.卡牌很多,功能很全,不同的卡牌组合让玩家们有一万种赢的方法 4.画面可爱的卡通风格让人看多了不会产生厌倦感 5.mac可以玩!!! 缺点: 1.有时候没看对手的卡牌是什么就过去了,能不能出个详细点的历史记录 2.(接上条)只能看到自己对应的卡通小头像颜色,所以不知游戏时最左边那一堆卡牌都是谁打出的 3.没法标注所在岛屿的颜色(应该不是mac的bug吧) 我觉得这是一款非常有潜力的游戏,虽然之前没听说过你们游戏公司,但是这个游戏的水平让我觉得你们非常专业,下面我给一点之后更新可以参考的建议: 1.首先最重要的,不要氪金!!可以说很多玩家都是不用氪金这点吸引过来的,请保留你们的天然优势! 2.可以多出一点玩法,多点地图,这样大家可以有更多的游玩选择空间 3.可以给一些卡牌加入动画效果 4.好友对战可以大大改进,比如我想找一个朋友玩,可以拉TA到房间然后快速匹配 5.金币获取可以多点方式 6.多出点人物就更好了!(废话) 7.一人血书单机四人版!(怎么办到) 总之这是一款非常优秀的游戏,优秀到这是我第一次在steam上写评论。是可以在空余时间开心的来一盘的宝藏游戏啊!
这游戏就像被玩家遗忘的角落,但神奇的是居然还在运营。现在上线只能和人机过招,权当“喜加一”凑个数。一进游戏,浓浓的廉价手游风扑面而来,画面粗糙得不忍细看,玩法也毫无亮点,玩起来味同嚼蜡。不过还是想给个好评,毕竟它默默坚持了四年没更新,这份“不离不弃”的劲儿,多少让人有些触动。
好玩,推荐
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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